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…Heavy brawler with a physical shield. Bulgasari's supreme durability helps it survive under heavy fire, while its dash ability allows to quickly escape any sticky situation - or get into one… – in-game description


The Bulgasari is a medium robot with 3 medium hardpoints. It is unofficially classified as a heavy robot based on wiki criteria.


The Dash ability gives it the capability of a quick burst of movement in any given direction. It shares this ability with the other two Korean robots, the Strider and the Bolt. The Bulgasari can store two Dash charges. It is both the slowest bot and most heavily armored bot of the group.

The Bulgasari is the only robot with the Dash ability to also have a built-in physical shield, which is attached to its left side.


The Bulgasari possesses three medium hardpoints, tied with the Haechi. The combination of its high firepower, solid health, strong physical shield, and Dash ability, can make this robot very hard to eliminate. This robot is built to support multiple play-styles including; ambush, brawling, and mid-range support.

Its only notable weakness is its inability to block rocket weapons. Tridents, Tulumbases, and Pins are the safest way to pressure the Bulgasari. If using a brawling robot, Exoduses and Orkans can be a major threat to this robot.

Because the Bulgasari is the least usual of the three robots, it must be piloted differently.

Things to keep in mind:

  • The shield is located on the side, so it must turn its torso so the shield can block its vulnerably areas from non-rocket weapons. The shield does not extend far beyond the robot's torso, resulting in a seemingly small shield giving near total protection.
  • Its shield is the second most durable in the game, making it extremely reliable. Don't be afraid to use it constantly.
  • The robot possesses average speed and the shortest Dash, so is cannot withstand prolonged or close-range rocket fire.

Possible Setups

These setups are effective for the Bulgasari:

Note: Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.

Close Range (350m or less)

Slot Types  Medium Slot 
#Slots  x3 Name 
Setup 1 
Death Button
Setup 2 
Plasma Death Button
Setup 3 

Mid-Range (500-600m)

Slot Types  Medium Slot 
#Slots  x3 Name (If Applicable) 
Setup 1 
Setup 2 
Setup 3 


The Bulgasari is best used as a close-range attacker and mid-range suppressor, where it can make the most of its physical shield, Dash ability and health.

Role Description:

Counter-sniper: The physical shield plus average speed allow the Bulgasari to advance under heavy Trebuchet, Gekko, Zeus, Dragoon, Hydra, and Molot fire, even combined attack from several snipers. Dashes are to be used for final close-in and kill of enemy snipers. Usage of such weapons like Scourge, Taran or Orkan is advised.

Central beacon capturer: On sniper-infested maps like Yamantau, Canyon and, to a lesser extent, Springfield, it is a good choice of robot to capture the center beacon while staying alive, its only weakness being its inability to equip Anciles. After the center beacon is captured, the robot can be used to harass enemy snipers, or be used as a mid-range support robot.

Ancilot (Lancelot with mounted Ancile) or Carnage counter: Again, the use of the shield allows closing into a fully upgraded Tarancilot (Lancelot with an Ancile and two Tarans), and Dash neutralizes use of Rush Abilities. Once the Bulgasari dashes inside an Ancile, it can bring its impressive arsenal to bear. Usage of Orkans highly advised.

Mid-ranger: With the ability to dash in and out of fire range, the Bulgasari is the ideal bot to use the Shocktrain, Scourge, or Ion to harass the enemy, while deflecting sniper fire with its shield, when weapons are on reload. The Shocktrain works very well with its Dash ability, which allows it to dash out of cover, fire, then use its second dash to get back into safety. Also, with the aforementioned mid-range weapons it is possible to fire at enemies while keeping its torso turned enough to allow its shield to block incoming fire, this is because these weapons have the lock-on feature. However, if turned just slightly too far the lock-on will be lost.

Mark I Statistics

Purchase Information

Health Shield Speed (km/h)
1 10,000 Components 97,000 118,000 35

Upgrade Information

PilotRankPrivate icon
Shield icon
PhysicalShield icon
Physical Shield
Speed icon
Speed (kph)
2 100,000 103,000 125,000 37 2 hours
3 200,000110,000133,00038 5 hours
4400,000117,000141,0003914 hours
52,000,000124,000150,000401 day 4 hours
64,000,000132,000160,000412 days 18 hours
76,000,000140,000170,000434 days 6 hours
811,000,000149,000181,000345 days 4 hours
917,000,000158,000193,000455 days 20 hours
1036,000,000168,000205,000456 days 4 hours
1152,000,000179,000218,000456 days 12 hours
1270,000,000190,000232,000456 days 20 hours
Total198,700,000+93,000+114,000+1034 days 1 hour

Mark II Statistics

Purchase Information

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.

Level Cost Health Shield Speed (km/h)
1 500 Au 116,400 141,600 35

Upgrade Information

PilotRankPrivate icon
Shield icon
PhysicalShield icon
Physical Shield
Speed icon
Speed (kph)
2 100,000 123,600 150,000 37 2 hours
3 200,000132,000159,60038 5 hours
4400,000140,400169,2003914 hours
52,000,000148,800180,000401 day 4 hours
64,000,000158,400192,000412 days 18 hours
76,000,000168,000204,000434 days 6 hours
811,000,000178,800217,200445 days 4 hours
917,000,000189,600231,600455 days 20 hours
1036,000,000201,600246,000456 days 4 hours
1152,000,000214,800261,600456 days 12 hours
1270,000,000228,000278,400456 days 20 hours
Total198,700,000+111,600+136,800+1034 days 1 hour

Update History

Version Changes
5.3.0 Durability increased by 9%
Speed increased by 13%
Shield durability increased by 7%
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶34 days 1 hour
4.7.0 Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes
4.5 Economy Changes:
Total Upgrade Time: 64 days 17 hours⟶58 days 17 hours
4.3 Durability decreased by 8%
Physical shield durability decreased by 29%
4.0 Economy Changes (July 5):
Value (USD): $225⟶$100
Total Upgrade Cost: 53,770,000⟶198,700,000
Total Upgrade Time: 19 days 23 hours 51 minutes⟶64 days 17 hours
3.6.0 New skin: Dragon Scale (Chinese New Year)
3.1 Robot was added to the game

Paint Jobs Available For Purchase


Best setup for the Bulgasari is?

The poll was created at 21:51 on August 16, 2018, and so far 290 people voted.


  • Pixonic stated that they are "moving away from light, medium, heavy classification" starting with the "Dash Bots", though each Dash Bot could be easily given a classification- Kumiho (light), Haechi (medium), Bulgasari (heavy)
  • This robot has the second most durable physical shield out of any robot in the game, with the first belonging to the Rhino
  • According to a Korean language dictionary, the Bulgasari looks like its, 'body is a bear's, nose is an elephant's, eye is a rhino's, fur is of needles, tail is a cow's, and leg is a tiger's
  • For more Info and Bulgasari images: 
  • This robot is dubbed a "Dash Bot" due to its ability
  • Click here for a 3D image of this robot

Bulgasari Design


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