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Components



Heavy medium-range missile system, which fires a volley of 3 homing missile per shot. The missiles overcome most obstacles and are effective against even fast and maneuverable enemies
— in-game description




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Purchase Information
In-Game Cost 10,000 Components or 3,000 Gold
Real Value Icn info for user popup.png $40
Exp Level Icn info for user popup.png 14
Type
Hardpoint Icn info for user popup.png Heavy
Tier Icn info for user popup.png III
Chimera.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Explosive
WeaponDamage.png Damage 1,150 per missile Lock-on
WeaponRange.png Range 600 meters Automatic
WeaponReload.png Reload 12 seconds Magazine
Capacity 9 missiles Homing
Unload 5.2 seconds Blank
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
140,000 460,000
Components Components Components Components
80 230


Introduction

The Chimera is a mid-range (up to 600 meters) heavy homing missile weapon. It has a light and medium counterpart (Spiral and Hydra respectively) and can be viewed as the medium-range counterpart to the Thermite.

Strategy

The Chimera should be played in a style similar to the medium Hydra and the light Spiral, that is by sticking to cover and staying out of line of sight since these weapons have a slow rate of fire, low burst DPS, and long reload times. Pilots should select targets with no shields and ideally out in the open to maximize damage output.

The Chimera's missiles are very accurate as they home in on targets and can weave around obstacles on their way there. Due to this they are good at hitting targets behind cover and finishing off severely damaged enemies that are hiding.

Pros and Cons

Pros

  • Large damage per clip
  • Unloads separately, meaning it will deal damage to the robot after depleting a shield, unlike its counterpart Thermite
  • Lock-on system makes it extremely hard to miss
  • Homing attribute lets it target enemies behind cover
  • Homing attribute allows it to track fast-moving enemies
  • 600-meter range allows it to engage in fights from mid-range

Cons

  • Long reload makes it hard to continue sustained fighting
  • Cannot pierce any shields
  • Overall DPS isn't very good
  • Only three shells makes it easier to dodge the entire clip (compared to Spiral and Hydra)

Upgrade Cost

Tier 3 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 100,000 01:30
2 200,000 02:30
3 400,000 06:00
4 2,000,000 12:00
5 3,000,000 20:00
6 4,000,000 36:00
7 8,000,000 60:00
8 13,000,000 72:00
9 25,000,000 80:00
10 35,000,000 90:00
11 45,000,000 96:00
12 0 00:00
Total Cost Time [DD:HH:MM]
135,700,000 19:20:00
Tier 3 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 1,000,000 12:00
2 2,000,000 24:00
3 4,000,000 36:00
4 16,000,000 48:00
5 16,000,000 48:00
6 16,000,000 48:00
7 16,000,000 48:00
8 16,000,000 48:00
9 16,000,000 48:00
10 16,000,000 48:00
11 16,000,000 48:00
12 0 00:00
Total Cost Time [DD:HH:MM]
135,000,000 09:12:00
  • MK2 Upgrade cost 500 Gold


Weapons data

Chimera
ID Tier Icn info for user popup.png Slot Icn info for user popup.png Type Range Availability
45 3 Heavy Explosive 600 (AOE: 0.2) Goldcomponents.png Workshop/Gold
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval
Rate
of Fire
9 3 5.2 12 2.4 (sub: 0.2) 0.42
602
Cycle DPS
2,148 20k
Attributes Explosive Explosive Lock-on Target lock-on Automatic Automatic Magazine Magazine Homing Homing Blank
MK 1 Level MK 2
Damage per shot Damage per burst Burst DPS Cycle DPS Damage per shot Damage per burst Burst DPS Cycle DPS
3,450 10,350 1,990 602 1 9,750 29,250 5,625 1,701
3,780 11,340 2,181 659 2 9,930 29,790 5,729 1,732
4,170 12,510 2,406 727 3 10,110 30,330 5,833 1,763
4,590 13,770 2,648 801 4 10,290 30,870 5,937 1,795
5,040 15,120 2,908 879 5 10,470 31,410 6,040 1,826
5,550 16,650 3,202 968 6 10,650 31,950 6,144 1,858
6,090 18,270 3,513 1,062 7 10,830 32,490 6,248 1,889
6,690 20,070 3,860 1,167 8 11,010 33,030 6,352 1,920
7,350 22,050 4,240 1,282 9 11,190 33,570 6,456 1,952
8,070 24,210 4,656 1,408 10 11,370 34,110 6,560 1,983
8,880 26,640 5,123 1,549 11 11,550 34,650 6,663 2,015
9,750 29,250 5,625 1,701 12 11,730 35,190 6,767 2,046
MK 3 Level 1 12,316 36,949 7,106 2,148
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one press of the fire button.


Update History

Version Changes
4.7.0 Total Upgrade Time: 29 days 15 hours 30 minutes⟶24 days 22 hours 45 minutes
4.5.0 Total Upgrade Time: 45 days 17 hours⟶29 days 15 hours 30 minutes
Now available for 5,000 gold (can still be produced via Workshop 2.0)
4.0.0 Weapon was added to the game

Poll


Trivia

  • The Chimera is a fire-breathing beast from Greek mythology that had the head of a lion, The head of a goat, and the head of a snake.
  • The Chimera is one of only two heavy guided missile launchers, the other being the Thermite.

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