“…Module marks the chosen target, which temporarily receives increased damage…” – in-game description
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|Required Player Level||17|
|Ability Duration||6 second(s)|
|Affects Opponents||Manual Activation|
The Death Mark is an active module, freely available to all pilots.
This module allows a robot to mark any enemy robot up to 600 meters away (even without line of sight). Doing so causes the enemy robot to receive 20% increased damage from all source (yourself and allies) for 6 seconds. It then enters a 25-second cooldown phase.
Correct use of the Death Mark can allow you and your allies to focus on eliminating a high priority target, such as a robot with high durability or a robot threatening to capture an important beacon. It provides a somewhat universal signal for your allies to unite against, and try to take them down in a short period of time (5 seconds).
|5.1.0||Module was added to the game|
- The Death Mark module somewhat looks like a cool-looking futuristic helmet resembling a human skull.