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Glacier | Sinister Glacier |
“ | Heavy launcher with freezing rockets for close-range combat. After a certain number of hits, the target freezes. Its movement speed is lowered and incoming damage is increased. Especially effective against targets that rely on speed in combat
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- — in-game description
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Purchase Information | |
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In-Game Cost | 10,000 or 6,000 |
IRL Cost? |
$60 |
Experience? |
20 |
Type | |
Hardpoint? |
Heavy |
Tier? |
IV |
Faction? |
TBA |
Base Statistics | Attributes | ||
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Level | 1 | ||
Damage | 1,183 per rocket | ||
Range | 300 meters | ||
Reload | 17.5 seconds | ||
Capacity | 35 rockets | ||
Unload | 3.06 seconds |
Workshop Production Information | |
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1 Day Cost | 3 Day Cost |
150,000 | 510,000 |
Components | Components |
60 | 170 |
Introduction[]
The Glacier is a close-range (up to 300 meters) cryogenic heavy rocket weapon. It has a light and medium counterpart (Rime and Cryo respectively) and can be viewed as the freezing counterpart to the Exodus.
Strategy[]
The Glacier's explosive shells works very similar to its medium counterpart Cryo and it' light counterpart Rime, due to the freeze ability and the reload while firing mechanic.
The Glacier is also very similar to the Exodus and has good synergy with other close-range / high-burst DPS weapons. It increases the damage dealt to the target when it is in a closer range, just like most of the other rocket launchers. A hit-and-run strategy is advisable due to its huge burst damage + freeze effect and poor performance in sustained combat.
The Glacier's ability to freeze enemy robots and omit high damage splash damage makes it very useful at pinning down fast-moving enemy robots which rely on their speed such as the Kumiho, Strider, Phantom, or Pursuer. The freeze effect allows teammates to quickly attack the threat or buy time for the rest of the team to get into a good firing position.
Glaciers can also be used to pin down enemies pursuing you, allowing more time for a strategic retreat or repositioning without losing too much health. Lastly, it is an effective weapon against Titans since it deals significant damage and slows the target down, allowing you and your teammates to deal immense damage while the Titan is slowed down and has lowered defenses.
Pros and Cons[]
Pros
- High burst damage
- Can freeze enemies
- Can penetrate physical shields
- Can reload while firing
- Small splash radius
- Large clip
- Has capability to freeze enemies in one volley
Cons
- Short range (300 meters)
- Slow reload (for full clip)
- Not good for sustained damage
- Ineffective against energy shields
Upgrade Cost[]
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Weapons data[]
MK 1 | Level | MK 2 | ||||||
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Damage per shot | Damage per burst | Burst DPS | Cycle DPS | Damage per shot | Damage per burst | Burst DPS | Cycle DPS | |
1,242 | 53,406 | 13,352 | 2,484 | 1 | 3,601 | 154,843 | 38,711 | 7,202 |
1,367 | 58,781 | 14,695 | 2,734 | 2 | 3,666 | 157,638 | 39,410 | 7,332 |
1,505 | 64,715 | 16,179 | 3,010 | 3 | 3,730 | 160,390 | 40,098 | 7,460 |
1,661 | 71,423 | 17,856 | 3,322 | 4 | 3,795 | 163,185 | 40,796 | 7,590 |
1,831 | 78,733 | 19,683 | 3,662 | 5 | 3,860 | 165,980 | 41,495 | 7,720 |
2,018 | 86,774 | 21,694 | 4,036 | 6 | 3,924 | 168,732 | 42,183 | 7,848 |
2,219 | 95,417 | 23,854 | 4,438 | 7 | 3,991 | 171,613 | 42,903 | 7,982 |
2,453 | 105,479 | 26,370 | 4,906 | 8 | 4,055 | 174,365 | 43,591 | 8,110 |
2,701 | 116,143 | 29,036 | 5,402 | 9 | 4,120 | 177,160 | 44,290 | 8,240 |
2,979 | 128,097 | 32,024 | 5,958 | 10 | 4,185 | 179,955 | 44,989 | 8,370 |
3,275 | 140,825 | 35,206 | 6,550 | 11 | 4,249 | 182,707 | 45,677 | 8,498 |
3,601 | 154,843 | 38,711 | 7,202 | 12 | 4,315 | 185,545 | 46,386 | 8,630 |
MK 3 Level 1 | 4,531 | 194,833 | 48,708 | 9,062 | ||||
Notes | 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE). | |||||||
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one press of the fire button. | ||||||||
3. Shot intervals include not only the delay between shots, but also any shot subintervals triggered in one press of the fire button. |
Effect Accumulation[]
MK 1 | Level | MK 2 | ||||||||
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Effect accumulation % | Burst effect accumulation % | Effect accumulation % | Burst effect accumulation % | |||||||
130.00 | 159.71 | 1 | 172.00 | 211.31 | ||||||
137.00 | 168.31 | 2 | 172.00 | 211.31 | ||||||
143.00 | 175.69 | 3 | 172.00 | 211.31 | ||||||
146.00 | 179.37 | 4 | 172.00 | 211.31 | ||||||
149.00 | 183.06 | 5 | 172.00 | 211.31 | ||||||
152.00 | 186.74 | 6 | 172.00 | 211.31 | ||||||
156.00 | 191.66 | 7 | 172.00 | 211.31 | ||||||
159.00 | 195.34 | 8 | 172.00 | 211.31 | ||||||
162.00 | 199.03 | 9 | 172.00 | 211.31 | ||||||
165.00 | 202.71 | 10 | 172.00 | 211.31 | ||||||
168.00 | 206.40 | 11 | 172.00 | 211.31 | ||||||
172.00 | 211.31 | 12 | 172.00 | 211.31 | ||||||
MK 3 Level 1 | 172.00 | 211.31 |
Update History[]
Version | Changes |
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8.7.0 | Damage increased by 40% |
6.3.0 | Damage ↓ 20% Targeting issues fixed |
5.6.1 | Damage increased by 20% |
5.6.0 | The Alternative Sinister Glacier had its rocket explosion effect changed from a white snow cloud to a neon red snow cloud |
5.5.0 | New alternative model: Sinister Glacier (Halloween 2019) Weapon was added to the game |
Poll[]
Trivia[]
- The Sinister Glacier was made obtainable again upon the release of the Christmas 2019 Special Delivery.
- In game files, the Glacier has a weapon designation of GLSR-059, which was visible along the side of the weapon's barrels. This detail was added in recent updates, and was not present in prior updates.
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