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…Heavy brawler with a physical shield. Bulgasari's supreme durability helps it survive under heavy fire, while its dash ability allows to quickly escape any sticky situation - or get into one… – in-game description


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PURCHASE INFORMATION BulgasariInfobox
In-Game Cost Real Value Icn info for user popup Player Level Icn info for user popup
10,000 ComponentIcon $100 14
ROBOT INFORMATION
Class Icn info for user popup Ability Faction Icn info for user popup
MediumRobotinfobox
Medium
Dashinfobox
Dash Icn info for user popup
IcarusTechnologiesinfobox
Icarus Technologies
BASE STATISTICS
PilotRankPrivate icon Level Shield icon Durability Icn info for user popup Speed icon Speed
1 97,000 35 kph
ARMAMENTS PAINT JOBS
Hardpoints Medium Bulgasari DEFAULT Bulgasari DRAGONSCALE
Default Weapons Tulumbas Icn info for user popup
MODULE SLOTS LEGENDARY PILOTS
Active Yes N/A
Passive 3
OTHER 3D ROBOT MODEL
Wiki Class Icn info for user popup Heavy Link here (external site)
WORKSHOP PRODUCTION INFORMATION
1 Day Cost AgIcon 3 Day Cost AgIcon
290,000 950,000
Components ComponentIcon Components ComponentIcon
60 170

Introduction

The Bulgasari is a medium robot with 3 medium hardpoints. It is unofficially classified as a heavy robot based on wiki criteria.

Abilities

The Dash ability gives it the capability of a quick burst of movement in any given direction. It shares this ability with the other two Korean robots, the Strider and the Bolt. The Bulgasari can store two Dash charges. It is both the slowest bot and most heavily armored bot of the group.

The Bulgasari is the only robot with the Dash ability to also have a built-in physical shield, which is attached to its left side. It can be broken off after sustaining heavy damage, like the Raijin, Lancelot, Galahad, Gareth and Rhino.

Strategy

The Bulgasari possesses three medium hardpoints, tied with the Haechi, Ao Guang and several others . The combination of its high firepower, solid health, strong physical shield, and Dash ability, can make this robot very hard to eliminate. This robot is built to support multiple play-styles including; ambush, brawling, and mid-range support.

Its only notable weakness is its inability to block rocket weapons. Tridents, Tulumbases, and Pins are the safest way to pressure the Bulgasari. If using a brawling robot, Exoduses and Orkans can be a major threat to this robot.

Because the Bulgasari is the least usual of the three robots, it must be piloted differently.

Things to keep in mind:

  • The shield is located on the side, so it must turn its torso so the shield can block its vulnerably areas from non-rocket weapons. The shield does not extend far beyond the robot's torso, resulting in a seemingly small shield giving near total protection.
  • Its shield is the second most durable in the game, making it extremely reliable. Don't be afraid to use it constantly.
  • The robot possesses average speed and the shortest Dash, so is cannot withstand prolonged or close-range rocket fire.

Commanders using the Bulgasari have to especially beware of the Cyrogenic weapon pack (CryoRime and Glacier) as they will slow down the Bulgasari (rendering its speed even more useless) and make it more vurnable to robots sporting other rocket weapons, not to mention the fact that the Cyrogenics are Rocket weapons themselves. Other weaknesses of the Bulgasari include the LeechPhantom and Hellburner.

Bulgasari can serve as a very solid defender for beacons when paired with robots that sport energy barriers, Aegis-class shields and Absorber shields like FujinBulwark and Nemesis. This allows an iron triangle which is almost impenetrable, especially when real powerhouses like the BehemothButch or Fury arrive. Bulgasari's main point is beacon capturing and defending.

All in all, Bulgasari is a vertasile robot warrior that if piloted correctly can crush top meta choices like Leech, Fenrir and Ares.

Possible Setups

These setups are effective for the Bulgasari:

Note: Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.

Close Range (350m or less)

Slot Types  Medium Slot 
#Slots  x3 Name 
Setup 1 
Orkan
Death Button
Setup 2 
Taran
Plasma Death Button
Setup 3 
Storm
Shotgun


Mid-Range (500-600m)

Slot Types  Medium Slot 
#Slots  x3 Name (If Applicable) 
Setup 1 
Shocktrain
Shockasari
Setup 2 
Scourge
Scourgasari
Setup 3 
Ion


Overview

The Bulgasari is best used as a close-range attacker and mid-range suppressor, where it can make the most of its physical shield, Dash ability and health.

Role Description:

Counter-sniper: The physical shield plus average speed allow the Bulgasari to advance under heavy Trebuchet, Gekko, Zeus, Dragoon, Hydra, and Molot fire, even combined attack from several snipers. Dashes are to be used for final close-in and kill of enemy snipers. Usage of such weapons like Scourge, Taran or Orkan is advised.

