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…A fast assault robot that can temporarily neutralize the enemy. Equipped with a unique built-in energy cannon and an "Aegis" energy shield. Its design features prevent equipping Ancile.… – in-game description


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PURCHASE INFORMATION CerberusInfobox
In-Game Cost Real Value Icn info for user popup Player Level Icn info for user popup
N/A N/A 15
ROBOT INFORMATION
Class Icn info for user popup Ability Faction Icn info for user popup
MediumRobotinfobox
Medium
Blackoutinfobox
Blackout Icn info for user popup
Evolifeinfobox
EvoLife
BASE STATISTICS
PilotRankPrivate icon Level Shield icon Durability Icn info for user popup Speed icon Speed
1 63,200 46 kph
ARMAMENTS PAINT JOBS
Hardpoints 2x Medium
1x Heavy
Cerberus DEFAULT Icn info for user popup Cerberus PYTHON Icn info for user popup
Default Weapons N/A
MODULE SLOTS LEGENDARY PILOTS
Active Yes N/A
Passive 2
OTHER 3D ROBOT MODEL
Wiki Class Icn info for user popup Medium Link here (external site)

Introduction

The Cerberus is a medium robot with 2 medium and 1 heavy hardpoints.

Ability

Cerberus is the wielder of a very unique ability named Blackout. When the commander chooses to activate its ability, its hull opens up and reveals three energy cannons, which each fire an energy charge in sync with each other. When Cerberus activates its ability, it also begins the ten-second cooldown needed for it.

The first energy cannon fires a Suppression shot. This energy charge will reduce the target's weapon damage by 50%, much like the other Suppression robots do (BlitzRaykerNightingale and Invader). After the target is attacked by this cannon, it has to remain weakened for 5 seconds, before the robot gains resistance to any form of Suppression whatsoever for five seconds.

The next energy cannon is the Lockdown cannon. This fires an energy charge which immobilizes the enemy if it hits for five seconds. Unlike the lockdown cannons (Shredder and Pulsar), it has 100% chance to Lockown if it hits and unlike the Lockdown shotguns (HaloCorona & Glory) it does not need to land multiple shots before it immobilizes the enemy. Like Suppression, after the enemy waits out the five seconds of Lockdown, they are free to move and gain resistance to ANY lockdown for 5 seconds further.

The last energy cannon is the Corrosion cannon. When an enemy is inflicted with Corrosion, they will be taking damage for the next 5 seconds even if they hide, like with the other Corrosion weapons (ViperWasp and Sting). This cannot be negated whatsoever unless the enemy is equipped with the Anticontrol module, as after the enemy waits out the five seconds of Corrosion they do not gain immunity to further Corossion. Unlike Suppression, Corrosion can stack with any other forms of Corrosion.

All of Cerberus' energy cannons are energy-type weapons, so they cannot be blocked by energy barriers. They can be negated by the physical, Aegis-class and Absorber barriers though. If an enemy is more than 350m away, Cerberus' cannons will not attack them as it cannot traverse more than the above range. Since it has this range, it goes well in sync with the MagnumTaran and Redeemer, along with the BlazeIgniter and Ember.

Strategy

The Cerberus is a unique robot able to inflict all three effects; lockdown, suppression and corrosion to its targets with its ability. It also comes with two medium and one heavy hardpoint. This make the Cerberus very powerful in close-range combat but can be easily countered by robots that possess anti control modules. One should also use its always active Aegis shield to one's advantage, but be wary of the low health of the Aegis shield.

Possible Setups

Close Range (350m or less)

Slot Types Medium Slot Heavy Slot
#Slots x2 x1
Setup 1
Igniter
Ember
Setup 2
Cryo
Glacier
Setup 3
Storm
Thunder
Setup 4
Corona
Glory
Setup 5
Vortex
Thermite

Mid-Range (500-600m)

Slot Types Medium Slot Heavy Slot
#Slots x2 x1
Setup 1
Punisher T
Avenger
Setup 2
Scourge
Calamity
Setup 3
Pulsar
Dragoon
Setup 4
Hussar
Dragoon


Other

Slot Types Medium Slot
#Slots x1
Setup 1
Ecu


Overview

Not Recommended

Mark I Statistics

Purchase Information

PilotRankPrivate icon
Level
Cost Shield icon
Durability
EnergyShield
Aegis Shield
Speed icon
Speed (kph)
1 10,000 ComponentIcon/
7,500 AuIcon
63,200 16,000 46


Upgrade Information

PilotRankPrivate icon
Level
AgIcon
Cost
Shield icon
Durability
EnergyShield
Aegis Shield
Speed icon
Speed (kph)
Duration
Time
2 100,000 67,000 17,000 48 2 hours
3 200,00071,00018,00049 5 hours
4400,00075,30019,0005114 hours
52,000,00079,80020,000521 day 4 hours
63,000,00084,60021,000542 days 0 hours
74,000,00089,70022,000552 days 18 hours
88,000,00095,10023,000573 days 18 hours
913,000,000100,80024,000584 days 10 hours
1025,000,000106,80026,000584 days 20 hours
1135,000,000113,20028,000585 days 4 hours
1245,000,000120,00030,000585 days 10 hours
Total135,700,000+56,800+14,000+1230 days 9 hours


Mark II Statistics

Purchase Information

PilotRankPrivate icon
Level
Cost Shield icon
Durability
EnergyShield
Aegis Shield
Speed icon
Speed (kph)
1 500 AuIcon 120,000 30,000 58

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.


Upgrade Information

PilotRankPrivate icon
Level
AgIcon
Cost
Shield icon
Durability
EnergyShield
Aegis Shield
Speed icon
Speed (kph)
Duration
Time
2 1,000,000 ? ? 58 1 day
3 2,000,000??58 2 days
44,000,000??583 days
516,000,000??583 days
616,000,000??583 days
716,000,000??583 days
816,000,000??583 days
916,000,000??583 days
1016,000,000??583 days
1116,000,000??583 days
1216,000,000144,00041,400583 days
Total135,000,000+?+?+030 days


Update History

Version Changes
5.7 New skin: Python
Robot was added to the game

Paint Jobs

Available for Purchase

Navigation

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