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Devastator   Boombox Devastator

Components



A heavy sonic weapon firing directional sound waves. Damage caused by this weapon can't be repaired on the field
— in-game description



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Purchase Information
In-Game Cost 10,000 Components
Real Value Icn info for user popup.png $100 (Estimate)
Exp Level Icn info for user popup.png 20
Type
Hardpoint Icn info for user popup.png Heavy
Tier Icn info for user popup.png IV
Devastator.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Sonic
WeaponDamage.png Damage 5600 per shot Manual
WeaponRange.png Range Optimal: 100m
Maximum: 200m
Volley
WeaponReload.png Reload 13.5 sec Reload While Firing
Capacity Clip: 9 rounds
Burst: 14 rounds
Blank
Unload Clip: 4.5 seconds
Burst: 7 seconds
Blank

Introduction

The Devastator is a close-range (up to 200 meters, with a 100m optimal range) heavy sonic weapon. It has a light and medium counterpart (Scatter and Havoc respectively) and can be viewed as the sonic counterpart to the Glory and Thunder.

Strategy

The Devastator is an dangerous sonic shotgun weapon that can quickly destroy opponents if within range, especially compared to its kinetic and energy counterparts the Thunder and Glory. However, since it only has 200m range, the Devastator requires getting within very short range of the target.

The Devastator is most often seen on the Shell or Hellburner. On a Shell paired with Scatters, the bot can use the speed boost provided by Atom and the many built-in physical shields installed inside its hull to get within range of an enemy, where the Devastator can usually finish them off from. If mounted on a Hellburner, paired with either a Scatter, the bot can use much the same strategy as the Shell, except with no shields, more built-in explosion damage, more speed and no knockback. On the Hawk and Ao Jun, they can easily use their defense systems and speed boosts given in their flight to get within range of an opponent, and when they are there their built-in weapons will probably have dealt catastrophic damage to them already.

Pros and Cons

Pros

  • Critical damage at any functional range
  • Can easily deplete Ancile and Aegis shields due to its huge damage and spread
  • Is effective at prolonged combat
  • Inflicts 'grey' damage, which usually cannot be repaired in battle

Cons

  • Extremely short range
  • Is a sonic weapon, meaning it cannot penetrate any shield or deal double damage to physical shields

Upgrade Cost

Tier 4 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 100,000 02:00
2 200,000 05:00
3 400,000 14:00
4 2,000,000 24:00
5 4,000,000 40:00
6 6,000,000 68:00
7 11,000,000 86:00
8 17,000,000 108:00
9 32,000,000 120:00
10 43,000,000 128:00
11 55,000,000 136:00
12 0 0:00
Total Cost Time [DD:HH:MM]
170,700,000 30:11:00
Tier 4 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 2,000,000 12:00
2 4,000,000 24:00
3 8,000,000 36:00
4 19,500,000 36:00
5 19,500,000 36:00
6 19,500,000 36:00
7 19,500,000 36:00
8 19,500,000 36:00
9 19,500,000 36:00
10 19,500,000 36:00
11 19,500,000 36:00
12 0 0:00
Total Cost Time [DD:HH:MM]
170,000,000 15:00:00
  • MK2 Upgrade cost 500 Gold

Weapons data

Devastator
ID Tier Icn info for user popup.png Slot Icn info for user popup.png Type Range Availability
79 4 Heavy Sonic 200 WorkshopYes.png Workshop
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval
Rate
of Fire
9 10 6 13.5 0.5 2
3,433
Cycle DPS
12,740 20k
Attributes Sonic Sonic Manual Manual Volley Volley Reload While Firing Reloads while firing Durability Damage Durability damage Blank
MK 1 Level MK 2
Damage per shot Damage per burst Burst DPS Cycle DPS Damage per shot Damage per burst Burst DPS Cycle DPS
5,150 66,950 11,158 3,433 1 14,600 189,800 31,633 9,733
5,600 72,800 12,133 3,733 2 14,900 193,700 32,283 9,933
6,200 80,600 13,433 4,133 3 15,200 197,600 32,933 10,133
6,800 88,400 14,733 4,533 4 15,500 201,500 33,583 10,333
7,500 97,500 16,250 5,000 5 15,850 206,050 34,342 10,567
8,250 107,250 17,875 5,500 6 16,150 209,950 34,992 10,767
9,050 117,650 19,608 6,033 7 16,500 214,500 35,750 11,000
10,000 130,000 21,667 6,667 8 16,800 218,400 36,400 11,200
10,950 142,350 23,725 7,300 9 17,150 222,950 37,158 11,433
12,050 156,650 26,108 8,033 10 17,500 227,500 37,917 11,667
13,300 172,900 28,817 8,867 11 17,850 232,050 38,675 11,900
14,600 189,800 31,633 9,733 12 18,200 236,600 39,433 12,133
MK 3 Level 1 19,110 248,430 41,405 12,740
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one press of the fire button.


Update History

Version Changes
7.0.0 Reload interval: 1.25 → 1.5 sec
Damage: -10%
6.9.0 New special edition model: Boombox Devastator (Mercenary Town)
6.6.0 Weapon was added to the game

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