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Major Maintenance
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Silver


…Training robot for mastering the basics of combat… – in-game description



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Purchase Information DestrierInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
75,000 Silver N/A 1
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
LightRobotinfobox.png
Light
None Spacetechinfobox.png
SpaceTech
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 44,000 42 kph
Armaments Standard Paint Jobs
Hardpoints 2x Light Default Parade Vermillion
Default Weapons Spiral Icn info for user popup.png
Molot Icn info for user popup.png
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active No coming soon
Passive 0
Other Legendary Pilots
Tier Icn info for user popup.png coming soon N/A
Wiki Class Icn info for user popup.png Light

Introduction

The Destrier is a light robot with 2 light hardpoints.

Strategy

This is a decent robot for novices when equipped with dual Punishers. However, it will become obsolete as it lacks the firepower and durability to be competitive.

This robot is good at flanking and capturing beacons, but can also be used for head-on assault provided the opposing force is outnumbered or outgunned.

Lastly, every new pilot starts the game with this robot equipped with its default weapons.


Possible Setups

These setups are recommended for the Destrier:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Close Range (350m or less)

Slot Types Light Slot
#Slots x2
Setup 1
Pinata.png


Mid-Range (500-600m)

Slot Types Light Slot
#Slots x2
Setup 1
Punisher.png
Setup 2
Spiral.png


Long Range (800-1,100m)

Slot Types Light Slot
#Slots x2
Setup 1
Molot.png


Overview

The Destrier becomes obsolete very quickly. However, using two Punishers very early on in most cases will be the optimal choice as they are good weapons for beginners to get used to. Spirals can also be used early for newcomers to help them get familiar to the lock-on feature. Molots feature more range than Punishers, with the cost of less damage. Lastly, Pinatas can be used for superior burst damage. However, due to the price of this weapon, its advisable to invest in a superior robot before purchasing a Pinata.

Not Recommended

  • The use of long range weaponry due to there being better sniping platforms later on. For example, the medium silver robots (Golem, Vityaz, and Patton).
  • The use of more valuable equipment because there are better platforms for mounting premium equipment.


Mark I Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Cost Shield icon.png
Health
Speed icon.png
Speed (kph)
1 75,000 Silver 44,000 42


Upgrade Information

PilotRankPrivate icon.png
Level
Silver
Cost
Shield icon.png
Durability
Speed icon.png
Speed (kph)
Duration.png
Time
2 10,000 47,000 43 5 minutes
3 20,00050,00045 30 minutes
440,00053,000471 hour
5200,00056,000484 hours
6400,00060,000508 hours
7800,00064,0005212 hours
81,500,00068,0005316 hours
93,000,00072,0005520 hours
105,000,00077,000551 day
118,000,00082,000551 day 2 hours
1213,000,00087,000551 day 4 hours
Total31,970,000+43,000+135 days 19 hours 35 minutes

Mark II Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Cost Shield icon.png
Health
Speed icon.png
Speed (kph)
1 500 Gold 87,000 55

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.


Upgrade Information

PilotRankPrivate icon.png
Level
Silver
Cost
Shield icon.png
Durability
Speed icon.png
Speed (kph)
Duration.png
Time
2 250,000 88,600 55 3 hours
3 500,00090,20055 5 hours
41,000,00091,800558 hours
53,750,00093,4005515 hours
63,750,00095,0005515 hours
73,750,00096,6005515 hours
83,750,00098,2005515 hours
93,750,00099,8005515 hours
103,750,000101,4005515 hours
113,750,000103,0005515 hours
123,750,000104,6005515 hours
Total31,750,000+17,600+05 days 16 hours


Update History

Version Changes
4.8.0 Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes
4.7.0 Modules slots changed from 1 passive slot → 0 passive slots
Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes
4.0 Economy Changes (July 5):
Total Upgrade Cost: 16,565,000 Ag⟶31,970,000 Ag
Total Upgrade Time: 4 days 7 hours⟶8 days 13 hours 35 minutes
2.8.0 New skin (Parade)
2.0 New design
0.6.3 Speed at level 4 is increased by 10%
0.3.0 Top speed increased by 6.5%
Speed growth rate of 10-15% at levels 1-2
0.1.0 Robot was added to the game

Design prior to 2.8.0


Paint Jobs Available For Purchase

Gallery

Destrier.gif

Poll


Trivia

  • Its name is a reference to a medieval warhorse known as a Destrier.
  • A Destrier slightly resembles the ED-209 from RoboCop. However, it is unknown if this is intentional.
  • The Destrier is the first robot usable by a player.
  • Destrier has had several redesigns over the years, appearing very different now than it once did.
  • Click here for a 3D image of this robot.

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