Wiki-wordmark.png
TextN.png
Avtn.png
Lua Script Error Detected
Major Maintenance
in progress
Major Maintenance
in progress
Components


…A fast assault robot that can temporarily neutralize the enemy. Equipped with a unique built-in energy cannon and an "Aegis" energy shield. Its design features prevent equipping Ancile.… – in-game description


<< PREV Cerberus NEXT >>
Purchase Information CerberusInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components or
7,500 Gold
$60 15
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
MediumRobotinfobox.png
Medium
Blackoutinfobox.png
Blackout Icn info for user popup.png
Evolifeinfobox.png
EvoLife
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 63,200 46 kph
Armaments Standard Paint Jobs
Hardpoints 2x Medium+ 1x Heavy Default Python
Default Weapons 2x Tulumbas + 1x Thunder
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes N/A
Passive 2
Other Legendary Pilots
Tier Icn info for user popup.png III N/A
Wiki Class Icn info for user popup.png Medium
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
200000 690000
Components Components Components Components
80 230

Introduction

The Cerberus is a medium robot with 2 medium and 1 heavy hardpoints.

Ability

Cerberus is the wielder of a unique ability called Blackout. When activated, its hull opens up and reveals three energy cannons, which each fire an energy charge in sync with each other followed by a ten-second cooldown.

The first energy cannon fires a Suppression shot. This energy charge will reduce the target's weapon damage by 50%, much like the other Suppression robots do (BlitzRaykerNightingale and Invader). If the target is successfully hit, it will remain suppressed for 5 seconds.

The next energy cannon is the Lockdown cannon. This energy charge will immobilizes the enemy for five seconds. Unlike the lockdown cannons (Shredder and Pulsar) and Lockdown shotguns (HaloCorona & Glory) it does not need to land multiple shots before it immobilizes the enemy. Like Suppression, after the enemy waits out the five seconds of Lockdown they are free to move and gain resistance to any lockdown for 5 seconds further.

The last energy cannon is the Corrosion cannon. This energy charge will damage the target for the next 5 seconds like with the other Corrosion weapons (ViperWasp and Sting). Corrosion can stack with any other forms of Corrosion.

The energy charges cannot be negated unless the enemy is equipped with the Anticontrol module.  

All of Cerberus' energy cannons are energy-type weapons.  The charges bypass Ancile shields but can be blocked by Physical, Aegis, and Absorber shields.  If an enemy is more than 350m away, Cerberus' cannons will not attack them as it cannot traverse more than the above range. Since the energy cannon has a short range, it goes well with the Taran and Redeemer, along with the Igniter and Ember. Cerberus also does well with Vortex and Thermite due to Blackout's identical reload time, range and ability to lockdown, ensuring a perfect hit

Strategy

The Cerberus is the second community bot and is unique in that its bulit-in weapon can inflict all three effects; lockdown, suppression and corrosion to its target.  With its two medium and one heavy hardpoint, the Cerberus can produce high firepower and burst damage per second (DPS). 

The most common tactic for Cerberus pilots is to use the built-in Aegis-class barrier mounted on the Cerberus to provide temporary protection while engaging the enemy.  Timing is key.  A Blackout shot in conjunction with a full salvo from the Cerberus' weapons is extremely effective.

The 350m range of the Cerberus built-in weapon limits the play style of the bot to mostly close-in engagement. The Cerberus' relatively weak Aegis shield means the bot should not be used for sustained brawling.  

Threat Measure

Cerberus' ability is unique as it is the only robot that can inflict all negative effects on enemies. It is a significant threat in the middle leagues and a moderate threat in the upper leagues.

Possible Setups

Close Range (350m or less)

Slot Types Medium Slot Heavy Slot
#Slots x2 x1 Name (if applicable)
Setup 1
Igniter.png
Ember.png
Flamethrower
Setup 2
Cryo.png
Glacier.png
Freezing Death Button / Hailstorm
Setup 3
Storm.png
Thunder.png
Shotgun
Setup 4
Corona.png
Glory.png
Energy Shotgun
Setup 5
Vortex.png
Thermite.png
Nuke
Setup 6 
Taran.png
Redeemer.png
Plasma Death Button

Mid-Range (500-600m)

