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|Hit Points = 44,000 |
|Hit Points = 44,000 |
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|Speed = 42 kph |
|Speed = 42 kph |
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− | |3DModel = Link [https://sketchfab.com/3d-models/drestier-3d-556ee2b9ba9c4148bd3b5660cccefee8 here] (external site) |
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|Hardpoints = 2x [[Light]] |
|Hardpoints = 2x [[Light]] |
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+ | |Tier = I |
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|WikiClass = Light |
|WikiClass = Light |
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|Paint = {{Paint Tooltip|[[File:Destrier DEFAULT.png|60px|Default]]|[[File:DestrierDefault.gif]]}} |
|Paint = {{Paint Tooltip|[[File:Destrier DEFAULT.png|60px|Default]]|[[File:DestrierDefault.gif]]}} |
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|Paint2 = {{Paint Tooltip|[[File:Destrier PARADE.png|60px|Parade|link=Paint Jobs#Parade]]|[[File:DestrierParade.gif]]}} |
|Paint2 = {{Paint Tooltip|[[File:Destrier PARADE.png|60px|Parade|link=Paint Jobs#Parade]]|[[File:DestrierParade.gif]]}} |
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+ | |Paint3 = |
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− | |Paint3 = {{Paint Tooltip|[[File:Destrier YOUTUBE.png|60px|Vermillion]]|[[File:DestrierVermillion.gif]]}} |
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− | |Paint4 = |
+ | |Paint4 = |
− | |Paint5 = |
+ | |Paint5 = |
− | | |
+ | |LegendPaint = N/A |
− | |PPopup2 = |
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− | |PPopup3 = |
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− | |PPopup4 = |
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− | |PPopup5 = |
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|ActiveModule = No |
|ActiveModule = No |
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|PassiveModule = 0 |
|PassiveModule = 0 |
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|Currency = {{Ag}} |
|Currency = {{Ag}} |
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}} |
}} |
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==Introduction== |
==Introduction== |
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The '''Destrier''' is a [[Light Robot|light robot]] with 2 [[light]] hardpoints. |
The '''Destrier''' is a [[Light Robot|light robot]] with 2 [[light]] hardpoints. |
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==Strategy== |
==Strategy== |
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− | The Destrier is the first |
+ | The Destrier is the first robot a player will start with, and allows the player to get used to the controls and the "feel" of the game. It is a decent bot in the beginning leagues when equipped with dual [[Punisher]]s. It quickly becomes obsolete as you progress through the game. |
The Destrier is an all-around bot that can be used for flanking, close-in engagement, and capturing beacons. |
The Destrier is an all-around bot that can be used for flanking, close-in engagement, and capturing beacons. |
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Revision as of 05:20, 10 June 2020
THIS PAGE HAS BEEN LOCKED ONLY REGISTERED MEMBERS MAY ADD CONTENT TO THIS PAGE |
“ | Training robot for mastering the basics of combat
|
” |
- — in-game description
{{{ID}}} | Destrier
|
Purchase Information | |||||
---|---|---|---|---|---|
In-Game Cost | Real Value | Exp Level | |||
75,000 | N/A | 1 | |||
Robot Information | |||||
Class | Ability | Faction | |||
Light |
None | SpaceTech | |||
Base Statistics | |||||
Level |
Durability |
Speed | |||
1 | 44,000 | 42 kph | |||
Armaments | Standard Paint Jobs | ||||
Hardpoints | 2x Light | ||||
Default Weapons | Spiral Molot | ||||
Module Slots | Legendary Paint Jobs | ||||
Active | No | N/A | |||
Passive | 0 | ||||
Other | Legendary Pilots | ||||
Tier | I | N/A | |||
Wiki Class | Light | ||||
Potential Role | ~ |
Introduction
The Destrier is a light robot with 2 light hardpoints.
Strategy
The Destrier is the first robot a player will start with, and allows the player to get used to the controls and the "feel" of the game. It is a decent bot in the beginning leagues when equipped with dual Punishers. It quickly becomes obsolete as you progress through the game. The Destrier is an all-around bot that can be used for flanking, close-in engagement, and capturing beacons.
