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Blitz | Ardent Blitz |
“ | Agile attack robot. Blitz can activate a shield and damage nearby enemies' weapons, which makes it an excellent close-combat brawler
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- — in-game description
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Purchase Information | ![]() | ||||
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In-Game Cost | Real Value ![]() |
Exp Level ![]() | |||
10,000 ![]() 12,000 ![]() |
$120 | 20 | |||
Robot Information | |||||
Class ![]() |
Ability ![]() |
Faction ![]() | |||
![]() Medium |
![]() Break-In ![]() |
![]() DSC | |||
Base Statistics | |||||
![]() Level |
![]() Durability ![]() |
![]() Speed | |||
1 | 83,500 | 47 kph | |||
Armaments | Standard Paint Jobs | ||||
Hardpoints | 4x Light | ![]() ![]() | |||
Default Weapons | 4x Punisher | ||||
Module Slots | Legendary Paint Jobs ![]() | ||||
Active | Yes | ![]() ![]() | |||
Passive | 3 | ||||
Other | Legendary Pilots | ||||
Tier ![]() |
IV | ![]() | |||
Wiki Class ![]() |
Medium |
Workshop Production Information | |
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1 Day Cost ![]() |
3 Day Cost ![]() |
290,000 | 950,000 |
Components ![]() |
Components ![]() |
60 | 170 |
Introduction
The Blitz is a medium robot with 4 light hardpoints. It is unofficially classified as a light robot based on wiki criteria.
Ability
The Blitz's ability is called Break-In. Upon activation the Blitz fires 3 shotgun-like spread shots that decreases the damage dealt by weapons of enemy robots hit by 75% for 5 seconds. During this time, Blitz's speed is increased by 100% (110 km/h at top speed), and the Blitz activates a temporary Aegis shield (does not regenerate while in use). The ability lasts for 9 seconds, and has a 17-second cooldown.
Strategy
This robot is one of several robots capable of suppression, the others being the Nodens, Rayker, Invader, Nightingale, Typhon, Cerberus and Erebus . A good strategy is to use the Blitz as a hit-and-run style assassin or knife-fighter. If using the Blitz Legendary Pilot (Clive Vicious) the Blitz can be used as a brawler and tank significant damage when the ability is active since it gains damage resistance.
Since the Blitz lacks stealth and has a relatively weak Aegis shield, mobility within the 9 seconds is key. Suppression must be successfully inflicted upon the enemy to ensure you won't take severe damage. Remember to move back into cover before the Suppression wears off and your shield is depleted unless you are using the Clive Vicious legendary pilot.
The Blitz's decent groundspeed allows it to act as a beacon capper, while also supporting its allies. While a 350m buckshot range limits it to only being able to support allies at a dangerous distance, its speed, mixed with a temporary impenetrable shield and a huge damage reduction from the enemy, allows it to quickly run away if things get bad, while outmanoeuvring the enemy if they happen to give chase.
Threat Measure
The combination of Aegis shield, suppression, and speed make the Blitz deadly, particularly against slower robots who don't have shields. With 4x Light Weapons, the Blitz can put out a lot of firepower. Gusts, Sparks, Scatters, or Rimes are very effective at dealing high burst Damage Per Second (DPS) and compliment the Blitz's assassin tactics.
Possible Setups
These setups are recommended for the Blitz:
Note: Each slot type is filled with only one particular weapon. For example, if a robot has 3 light hardpoints, all three of those hardpoints should be filled with Pinatas, as mixing weapons of the same hardpoint type is not advisable.
However, utility weapons can be effectively mixed with standard weaponry, for example the Halo (a root weapon) could be used on one light slot, and a Gust on another. This is because weapons such as the Halo give up firepower for the utility of locking down enemies.
Close Range (350m or less)
Mid-Range (500-600m)
Upgrade Cost
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Stats
ID | 42 | Ability | Faction | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Tier | 4 | ![]() Break-in |
![]() DSC | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Class | ![]() Medium | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Wiki Class ![]() |
Medium | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Availability | ![]() | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Built-in Suppression Shotgun
The Blitz's built-in weapon system fires 3 rounds in 3 seconds, with 20 particles per round, and with a maximum range of 350 meters.