Central beacon capturer: On sniper-infested maps like Yamantau, Canyon and, to a lesser extent, Springfield, it is a good choice of robot to capture the center beacon while staying alive, its only weakness being its inability to equip Anciles. After the center beacon is captured, the robot can be used to harass enemy snipers, or be used as a mid-range support robot.

Ancilot (Lancelot with mounted Ancile) or Carnage counter: Again, the use of the shield allows closing into a fully upgraded Tarancilot (Lancelot with an Ancile and two Tarans), and Dash neutralizes use of Rush Abilities. Once the Bulgasari dashes inside an Ancile, it can bring its impressive arsenal to bear. Usage of Orkans highly advised.

Mid-ranger: With the ability to dash in and out of fire range, the Bulgasari is the ideal bot to use the Shocktrain, Scourge, or Ion to harass the enemy, while deflecting sniper fire with its shield, when weapons are on reload. The Shocktrain works very well with its Dash ability, which allows it to dash out of cover, fire, then use its second dash to get back into safety. Also, with the aforementioned mid-range weapons it is possible to fire at enemies while keeping its torso turned enough to allow its shield to block incoming fire, this is because these weapons have the lock-on feature. However, if turned just slightly too far the lock-on will be lost.


Mark I Statistics

Purchase Information

PilotRankPrivate icon
Level
Cost Shield icon
Durability
PhysicalShield icon
Physical Shield
Speed icon
Speed (kph)
1 10,000 ComponentIcon 97,000 118,000 35


For Robots purchased before Version 4.0, upgrade times may be found here.

Upgrade Information

PilotRankPrivate icon
Level
AgIcon
Cost
Shield icon
Durability
PhysicalShield icon
Physical Shield
Speed icon
Speed (kph)
Duration
Time
2 100,000 103,000 125,000 37 2 hours
3 200,000110,000133,00038 5 hours
4400,000117,000141,0003914 hours
52,000,000124,000150,000401 day 4 hours
64,000,000132,000160,000412 days 18 hours
76,000,000140,000170,000434 days 6 hours
811,000,000149,000181,000445 days 4 hours
917,000,000158,000193,000455 days 20 hours
1036,000,000168,000205,000456 days 4 hours
1152,000,000179,000218,000456 days 12 hours
1270,000,000190,000232,000456 days 20 hours
Total198,700,000+93,000+114,000+1034 days 1 hour


Mark II Statistics

Purchase Information

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.

PilotRankPrivate icon
Level
Cost Shield icon
Durability
PhysicalShield icon
Physical Shield
Speed icon
Speed (kph)
1 500 AuIcon 190,000 232,000 45


Upgrade Information

PilotRankPrivate icon
Level
AgIcon
Cost
Shield icon
Durability
PhysicalShield icon
Physical Shield
Speed icon
Speed (kph)
Duration
Time
2 2,500,000 193,500 236,300 45 1 day
3 5,000,000197,000240,60045 2 days
410,000,000200,500244,900453 days
522,500,000204,000249,200454 days
622,500,000207,500253,500454 days
722,500,000211,000257,800454 days
822,500,000214,500262,100454 days
922,500,000218,000266,400454 days
1022,500,000221,500270,700454 days
1122,500,000225,000275,000454 days
1222,500,000228,500279,300454 days
Total170,000,000+38,500+47,300+038 days


Update History

Version Changes
5.3.0 Durability increased by 9%
Speed increased by 13%
Shield durability increased by 7%
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶34 days 1 hour
4.7.0 Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes
4.5 Economy Changes:
Total Upgrade Time: 64 days 17 hours⟶58 days 17 hours
4.3 Durability decreased by 8%
Physical shield durability decreased by 29%
4.0 Economy Changes (July 5):
Value (USD): $225⟶$100
Total Upgrade Cost: 53,770,000⟶198,700,000
Total Upgrade Time: 19 days 23 hours 51 minutes⟶64 days 17 hours
3.6.0 New skin: Dragon Scale (Chinese New Year)
3.1 Robot was added to the game


Paint Jobs Available For Purchase


Poll

Best setup for the Bulgasari is?
 
33
 
28
 
161
 
29
 
24
 

The poll was created at 21:51 on August 16, 2018, and so far 275 people voted.

Trivia

  • Pixonic stated that they are "moving away from light, medium, heavy classification" starting with the "Dash Bots", though each Dash Bot could be easily given a classification- Kumiho (light), Haechi (medium), Bulgasari (heavy).
  • This robot has the second most durable physical shield out of any robot in the game, with the first belonging to the Rhino.
  • According to a Korean language dictionary, this is what the Bulgasari looks like: "body is a bear's, nose is an elephant's, eye is a rhino's, fur is of needles, tail is a cow's, and leg is a tiger's"
  • For more Info and Bulgasari images: http://01072687117.blogspot.in/2013/04/bulgasari.html 
  • This robot is dubbed a "Dash Bot" due to its ability.
  • Click here for a 3D image of this robot.

Bulgasari Design

Bulgasari-CON778

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