Slot Types Medium Slot Heavy Slot
#Slots x2 x1 Name (if applicable)
Setup 1
Punisher T.png
Avenger.png
Leadhose
Setup 2
Scourge.png
Calamity.png
Lightning Death Button
Setup 3
Pulsar.png
Dragoon.png
Shockwave
Setup 4
Hussar.png
Dragoon.png
Thunderstorm
Setup 5
Wasp.png
Viper.png
Pesticide

Overview

The Cerberus is best used for close-in engagement to take advantage of its 350m built-in weapon and Aegis shield, however it can function relatively well as a mid-range robot unit as a normal robot (although this wastes Cerberus' potential), using its built-in Blackout cannon as a final resort for robots that get too close.

Not Recommended

These configurations are not recommended on the Cerberus:

  • The use of long-range weaponry, as they do not exert enough damage to compete with the weaponry that are effective within Cerberus' built-in weapon range, and if the robot is going to be used as a sniper, there are much better candidates for mounting.
  • The use of Atomizer and Nucleon, as they must expose Cerberus for a long time, in which period the enemy can shred and destroy its Aegis barrier and itself.
  • The use of many long-exposure weapons, as they expose Cerberus for a long time, in which time the enemy can shred and destroy the Aegis barrier and itself.

Mark I Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
EnergyShield.png
Aegis Shield
Speed icon.png
Speed
ComponentIcon.png
Cost
1 63,200 16,000 46 10,000

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
EnergyShield.png
Aegis Shield
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 67,000 17,000 48 100,000 2 hours
3 71,000 18,000 49 200,000 5 hours
4 75,300 19,000 51 400,000 14 hours
5 79,800 20,000 52 2,000,000 1 day 4 hours
6 84,600 21,000 54 3,000,000 2 days 0 hours
7 89,700 22,000 55 4,000,000 2 days 18 hours
8 95,100 23,000 57 8,000,000 3 days 18 hours
9 100,800 24,000 58 13,000,000 4 days 10 hours
10 106,800 26,000 58 25,000,000 4 days 20 hours
11 113,200 28,000 58 35,000,000 5 days 4 hours
12 120,000 30,000 58 45,000,000 5 days 10 hours
Cost Time
Totals 135,700,000 30 days 9 hours


Mark II Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
EnergyShield.png
Aegis Shield
Speed icon.png
Speed
Gold-icon.png
Cost
1 120,000 30,000 58 500

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
EnergyShield.png
Aegis Shield
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 122,000 31,036 58 1,000,000 1 day
3 124,000 32,072 58 2,000,000 2 days
4 126,000 33,108 58 4,000,000 3 days
5 128,000 34,144 58 16,000,000 3 days
6 130,000 35,180 58 16,000,000 3 days
7 132,000 36,216 58 16,000,000 3 days
8 134,000 37,252 58 16,000,000 3 days
9 136,000 38,288 58 16,000,000 3 days
10 138,000 39,324 58 16,000,000 3 days
11 140,000 40,360 58 16,000,000 3 days
12 144,000 41,400 58 16,000,000 3 days
Cost Time
Totals 135,000,000 30 days


Corrosion Damage (Per Second)

Level Mark I Mark II
1 1,024 3,200
2 1,221 3,264
3 1,420 3,328
4 1,619 3,392
5 1,818 3,456
6 2,017 3,520
7 2,216 3,584
8 2,415 3,648
9 2,614 3,712
10 2,813 3,776
11 3,012 3,840
12 3,200 3,904
  • This table shows the corrosion damage (per second for 5 seconds) of each corrosion beam.

Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.


See also: Paint Jobs

Update History

Version Changes
5.7.0 New skin: Python
Robot was added to the game

Poll​


Note: Each role listed above is different with a unique strategy. While the majority of these are self-explanatory, it should be noted that 'Support' means to provide an additional presence and more firepower to one's team where needed.

Trivia

  • This robot was added on January 20, 2020.
  • In Greek mythology, Cerberus, often referred to as the hound of Hades, is a three-headed dog that guards the gates of the Underworld to prevent those who are deceased from leaving.
  • The three deadly cannons in Cerberus' built-in weapon is most likely a relation towards the three heads of the the Cerberus in Greek mythology.

Navigation

Community content is available under CC-BY-SA unless otherwise noted.