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Components



Heavy flamethrower, burning enemies out with a high-temperature mixture, from which neither physical nor energy shields will save. Effective only in close combat
— in-game description



Energy


Introduction

The Ember is a close-range (up to 350 meters) heavy special weapon.

Strategy

This flamethrower weapon is the heavy counterpart of the light Blaze and medium Igniter.

The Ember is a special weapon. It is special due to the fact it's the heavy weapon that can bypass both built-in or mounted energy shields (excluding Aegis and Absorber), as well as bypass and damage physical shields. This is a dangerous weapon due to its very high DPS, and the fact that its flames act as both explosive (splash) and plasma (energy) projectiles.

Although the Ember is a powerful weapon, a major drawback is that the Ember's firing speed, compared to other weapons, is very slow, which makes it struggle against fast robots. Dashing and jumping are very effective ways of dodging the Ember's flames. However, with the proper skill, a player can still hit fast robots by anticipating the movement of the enemy robot, leading the projectiles right into the enemy.

This weapon has perfect synergy with either the Blaze or the Igniter, but also can work well with Orkans, due to the splash damage effect and similar projectile speed, or Tarans, as they share the same maximum range.


Mark I Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 10,000 Components 180 54000 5400 3600

Upgrade Information

Level Cost AgIcon Time Damage Cycle
Damage
Burst
DPS
Cycle
DPS
2 100,000 2 hours 200 60000 6000 4000
3 200,000 5 hours 220 66000 6600 4400
4 400,000 14 hours 250 75000 7500 5000
5 2,000,000 1 day 270 81000 8100 5400
6 4,000,000 1 day 16 hours 300 90000 9000 6000
7 6,000,000 2 days 20 hours 330 99000 9900 6600
8 11,000,000 3 days 14 hours 370 111000 11100 7400
9 17,000,000 4 days 12 hours 390 117000 11700 7800
10 32,000,000 5 days 440 132000 13200 8800
11 43,000,000 5 days 8 hours 480 144000 14400 9600
12 55,000,000 5 days 16 hours 525 157500 15750 10500
Cost Time
Totals 170,700,000 30 days 11 hours


  • The damage column shows the damage of each individual liter of fuel (out of 300 liters)

Mark II Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 500 Au 220 66000 6600 4400

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

Level Cost AgIcon Time Damage Cycle
Damage
Burst
DPS
Cycle
DPS
2 100,000 2 hours 240 72000 7200 4800
3 200,000 5 hours 270 81000 8100 5400
4 400,000 14 hours 300 90000 9000 6000
5 2,000,000 1 day 320 96000 9600 6400
6 4,000,000 1 day 16 hours 360 108000 10800 7200
7 6,000,000 2 days 20 hours 390 117000 11700 7800
8 11,000,000 3 days 14 hours 430 129000 12900 8600
9 17,000,000 4 days 12 hours 470 141000 14100 9400
10 32,000,000 5 days 530 159000 15900 10600
11 43,000,000 5 days 8 hours 580 174000 17400 11600
12 55,000,000 5 days 16 hours 630 189000 18900 12600
Cost Time
Totals 170,700,000 30 days 11 hours


  • The damage column shows the damage of each individual liter of fuel (out of 300 liters)

Update History

Version Changes
4.8.0 Total Upgrade Time: 37 days 30 minutes⟶30 days 11 hours
4.7.0 Total Upgrade Time: 45 days 17 hours⟶37 days 30 minutes
4.5 Economy Changes:
Total Upgrade Time: 58 days 17 hours⟶45 days 17 hours
4.3 Damage increased by 7%
4.0 Economy Changes (July 5):
Value (USD): $145⟶$100
Total Upgrade Cost: 63,940,000 Ag⟶170,700,000 Ag
Total Upgrade Time: 17 days 3 hours 11 minutes⟶58 days 17 hours
3.2.0 Weapon was added to the game


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Trivia

  • The Mechanism on the bottom of Ember is most likely a pilot flame, used to light the main output of the flamethrower.
  • An ember is a tiny, glowing piece of ash rising from a fire.
  • The Ember is the only weapon that does not have a reload animation
  • It takes players 17 days, 22 hours, and 30.75 million silver to obtain this weapon (creating packs of 400 with all 6 slots active)
  • Only this weapon and Blaze can bypass both Ancile and Physical shields
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