…Training robot for mastering the basics of combat… – in-game description


The Destrier is a light robot with 2 light hardpoints.


This is decent robot for novices when equipped with dual Punishers. However, it will become obsolete as it lacks the firepower and durability to be competitive.

This robot is good at flanking and capturing beacons, but can also be used for head-on assault provided the opposing force is outnumbered or outgunned.

Lastly, every new pilot starts the game with this robot equipped with its default weapons.

Possible Setups

These setups are recommended for the Destrier:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Close Range (350m or less)

Slot Types Light Slot
#Slots x2
Setup 1

Mid-Range (500-600m)

Slot Types Light Slot
#Slots x2
Setup 1
Setup 2

Long Range (800-1,100m)

Slot Types Light Slot
#Slots x2
Setup 1


The Destrier becomes obsolete very quickly. However, using two Punishers very early on in most cases will be the optimal choice as they are good weapons for beginners to get used to. Spirals can also be used early for newcomers to help them get familiar to the lock-on feature. Molots feature more range than Punishers, with the cost of less damage. Lastly, Pinatas can be used for superior burst damage. However, due to the price of this weapon, its advisable to invest in a superior robot before purchasing a Pinata.

Not Recommended

  • The use of long range weaponry due to there being better sniping platforms later on. For example, the medium silver robots (Golem, Vityaz, and Patton).
  • The use of more valuable equipment because there are better platforms for mounting premium equipment.

Mark I Statistics

Purchase Information

Health Speed (km/h)
1 75,000 Ag 44,000 42

For Robots purchased before Version 4.0, upgrade times may be found here.

Upgrade Information

LevelCost AgHealthSpeedTime
2 10,000 47,000 43 5 minutes
3 20,00050,00045 30 minutes
440,00053,000471 hour
5200,00056,000484 hours
6400,00060,000508 hours
7800,00064,0005212 hours
81,500,00068,0005316 hours
93,000,00072,0005520 hours
105,000,00077,000551 day
118,000,00082,000551 day 2 hours
1213,000,00087,000551 day 4 hours
Total31,970,000+43,000+135 days 19 hours 35 minutes

Mark II Statistics

Purchase Information

Level Cost Health Speed (km/h)
1 500 Au 52,800 42

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.

Upgrade Information

LevelCost AgHealthSpeedTime
2 10,000 56,400 43 5 minutes
3 20,00060,00045 30 minutes
440,00063,600471 hour
5200,00067,200484 hours
6400,00072,000508 hours
7800,00076,8005212 hours
81,500,00081,6005316 hours
93,000,00086,4005520 hours
105,000,00092,400551 day
118,000,00098,400551 day 2 hours
1213,000,000104,400551 day 4 hours
Total31,970,000+51,600+135 days 19 hours 35 minutes

Update History

Version Changes
4.8.0 Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes
4.7.0 Modules slots changed from 1 passive slot → 0 passive slots
Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes
4.0 Economy Changes (July 5):
Total Upgrade Cost: 16,565,000 Ag⟶31,970,000 Ag
Total Upgrade Time: 4 days 7 hours⟶8 days 13 hours 35 minutes
2.8.0 New skin (Parade)
2.0 New design
0.6.3 Speed at level 4 is increased by 10%
0.3.0 Top speed increased by 6.5%
Speed growth rate of 10-15% at levels 1-2
0.1.0 Robot was added to the game

Design prior to 2.8.0

Paint Jobs Available For Purchase


Do you think the Destrier should be buffed?

The poll was created at 09:48 on November 3, 2018, and so far 157 people voted.


  • Its name is a reference to a medieval warhorse known as a Destrier
  • A Destrier slightly resembles the ED-209 from RoboCop. However, it is unknown if this is intentional
  • The Destrier is the first robot usable by a player
  • Destrier has had several redesigns over the years, appearing very different now than it once did
  • Click here for a 3D image of this robot
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