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…Swift and sturdy. In the event of danger, Gareth can protect itself with a physical shield. Well suited for both capturing and defending beacons… – in-game description


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Purchase Information GarethInfobox
In-Game Cost Real Value Icn info for user popup Exp Level Icn info for user popup
1,100,000 AgIcon N/A 4
Robot Information
Class Icn info for user popup Ability Icn info for user popup Faction Icn info for user popup
LightRobotinfobox
Light
Phalanxinfobox
Phalanx Mode Icn info for user popup
DSCinfobox
DSC
Base Statistics
PilotRankPrivate icon
Level
Shield icon
Durability Icn info for user popup
Speed icon
Speed
1 40,000 49 kph
Armaments Standard Paint Jobs
Hardpoints Light + 1× Medium Gareth DEFAULT Gareth DEATHKNIGHT
Default Weapons 1x Punisher + 1x Punisher T
Module Slots Legendary Paint Jobs
Active No N/A
Passive 0
Other Legendary Pilots
Tier Icn info for user popup I N/A
Wiki Class Icn info for user popup Light

Introduction

The Gareth is a light robot with one light and medium hardpoint.

Ability

Gareth has a built-in physical shield located on the robot's left side. The Gareth's Phalanx Mode ability lets it switch its shield to the front, similar to how a medieval knight uses a shield. When active, the shield blocks incoming projectiles from hitting its front torso, however, the robot's movement speed is decreased by 20%.

Strategy

Equipped with one medium and one light hardpoint the Gareth has decent firepower for a light bot in the lower leagues. Gareth has extremely low health but its shield has relatively high hitpoints, allowing Gareth to do some close-in engagement and skirmishing against medium and heavy bots.  Gareth is well suited for countering stealth bots such as the Stalker, since the Gareth's weapons are situated low.  A popular weapon combination is Storm and Gust.

With good speed Gareth makes for an excellent beacon capper in the lower leagues. Gareth excels at flanking opponents and catching unsuspecting targets.  

While the shield adds greatly to the Gareth's resilience, it does not render him invulnerable. Rockets are effective against shielded robots due to splash damage, and Gareth's shield may be broken after sustaining heavy damage.

Possible Setups

These setups are recommended for the Gareth :

Close Range (350m or less)

Slot Types Medium Slot Light Slot
#Slots x1 x1
Setup 1
Orkan
Pinata
Setup 2
Taran
Magnum
Setup 3
Punisher T
Punisher
Setup 4
Storm
Gust
Setup 5
Vortex
Aphid


Mid-Range (500-600m)

Slot Types Medium Slot Light Slot (Opt. 1) Light Slot (Opt. 2)
#Slots x1 x1 x1
Setup 1
Scourge
Spark
Punisher
Setup 2
Shocktrain
Spiral
Pin


Overview

The most commonly used setup is the Taran / Magnum combination for two main reasons; first because it can inflict solid DPS (damage per second) especially for a light robot. Second, it damages robots while staying out of the range of 300 meter ranged rocket weapons such as OrkansPinatas, Cryos, and Rimes), as rocket splash damage can bypass the Gareth's physical shield.

Another effective set up for Gareth is using rocket weapons for high burst DPS up close.  This fighting style is risky; if you do not destroy your target Gareth is vulnerable in drawn out duels.

The Punisher setup is inexpensive and an effective damage dealer with more range than plasma (Tarans and Magnums), however doing less damage beyond 300 meters due to the bullet spread.

Lastly, Scourge / Spark allows the Gareth to damage units from a safe distance, albeit low damage from beyond 350 meters, but enough to be an annoyance. This setup is a more flexible, but not as specialized, version of the Taran and Magnum, due to it being able to inflict damage from up to 600 meters, but also doing solid damage from 350 meters or less, since Scourge and Spark increases in damage the closer the enemy is to the weapons.

Not Recommended

  • Mid-range and long range weaponry, with the exception of the previously mentioned Scourge (due to its flexibility) because of low damage, and they don't fit the Gareth's role very well, as a beacon capturer and a beacon holder.
  • Shocktrain build is not fully recommended, but is included as it is the only viable build with one Shocktrain.