Each particle is guaranteed to suppress the enemy(s)' weapons.
Mark I Statistics
Level | Damage | Cycle Damage |
Burst DPS |
Cycle DPS |
---|---|---|---|---|
1 | 8160 | 24480 | 8160 | 942 |
2 | 8960 | 26880 | 8960 | 1034 |
3 | 9840 | 29520 | 9840 | 1135 |
4 | 10820 | 32460 | 10820 | 1248 |
5 | 11880 | 35640 | 11880 | 1371 |
6 | 13060 | 39180 | 13060 | 1507 |
7 | 14360 | 43080 | 14360 | 1657 |
8 | 15780 | 47340 | 15780 | 1821 |
9 | 17340 | 52020 | 17340 | 2001 |
10 | 19060 | 57180 | 19060 | 2199 |
11 | 20940 | 62820 | 20940 | 2416 |
12 | 23000 | 69000 | 23000 | 2654 |
- The damage column shows the damage from all 20 particles (combined) fired from each round (out of 3 rounds)
Mark II Statistics
Level | Damage | Cycle Damage |
Burst DPS |
Cycle DPS |
---|---|---|---|---|
1 | 23000 | 69000 | 23000 | 2654 |
2 | 23420 | 70260 | 23420 | 2702 |
3 | 23840 | 71520 | 23840 | 2751 |
4 | 24260 | 72780 | 24260 | 2799 |
5 | 24680 | 74040 | 24680 | 2848 |
6 | 24840 | 74520 | 24840 | 2866 |
7 | 25100 | 75300 | 25100 | 2896 |
8 | 25520 | 76560 | 25520 | 2945 |
9 | 25940 | 77820 | 25940 | 2993 |
10 | 26360 | 79080 | 26360 | 3042 |
11 | 27200 | 81600 | 27200 | 3138 |
12 | 27620 | 82860 | 27620 | 3187 |
- The damage column shows the damage from all 20 particles (combined) fired from each round (out of 3 rounds)
Built-in Weapon Accuracy
Below is the average percentage (%) of particles (out of 20 particles) that hit an enemy robot (if aimed directly at) at specific ranges.
Range | Accuracy % |
---|---|
50 meters or less | 100% |
100 meters | 87% |
150 meters | 68% |
200 meters | 42% |
250 meters | 38% |
300 meters | 35% |
350 meters | 27% |
Note: The numbers shown are based on an average-sized robot being targeted. Due to this, these percentages can be higher or lower depending on the size of the targeted robot.
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Update History
Version | Changes |
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6.6.0 | Clive Vicious’s pilot skill: Blitz damage resistance 80% → 50% |
6.3.0 | Clive Vicious’s pilot skill: Blitz damage resistance 90% → 80% |
6.0.1 | Now available for 14,000 gold (can still be produced via Workshop 2.0) |
6.0.0 | Durability increased by 15% |
5.3.0 | New limited edition skin: Overseer (Operation Gathering Storm) |
5.0.0 | Durability increased by 12% Ability damage increased by 89% Aegis durability increased by 30% Speed increased by 22% |
4.8.0 | Total Upgrade Time: 49 days 8 hours 30 minutes⟶39 days 13 hours |
4.7.0 | Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes |
4.5.0 | New skin: Flurry (Christmas 2018) Total Upgrade Time: 64 days 17 hours⟶58 days 17 hours |
4.3.0 | Robot was added to the game |
Poll
Trivia
- The Blitz is one of the robots to be able to use 4 light weapons (the others being the Patton, Ao Qin, Khepri, and the Jesse, although the Jesse can only use two at a time)
- The Blitz is one of the robots with an Aegis shield (the others being the Typhon, Bulwark, Cerberus, Jaeger, and Fenrir)
- Blitz has a slow tower rotation
- At anytime during battle, the Blitz's ability icon will flash if the Blitz comes within 350m of the locked-on target, as that's the range of the Blitz's built-in buckshot weapon.
- This robot was added on August 28, 2018.