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“…Lightly armed, yet quite a fast and maneuverable robot. Although its durability is not that high, it's able to move with quick leaps and evade enemy attacks…” – in-game description
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|Default Weapons||3× Pin|
|Module Slots||Legendary Paint Jobs|
The Dash ability gives Bolt a quick burst of movement in any given direction. It shares this ability with the Korean robots and the Strider. The Bolt is the only robot with dash that can only store one charge, and is tied with the Kumiho with having the quickest ability cooldown (5 seconds).
The Bolt is a light bot (according to Wiki criteria) with 3 light hardpoints, lower than average health, and a very small frame. The Bolt starts at level 1 with excellent ground speed (55 km/h) that matches the Gepard. The Bolt is best used as a beacon capper thanks to its dash ability. Due to its low hit points, low firepower, and only one Dash charge, pilots should save the ability to escape dangerous situations and not conduct sustained engagements. The Bolt is best used for supporting ambushes by using Aphids or Pinatas.
Due to its extremely low durability, when playing as a beacon capper it is recommended to stay out of range of enemies. Weapons which promote huge burst damage like Pinata, Aphid or even Spiral should be used to finish off any enemies which target you, relying on allies to grind them down to a low enough health threshold in which you can finish them off in one clip. As such, when commanding the Bolt in this fashion the commander should always take a route to beacons which force any intercepting enemies to walk into sniper fire or into a passing brawler's range.
If the commander is seeking to gain honor by destroying enemies, the Bolt should only be used in helping ambushes, not conducting them. Due to its extremely low hitpoints, if the Bolt is caught off-guard alone by even a sniper robot like Natasha it will generally be obliterated in a matter of seconds (with the exceptions of Zenit and Noricum users).
The Bolt can also be used to flank the enemy by covering large distances in a relatively short amount of time. This allows the Bolt to either conduct an ambush on an unsuspecting target or distract the enemy, as the Dash allows for the Bolt to both quickly reach its target and escape from fire.
And try picking slow enemies so you can out run them. and retreat quick if you are losing. And the dash is perfect for Shielded Enemies. Like Lancelot, Galahad, Gareth. (Won't work with Shell, it has a shield all around him. Like a shell) You can also try Arthur but it's too powerful. Use dash to run around the shield and shoot.
Another good target are enemies that have rocket weapons. Like a Natasha with Rime and Glaciers. When they shoot, dash away and don't stop moving.
Close Range (350m or less)
Long Range (800-1,100m)
|In the workshop Yes or No||Faction|
|Version||Exp Level||Tier||Wiki Class||Class||Ability|
|MK 1||MK 2|
Images may have been resized to fit in the page. Click on an image to view actual size.
|6.9.0||New limited edition model: Reaver Bolt|
|4.7.0||New skin: Fennec|
Robot was added to the game
- The Bolt's name and speedy attributes might have been inspired by Usain Bolt, the world famous athlete (this guy)
- Bolt resembles Gepard in hardpoints, health and speed. In fact, it can be considered a precursor to the Pursuer and an upgrade to the Gepard.
- Bolt is the second robot to have a fixed speed, along with Gepard and Stalker.
- Bolt is the first light bot to have Dash ability.
- This robot was added on January 29, 2019.