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Major Maintenance
in progress
Platinum


…Super-heavy energy autocannon. Boasts high accuracy and it reloads while firing. Most effective at mid to long range.… – in-game description


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Purchase Information
In-Game Cost 700 Platinum-icon.png
Real Value Icn info for user popup.png $95
Exp Level Icn info for user popup.png 30
Type
Hardpoint Icn info for user popup.png Alpha
Tier Icn info for user popup.png coming soon
Gendarme.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Energy Energy
WeaponDamage.png Damage 4,170 per plasmoid Manual Manual
WeaponRange.png Range 600m Automatic Automatic
WeaponReload.png Reload 15 seconds Icn info for user popup.png Reload While Firing RWF
Capacity Clip: 9 plasmoids
Burst: 11 plasmoids
Freeze Defense Mitigation
Unload Clip: 4.5 seconds
Burst: 5.5 seconds


Introduction

The Gendarme is a mid-range (up to 600 meters) alpha energy weapon.


Pros and Cons

Pros

  • Energy attribute allows penetration of energy shields
  • Reloads while firing
  • 600m range allows mid-range shootdowns
  • Gigantic damage per shot
  • Defence mitigation allows partial to full negation of damage resistance

Cons

  • Ineffective against physical shields
  • Ineffective at close range against specialised brawling weapons
  • Must expose robot for a long time to maximize damage potential
  • Considerably long reload to refill clip
  • Alpha weapon-can only be mounted on Titans

Strategy

This weapon is best used paired alongside Cuirassiers. This setup allows the pilot to deal high damage from long distances without fear of exposure to Vengeance and Retaliators.


Statistics

Purchase Information

Level Cost Damage Burst
Damage
Burst
DPS
Continuous
DPS
1 700 Platinum-icon.png 4170 45870 8340 2502

Upgrade Information

Level Cost Pt Icon.png Time Damage Burst
Damage
Burst
DPS
Continuous
DPS
2 20 Instant 4250 46750 8500 2550
3 24 Instant 4330 47630 8660 2598
4 26 Instant 4410 48510 8820 2646
5 28 Instant 4490 49390 8980 2694
6 30 Instant 4570 50270 9140 2742
7 32 Instant 4650 51150 9300 2790
8 34 Instant 4730 52030 9460 2838
9 36 Instant 4810 52910 9620 2886
10 38 Instant 4900 53900 9800 2940
11 40 Instant 4990 54890 9980 2994
12 42 Instant 5080 55880 10160 3048
13 44 Instant 5170 56870 10340 3102
14 46 Instant 5260 57860 10520 3156
15 48 Instant 5350 58850 10700 3210
16 50 Instant 5440 59840 10880 3264
17 52 Instant 5530 60830 11060 3318
18 54 Instant 5620 61820 11240 3372
19 56 Instant 5710 62810 11420 3426
20 58 Instant 5800 63800 11600 3480
21 60 Instant 5890 64790 11780 3534
22 62 Instant 5980 65780 11960 3588
23 64 Instant 6070 66770 12140 3642
24 66 Instant 6160 67760 12320 3696
25 68 Instant 6250 68750 12500 3750
Cost Time
Totals 1,078 Instant


  • The damage column shows the damage of each individual plasmoid (out of 11 plasmoids)

Defense Mitigation (%)

Defense mitigation is an exclusive weapon attribute (currently only available on alpha and beta weaponry) that allows the weapon's projectiles to bypass a certain % of an enemy robot\titan's overall damage resistance.

Level Defense Mitigation
1 75%
2 77%
3 78%
4 79%
5 80%
6 81%
7 82%
8 83%
9 84%
10 85%
11 86%
12 87%
13 88%
14 89%
15 90%
16 91%
17 92%
18 93%
19 94%
20 95%
21 96%
22 97%
23 98%
24 99%
25 100%

Update History

Version Changes
5.6.1 Defense mitigation increased (maximum from 25% → 100%)
5.6.0 Weapon was added to the game

Poll


Trivia

  • The Gendarme shares the same rate of fire as Marquess
  • The Gendarme is the most expensive titan weapon along with the Cuirassier

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