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Silver


…Training robot for mastering the basics of combat… – in-game description




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Purchase Information DestrierInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
75,000 Silver N/A 1
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
LightRobotinfobox.png
Light
None Spacetechinfobox.png
SpaceTech
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 44,000 42 kph
Armaments Standard Paint Jobs
Hardpoints 2x Light Default Parade
Default Weapons Spiral
Molot
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active No N/A
Passive 0
Other Legendary Pilots
Tier Icn info for user popup.png I N/A
Wiki Class Icn info for user popup.png Light


Introduction

The Destrier is a light robot with 2 light hardpoints.

Strategy

The Destrier is the first robot a player will start with, and allows the player to get used to the controls and the "feel" of the game.  It is a decent bot in the beginning leagues when equipped with dual Punishers.  It quickly becomes obsolete as you progress through the game. The Destrier is an all-around bot that can be used for flanking, close-in engagement, and capturing beacons. 


Possible Setups

These setups are recommended for the Destrier:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Close Range (350m or less)

Slot Types Light Slot
#Slots x2
Setup 1
Pinata.png


Mid-Range (500-600m)

Slot Types Light Slot
#Slots x2
Setup 1
Punisher.png
Setup 2
Spiral.png


Long Range (800-1,100m)

Slot Types Light Slot
#Slots x2
Setup 1
Molot.png


Overview

The Destrier is best used with two Punishers.  Spirals can also be used early for newcomers to help them get familiar to the lock-on feature. Molots feature more range than Punishers for mid-range and long-range support.  Pinatas are good for high Damage Per Second bursts.  

Not Recommended

  • The use of long range weaponry due to there being better sniping platforms later on. For example, the medium silver robots (Golem, Vityaz, and Patton).
  • The use of more valuable equipment because there are better platforms for mounting premium equipment.

Mark I Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
AgIcon.png
Cost
1 44,000 42 75,000

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 47,000 43 10,000 5 minutes
3 50,000 45 20,000 30 minutes
4 53,000 47 40,000 1 hour
5 56,000 48 200,000 4 hours
6 60,000 50 400,000 8 hours
7 64,000 52 800,000 12 hours
8 68,000 53 1,500,000 16 hours
9 72,000 55 3,000,000 20 hours
10 77,000 55 5,000,000 1 day
11 82,000 55 8,000,000 1 day 2 hours
12 87,000 55 13,000,000 1 day 4 hours
Cost Time
Totals 31,970,000 5 days 19 hours 35 minutes


Mark II Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
Gold-icon.png
Cost
1 87,000 55 500

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 88,600 55 250,000 3 hours
3 90,200 55 500,000 5 hours
4 91,800 55 1,000,000 8 hours
5 93,400 55 3,750,000 15 hours
6 95,000 55 3,750,000 15 hours
7 96,600 55 3,750,000 15 hours
8 98,200 55 3,750,000 15 hours
9 99,800 55 3,750,000 15 hours
10 101,400 55 3,750,000 15 hours
11 103,000 55 3,750,000 15 hours
12 104,600 55 3,750,000 15 hours
Cost Time
Totals 31,750,000 5 days 16 hours


Gallery

Update History

Version Changes
4.8.0 Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes
4.7.0 Modules slots changed from 1 passive slot → 0 passive slots
Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes
4.0.0 Total Upgrade Cost: 16,565,000 Ag⟶31,970,000 Ag
Total Upgrade Time: 4 days 7 hours⟶8 days 13 hours 35 minutes
2.8.0 New skin: Parade
2.0.0 New design
0.6.3 Speed at level 4 is increased by 10%
0.3.0 Top speed increased by 6.5%
Speed growth rate of 10-15% at levels 1-2
0.1.0 Robot was added to the game

Design prior to 2.8.0

Poll


Trivia

  • Its name is a reference to a medieval warhorse known as a Destrier.
  • A Destrier slightly resembles the ED-209 from RoboCop. However, it is unknown if this is intentional.
  • The Destrier is the first robot usable by a player.
  • Destrier has had several redesigns over the years, appearing very different now than it once did.

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