Possible Setups
These setups are recommended for the Destrier:
Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).
Close Range (350m or less)
Mid-Range (500-600m)
Long Range (800-1,100m)
Overview
The Destrier is best used with two Punishers. Spirals can also be used early for newcomers to help them get familiar to the lock-on feature. Molots feature more range than Punishers for mid-range and long-range support. Pinatas are good for high Damage Per Second bursts.
Not Recommended
- The use of long range weaponry due to there being better sniping platforms later on. For example, the medium silver robots (Golem, Vityaz, and Patton).
- The use of more valuable equipment because there are better platforms for mounting premium equipment.
Mark I Statistics
Purchase Information
Level |
Durability |
Speed |
Cost |
---|---|---|---|
1 | 44,000 | 42 | 75,000 |
Upgrade Information
Level |
Durability |
Speed |
Cost |
Time |
---|---|---|---|---|
2 | 47,000 | 43 | 10,000 | 5 minutes |
3 | 50,000 | 45 | 20,000 | 30 minutes |
4 | 53,000 | 47 | 40,000 | 1 hour |
5 | 56,000 | 48 | 200,000 | 4 hours |
6 | 60,000 | 50 | 400,000 | 8 hours |
7 | 64,000 | 52 | 800,000 | 12 hours |
8 | 68,000 | 53 | 1,500,000 | 16 hours |
9 | 72,000 | 55 | 3,000,000 | 20 hours |
10 | 77,000 | 55 | 5,000,000 | 1 day |
11 | 82,000 | 55 | 8,000,000 | 1 day 2 hours |
12 | 87,000 | 55 | 13,000,000 | 1 day 4 hours |
Cost | Time | |
---|---|---|
Totals | 31,970,000 | 5 days 19 hours 35 minutes |
Mark II Statistics
Purchase Information
Level |
Durability |
Speed |
Cost |
---|---|---|---|
1 | 87,000 | 55 | 500 |
Note: Level 12 Mark I is required to enhance (purchase) to Mark II.
Upgrade Information
Level |
Durability |
Speed |
Cost |
Time |
---|---|---|---|---|
2 | 88,600 | 55 | 250,000 | 3 hours |
3 | 90,200 | 55 | 500,000 | 5 hours |
4 | 91,800 | 55 | 1,000,000 | 8 hours |
5 | 93,400 | 55 | 3,750,000 | 15 hours |
6 | 95,000 | 55 | 3,750,000 | 15 hours |
7 | 96,600 | 55 | 3,750,000 | 15 hours |
8 | 98,200 | 55 | 3,750,000 | 15 hours |
9 | 99,800 | 55 | 3,750,000 | 15 hours |
10 | 101,400 | 55 | 3,750,000 | 15 hours |
11 | 103,000 | 55 | 3,750,000 | 15 hours |
12 | 104,600 | 55 | 3,750,000 | 15 hours |
Cost | Time | |
---|---|---|
Totals | 31,750,000 | 5 days 16 hours |
Update History
Version | Changes |
---|---|
4.8.0 | Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes |
4.7.0 | Modules slots changed from 1 passive slot → 0 passive slots Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes |
4.0.0 | Total Upgrade Cost: 16,565,000 Ag⟶31,970,000 Ag Total Upgrade Time: 4 days 7 hours⟶8 days 13 hours 35 minutes |
2.8.0 | New skin: Parade |
2.0.0 | New design |
0.6.3 | Speed at level 4 is increased by 10% |
0.3.0 | Top speed increased by 6.5% Speed growth rate of 10-15% at levels 1-2 |
0.1.0 | Robot was added to the game |
Poll
Trivia
- Its name is a reference to a medieval warhorse known as a Destrier.
- A Destrier slightly resembles the ED-209 from RoboCop. However, it is unknown if this is intentional.
- The Destrier is the first robot usable by a player.
- Destrier has had several redesigns over the years, appearing very different now than it once did.