Mark I Statistics

Purchase Information

PilotRankPrivate icon
Level
Shield icon
Durability
PhysicalShield icon
Physical Shield
Speed icon
Speed
AgIcon
Cost
1 40,000 80,000 49 1,100,000

Upgrade Information

PilotRankPrivate icon
Level
Shield icon
Durability
PhysicalShield icon
Physical Shield
Speed icon
Speed
AgIcon
Cost
Duration
Time
2 43,000 86,000 51 10,000 5 minutes
3 46,000 92,000 52 20,000 30 minutes
4 49,000 98,000 54 40,000 1 hour
5 52,000 104,000 56 200,000 4 hours
6 55,000 110,000 58 400,000 8 hours
7 59,000 118,000 60 800,000 12 hours
8 63,000 126,000 62 1,500,000 16 hours
9 67,000 134,000 64 3,000,000 20 hours
10 71,000 142,000 64 5,000,000 1 day
11 75,000 150,000 64 8,000,000 1 day 2 hours
12 80,000 160,000 64 13,000,000 1 day 4 hours
Cost Time
Totals 31,970,000 5 days 19 hours 35 minutes


Mark II Statistics

Purchase Information

PilotRankPrivate icon
Level
Shield icon
Durability
PhysicalShield icon
Physical Shield
Speed icon
Speed
Gold-icon
Cost
1 80,000 160,000 64 500

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

PilotRankPrivate icon
Level
Shield icon
Durability
PhysicalShield icon
Physical Shield
Speed icon
Speed
AgIcon
Cost
Duration
Time
2 81,500 163,000 64 250,000 3 hours
3 83,000 166,000 64 500,000 5 hours
4 84,500 169,000 64 1,000,000 8 hours
5 86,000 172,000 64 3,750,000 15 hours
6 87,500 175,000 64 3,750,000 15 hours
7 89,000 178,000 64 3,750,000 15 hours
8 90,500 181,000 64 3,750,000 15 hours
9 92,000 184,000 64 3,750,000 15 hours
10 93,500 187,000 64 3,750,000 15 hours
11 95,000 190,000 64 3,750,000 15 hours
12 96,500 193,000 64 3,750,000 15 hours
Cost Time
Totals 31,750,000 5 days 16 hours


Update History

Version Changes
4.8.0 Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes
4.7.0 Modules slots changed from 1 passive slot → 0 passive slots
Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes
4.5.0 Total Upgrade Cost: 63,940,000 Ag⟶31,970,000 Ag
Total Upgrade Time: 17 days 3 hours 22 minutes⟶8 days 16 hours 35 minutes
4.2.0 Price reduced 500 gold to 1,100,000 silver
4.0.0 Total Upgrade Cost: 31,511,250 Ag⟶63,940,000 Ag
Total Upgrade Time: 8 days 10 hours 5 minutes⟶17 days 3 hours 22 minutes
3.7.0 Price reduced from 1,250 to 500 Gold
2.7.0 New skin: Death Knight
2.5.0 Speed increased
1.9.0 No longer has difficulties firing while under the cover of its shield.
1.8.0 Robot was added to the game

Poll

What do you think of the Gareth's upcoming cost of 1.1 million silver?
 
67
 
159
 
15
 

The poll was created at 01:40 on August 18, 2018, and so far 241 people voted.

Trivia

  • Gareth was a well known knight who was part of Sir Arthur's Knights of the Round Table
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Sir Gareth

  • It is one of the 6 robots to have a built-in Ecu, the others being Bulgasari, Lancelot, Galahad, Rhino and Raijin.
  • This is one of the 3 robots in the BritBot pack. The others are the Lancelot and Galahad.
  • This is one of the two BritBots that are able to move their shield, the other being the Galahad.
  • Because Gareth has such a small hitbox, it is hard for anyone to hit him without using his shield.
  • This robot was added on August 3, 2016.

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