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Revision as of 15:51, 13 July 2018
THIS IS A COMMUNITY PAGE IT IS OPEN TO EDITS FROM ANYONE |
“ | Heavy hardpoint is situated at the side which allows for uninterrupted fire from cover
|
” |
- — in-game description
Introduction
The Golem is a medium robot with a heavy, medium, and light hardpoint.
Strategy
While the Golem is similar to the Vityaz, it trades in some of the armor of its Russian counterpart to upgrade one of its light weapon hardpoints to a medium hardpoint. This grants the Golem the highest potential firepower of all the medium-sized robots that cost Ag (silver). It also boasts reasonable starting health and speed.
The Golem is arguably one of the most versatile robots in the game. With firepower comparable to a Leo, speed of a Vityaz, and slightly more durabilty than a Patton, it can potentially either outrun or outgun most non-premium (gold, etc.) robots.
In previous versions of the game, the Golem featured its heavy weapon hardpoint on an elevated shoulder position while the medium and light weapons were mounted on its left-hand side, enabling the robot to effectively shoot from cover and around the corner. Currently, however, the light and heavy weapon hardpoints are located on the left-hand side, while the medium hardpoint resides on the right-hand side. Despite this change, it can still corner-shoot effectively.
The Golem is arguably the best medium robot that costs silver, having more firepower and speed than the GI Patton and Vityaz when fully upgraded. However, its main competitor is the Boa, which exchanges a light hardpoint for significantly more durability.
Overall, this robot excels in Bronze-Silver Leagues, but is eventually outgunned by heavier robots such as the Leo beyond Mid-Silver League. The most versatile of the medium robots along with the Patton, this robots performs relatively well at everything, but has no specific role.
Possible Setups
Some effective setups for the Golem are:
Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).
Close Range (350m or less)
Slot Types → |
Light Slot (Opt. 1) ↓ |
Light Slot (Opt. 2) ↓ |
Medium Slot ↓ |
Heavy Slot ↓ | |
#Slots → |
x1 | x1 | x1 | x1 | Name (If Applicable) ↓ |
Setup 1 → |
|||||
Setup 2 → | TOP Golem (Opt. 1) | ||||
Setup 3 → | |||||
Setup 4 → | Shotgun |
Mid-Range (500-800m)
Slot Types → |
Light Slot ↓ |
Medium Slot ↓ |
Heavy Slot ↓ | |
#Slots → |
x1 | x1 | x1 | Name (If Applicable) ↓ |
Setup 1 → |
Russian Death Button | |||
Setup 2 → |
Gunship | |||
Setup 3 → | Leadhose |
Note: The Avenger is in the 'mid-range' category due to it dealing significant damage at 500m range, despite it being most effective (i.e dealing more damage) at close-range, due to bullet spread. Therefore, the Avenger is suitable both as a close and mid-ranged weapon.
Overview
One of each type of hardpoint gives players a wide range of options when fitting out a Golem, but there is a lack of effective long-range weapons for the medium hardpoint, which means the robot lends itself best to mid-range and knife-fighting configurations.
The Thunder is a popular choice for the heavy hardpoint because it can be effectively combined with any of the close-range medium and light weapons; such weapons include the Orkan and Pinata, or Taran and Magnum.
At mid-range, the Molot and Molot T, or Punisher and Punisher T, or Pin and Tulumbas, can also be effectively combined with the Tempest, Trident or the Zeus.
Base Stats
Purchase Level |
Purchase Cost |
Health | Speed (km/h) |
---|---|---|---|
1 | 500,000 Ag | 73,000 | 32 |
Upgrade Information
Mark II
Level | Cost | Health | Speed (km/h) |
---|---|---|---|
1 | 500 Au | 87,600 | 32 |
Upgrade Information
Update History
Version | Changes |
---|---|
4.0 | Economy Changes (July 5): |
Total Upgrade Cost: 16,990,000 Ag⟶31,970,000 Ag | |
Total Upgrade Time: 4 days 11 hours 30 minutes⟶8 days 13 hours 35 minutes | |
3.2.0 | Increased hit points per level gain (approximately +8% instead or +5%) |
3.0.1 | Durability increased by 10% |
2.5 | New skins |
1.9.0 | Bug fix: The actual speed (50 km/h) was reduced to correctly match 42 km/h |
1.6.0 | New design |
1.4.0 | New version: The light hardpoint moved to be underneath the heavy hardpoint |
0.8.1 | Robot was added to the game |
Paint Jobs Available For Purchase
Trivia
- The Golem is one of 7 robots to have had an aesthetic redesign. The others are the Gepard, Destrier, Schutze, Rogatka, Boa, and the Fury.
- The Golem is the only robot so far to have its hardpoint locations changed.
- When in the squad battle menu, the background features the old Golem’s design and hardpoint locations.
- In Jewish legend, a golem is a clay figure brought to life by magic.
- Golem's prototype was clearly carrying a "Shield of David" emblem, replaced later some Hebrew text (completely removed after redesign), hinting even more at Jewish roots of this bot.
- Text on Golem's first prototype MIGHT be saying "Shocked 524", but future proof is needed.
- Different design examples and Shield of David logo and possible writing on it's hull:
- This is the only bot to be the only one in its faction
- Golem is the only robot to have all three hardpoint types.