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Ptnn
Silver



Heavy hardpoint is situated at the side which allows for uninterrupted fire from cover
— in-game description



Introduction

The Golem is a medium robot with a heavy, medium, and light hardpoint.

Strategy

While the Golem is similar to the Vityaz, it trades in some of the armor of its Russian counterpart to upgrade one of its light weapon hardpoints to a medium hardpoint. This grants the Golem the highest potential firepower of all the medium-sized robots that cost Ag (silver). It also boasts reasonable starting health and speed.

The Golem is arguably one of the most versatile robots in the game. With firepower comparable to a Leo, speed of a Vityaz, and slightly more durabilty than a Patton, it can potentially either outrun or outgun most non-premium (gold, etc.) robots.

In previous versions of the game, the Golem featured its heavy weapon hardpoint on an elevated shoulder position while the medium and light weapons were mounted on its left-hand side, enabling the robot to effectively shoot from cover and around the corner. Currently, however, the light and heavy weapon hardpoints are located on the left-hand side, while the medium hardpoint resides on the right-hand side. Despite this change, it can still corner-shoot effectively.

The Golem is arguably the best medium robot that costs silver, having more firepower and speed than the GI Patton and Vityaz when fully upgraded. However, its main competitor is the Boa, which exchanges a light hardpoint for significantly more durability. 

Overall, this robot excels in Bronze-Silver Leagues, but is eventually outgunned by heavier robots such as the Leo beyond Mid-Silver League. The most versatile of the medium robots along with the Patton, this robots performs relatively well at everything, but has no specific role.

Possible Setups

Some effective setups for the Golem are:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Close Range (350m or less)

Slot Types 

Light Slot

(Opt. 1) 

Light Slot

(Opt. 2) 

Medium Slot 

Heavy Slot 

#Slots 

x1 x1 x1 x1 Name (If Applicable) 

Setup 1 

Punisher2
Setup 2 
Pinata2
Gust3
TOP Golem (Opt. 1)
Setup 3 
Magnum2
Setup 4 
Gust3
Shotgun


Mid-Range (500-800m)

Slot Types 

Light Slot 

Medium Slot 

Heavy Slot

#Slots 

x1 x1 x1 Name (If Applicable) 

Setup 1 

Pin2

Russian Death Button 

Setup 2 

Molot2
MolotT2
Gunship
Setup 3 
Punisher2
Leadhose/Minigun


Overview

One of each type of hardpoint gives players a wide range of options when fitting out a Golem, but there is a lack of effective long-range weapons for the medium hardpoint, which means the robot lends itself best to mid-range and knife-fighting configurations.

The Thunder is a popular choice for the heavy hardpoint because it can be effectively combined with any of the close-range medium and light weapons; such weapons include the Orkan and Pinata, or Taran and Magnum.

At mid-range, the Molot and Molot T, or Punisher and Punisher T, or Pin and Tulumbas, can also be effectively combined with the TempestTrident or the Zeus.


Base Stats

Purchase
Level
Purchase
Cost
Health Speed (km/h)
1 500,000 Ag 73,000 32


Upgrade Information

PilotRankPrivate icon
Level
Silver
Cost
Shield icon
Durability
Speed icon
Speed (kph)
Duration
Time
2 30,000 79,000 33 20 minutes
3 60,00085,00034 4 hours 10 mintues
4100,00092,000366 hours
5200,00099,000377 hours
6300,000107,000388 hours
7500,000116,0003910 hours
8800,000125,0004111 hours
91,500,000135,0004213 hours
102,000,000146,0004214 hours
114,000,000158,0004215 hours
127,000,000171,0004219 hours
Total16,990,000+98,000+104 days 11 hours 30 minutes


Mark II

Level Cost Health Speed (km/h)
1 500 Au 87,600 32


Upgrade Information

PilotRankPrivate icon
Level
Silver
Cost
Shield icon
Durability
Speed icon
Speed (kph)
Duration
Time
2 30,000 94,800 33 20 minutes
3 60,000102,00034 4 hours 10 mintues
4100,000110,400366 hours
5200,000118,800377 hours
6300,000128,400388 hours
7500,000139,2003910 hours
8800,000150,0004111 hours
91,500,000162,0004213 hours
102,000,000175,2004214 hours
114,000,000189,6004215 hours
127,000,000205,2004219 hours
Total16,990,000+117,600+104 days 11 hours 30 minutes


Update History

Version Changes
3.2.0 Increased hit points per level gain (approximately +8% instead or +5%)
3.0.1 Durability increased by 10%
2.5 New skins
1.9.0 Bug fix: The actual speed (50 km/h) was reduced to correctly match 42 km/h
1.6.0 New design
1.4.0 New version: The light hardpoint moved to be underneath the heavy hardpoint
0.8.1 Robot was added to the game
Golem-old-design

Design prior to version 1.6.0


Paint Jobs Available For Purchase


Trivia

  • The Golem is one of 6 robots to have had an aesthetic redesign. The others are the Gepard, Destrier, Schutze, Rogatka, and the Fury.
  • The Golem is the only robot so far to have its hardpoint locations changed.
  • When in the squad battle menu, the background features the old Golem’s design and hardpoint locations.
  • In Jewish legend, a golem is a clay figure brought to life by magic.
  • Golem's prototype was clearly carrying a "Shield of David" emblem, replaced later some Hebrew text (completely removed after redesign), hinting even more at Jewish roots of this bot.
  • Text on Golem's first prototype MIGHT be saying "Shocked 524", but future proof is needed.
  • Different design examples and Shield of David logo and possible writing on it's hull:
  • This is the only bot to be the only one in its faction
  • Golem is the only robot to have all three hardpoint types.


Photo Gallery

File:Golem-0.png
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