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Fire Emblem Warriors: Three Hopes - The Loop
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“ | Super-heavy energy autocannon. Boasts high accuracy and it reloads while firing. Most effective at mid to long range.
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- — in-game description
<< PREV | 64 | Gendarme | NEXT >> |
Purchase Information | |
---|---|
In-Game Cost | 700 ![]() |
Real Value ![]() |
$95 |
Exp Level ![]() |
30 |
Type | |
Hardpoint ![]() |
Alpha |
Tier ![]() |
3 |
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Base Statistics | Attributes | ||
---|---|---|---|
![]() |
1 | ![]() | |
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3,753 per plasmoid | ![]() | |
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600m | ![]() | |
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15 seconds ![]() |
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Capacity | Clip: 9 plasmoids Burst: 11 plasmoids |
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Unload | Clip: 4.5 seconds Burst: 5.5 seconds |
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Introduction
The Gendarme is a mid-range (up to 600 meters) alpha energy weapon.
Pros and Cons
Pros
- Energy attribute allows penetration of energy shields
- Reloads while firing
- 600m range allows mid-range shootdowns
- Gigantic damage per shot
- Defence mitigation allows partial to full negation of damage resistance
Cons
- Ineffective against physical shields
- Ineffective at close range against specialised brawling weapons
- Must expose robot for a long time to maximize damage potential
- Considerably long reload to refill clip
- Alpha weapon-can only be mounted on Titans
Strategy
This weapon is best used paired alongside Cuirassiers. This setup allows the pilot to deal high damage from long distances without fear of exposure to Vengeance and Retaliators.
Statistics
64 | Gendarme | ||||||||||
Range | Slot | Type | Unload | Reload | Rate of Fire | Shot Interval | AOE | Ammo | Particles per Shot | ||
---|---|---|---|---|---|---|---|---|---|---|---|
600 | Alpha | Energy | 4.5 | 15 | 2.0 | 0.5 | 9 | 1 |
Titan Stats | |||||||||||
Damage per shot | Damage per magazine | DPS | Cycle DPS | Defence Mitigation | Damage per shot | Damage per magazine | DPS | Cycle DPS | Defence Mitigation | ||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 3,378 | 30,402 | 6,756 | 1,559 | 75% | 13 | 4,188 | 37,692 | 8,376 | 1,933 | 88% |
2 | 3,443 | 30,987 | 6,886 | 1,589 | 77% | 14 | 4,261 | 38,349 | 8,522 | 1,966 | 89% |
3 | 3,507 | 31,563 | 7,014 | 1,618 | 78% | 15 | 4,334 | 39,006 | 8,668 | 2,000 | 90% |
4 | 3,572 | 32,148 | 7,144 | 1,648 | 79% | 16 | 4,406 | 39,654 | 8,812 | 2,033 | 91% |
5 | 3,637 | 32,733 | 7,274 | 1,678 | 80% | 17 | 4,479 | 40,311 | 8,958 | 2,067 | 92% |
6 | 3,702 | 33,318 | 7,404 | 1,708 | 81% | 18 | 4,552 | 40,968 | 9,104 | 2,101 | 93% |
7 | 3,767 | 33,903 | 7,534 | 1,738 | 82% | 19 | 4,625 | 41,625 | 9,250 | 2,134 | 94% |
8 | 3,831 | 34,479 | 7,662 | 1,768 | 83% | 20 | 4,698 | 42,282 | 9,396 | 2,168 | 95% |
9 | 3,896 | 35,064 | 7,792 | 1,798 | 84% | 21 | 4,771 | 42,939 | 9,542 | 2,202 | 96% |
10 | 3,969 | 35,721 | 7,938 | 1,832 | 85% | 22 | 4,844 | 43,596 | 9,688 | 2,235 | 97% |
11 | 4,042 | 36,378 | 8,084 | 1,865 | 86% | 23 | 4,917 | 44,253 | 9,834 | 2,269 | 98% |
12 | 4,115 | 37,035 | 8,230 | 1,899 | 87% | 24 | 4,990 | 44,910 | 9,980 | 2,303 | 99% |
25 | 5,063 | 45,567 | 10,126 | 2,336 | 100% |
- The damage column shows the damage of each individual plasmoid (out of 11 plasmoids)
Update History
Version | Changes |
---|---|
6.4.6 | Damage -10% |
5.6.1 | Defense mitigation increased (maximum from 25% → 100%) |
5.6.0 | Weapon was added to the game |
Poll
Trivia
- The Gendarme shares the same rate of fire as Marquess and Hussar.
- The Gendarme, along with the Cuirassier, are the second most expensive titan weapons, the 1st being the Cataclysm and Cyclone, and Grom and Squall.