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…Agile attack robot. Blitz can activate a shield and damage nearby enemies' weapons, which makes it an excellent close-combat brawler… – in-game description


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PURCHASE INFORMATION BlitzInfobox
In-Game Cost Real Value Icn info for user popup Player Level Icn info for user popup
10,000 ComponentIcon $100 20
ROBOT INFORMATION
Class Icn info for user popup Ability Faction Icn info for user popup
MediumRobotinfobox
Medium
Break-Ininfobox
Break-In Icn info for user popup
DSCinfobox
DSC
BASE STATISTICS
PilotRankPrivate icon Level Shield icon Durability Icn info for user popup Speed icon Speed
1 73,000 47 kph
ARMAMENTS PAINT JOBS
Hardpoints 4x Light Blitz DEFAULT Blitz FLURRY Blitz OVERSEER
Default Weapons 4x Punisher Icn info for user popup
MODULE SLOTS LEGENDARY PILOTS
Active Yes N/A
Passive 3
OTHER 3D ROBOT MODEL
Wiki Class Icn info for user popup Medium Link here (external site)
WORKSHOP PRODUCTION INFORMATION
1 Day Cost AgIcon 3 Day Cost AgIcon
290,000 950,000
Components ComponentIcon Components ComponentIcon
60 170

Introduction

The Blitz is a medium robot with 4 light hardpoints. It is unofficially classified as a light robot based on wiki criteria.

Ability

The Blitz's ability is called Break-In. Upon activation, the Blitz fires 3 spread shots that decreases the damage dealt by weapons of enemy robots that are hit by 75% for 5 seconds, and the Blitz's speed is increased by 100% (90 km/h at top speed), as well as activating a temporary Aegis shield (does not regenerate while in use). The ability lasts for 9 seconds, with a 17-second cooldown.

Strategy

This robot is one of three robots capable of suppression, the others being the Rayker and the Invader. However, the Blitz can be a powerful threat to tough robots. Once it activate its Break-In, it will immediately fire 3 energy blasts (called buckshot) in a horizontal arc, and if it hits an opponent it will decrease their weapons' firepower by 75%. During the 9 seconds, Blitz can also speed up and activate an Aegis shield which allows it to block all incoming damage. A good strategy would be to use the Blitz as a hit-and-run style knife-fighter.

Robots such as Lancelot or Bulwark can dominate many opponents due to their impressive durability, but the Blitz can be a significant threat to them during the duration of its ability in ambushes. However, both of these robots or any robot that has physical or Aegis shielding can block the Blitz's weapon-suppression projectiles and proceed to rapidly destroy the Blitz, so pick your battles carefully.

Players should remember that while the Blitz's ability is powerful if used well, it lacks stealth and the Aegis is rather fragile. Mobility is therefore key to circling enemy robots or charging within their shields (e.g. Ancile). As the Blitz is vulnerable without its ability, try to factor in your retreat back behind cover when using your ability, as it only lasts for 9 seconds.


Threat Measure

The Blitz is currently the only medium robot (by this wiki's standards) with an Aegis shield, and the ability to suppress enemy robots’ weapon damage alongside Rayker and Invader. This combination is trouble to big, slow robots who don't have physical shielding. This medium robot has tremendous speed and power, if it has 4 Gusts or Sparks. A Raijin can be downed relatively quickly by this robot after it activates its ability and unleashes its Gusts if piloted well (remember that the Raijin has durable physical shields and high firepower in Bastion Mode though, so be careful as you can be destroyed very quickly). Blitz is a substantial threat to heavy robots despite its significantly lower health and firepower, but only when its ability is activated.

Possible Setups

These setups are recommended for the Blitz:

Note: Each slot type is filled with only one particular weapon. For example, if a robot has 3 light hardpoints, all three of those hardpoints should be filled with Pinatas, as mixing weapons of the same hardpoint type is not advisable.

However, utility weapons can be effectively mixed with standard weaponry, for example the Halo (a root weapon) could be used on one light slot, and a Gust on another. This is because weapons such as the Halo give up firepower for the utility of locking down enemies.

Close Range (350m or less)

Slot Types Light Slot
#Slots x4 Name
Setup 1
Pinata
Mini-Death Button
Setup 2
Punisher
Mini-Leadhose
Setup 3
Aphid
Mini-Nuke
Setup 4
Gust
Shotgun
Setup 5
Magnum
Mini-Plasma Death Button
Setup 6
Shredder
Roothose
Setup 7
Halo
Plasma Shotgun


Mid-Range (500-600m)

Slot TypesLight Slot
#Slots x4 Name (If Applicable)
Setup 1
Pin
Mini-Russian Death Button
Setup 2
Spiral
Setup 3
Spark
Mini-Lightning Death Button


Long Range (800-1,100m)

Slot Types Light Slot
#Slots x4 Name
Setup 1
Gekko
Death Star
Setup 2
Molot
Mini-Gunship
Setup 3
Arbalest

Mark I Statistics

Purchase Information

PilotRankPrivate icon
Level
Cost Shield icon
Durability
EnergyShield
Aegis Shield
Speed icon
Speed (kph)
1 10,000 ComponentIcon 73,000 33,000 47

Upgrade Information

PilotRankPrivate icon
Level
AgIcon
Cost
Shield icon
Durability
EnergyShield
Aegis Shield
Speed icon
Speed (kph)
Duration
Time
2 100,000 78,000 35,000 48 2 hours
3 200,000 83,000 37,000 49 5 hours
4 400,000 88,000 39,000 50 14 hours
5 2,000,000 94,000 42,000 51 1 day 4 hours
6 4,000,000 100,000 45,000 52 2 days 18 hours
7 6,000,000 106,000 48,000 53 4 days 6 hours
8 11,000,000 113,000 51,000 54 5 days 4 hours
9 17,000,000 120,000 54,000 55 5 days 20 hours
10 36,000,000 128,000 57,000 55 6 days 4 hours
11 52,000,000 136,000 61,000 55 6 days 12 hours
12 70,000,000 145,000 65,000 55 6 days 20 hours
Total 198,700,000 +72,000 +32,000 +12 34 days 1 hour


Mark II Statistics

Purchase Information

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.

PilotRankPrivate icon
Level
Cost Shield icon
Durability
EnergyShield
Aegis Shield
Speed icon
Speed (kph)
1 500 AuIcon 145,000 65,000 55

Upgrade Information

PilotRankPrivate icon
Level
AgIcon
Cost
Shield icon
Durability
EnergyShield
Aegis Shield
Speed icon
Speed (kph)
Duration
Time
2 2,500,000 147,700 66,200 55 1 day
3 5,000,000 150,400 67,400 55 2 days
4 10,000,000 153,100 68,600 55 3 days
5 22,500,000 155,800 69,800 55 4 days
6 22,500,000 158,500 71,000 55 4 days
7 22,500,000 161,200 72,200 55 4 days
8 22,500,000 163,900 73,400 55 4 days
9 22,500,000 166,600 74,600 55 4 days
10 22,500,000 169,300 75,800 55 4 days
11 22,500,000 172,000 77,000 55 4 days
12 22,500,000 174,700 78,200 55 4 days
Total 170,000,000 +29,700 +13,200 +0 38 days


Built-in Suppression Shotgun

The Blitz's built-in weapon system fires 3 rounds in 3 seconds, with 20 particles per round, and with a maximum range of 350 meters.

Each particle is guaranteed to suppress the enemy(s)' weapons.

Mark I Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 - 8160 24480 8160 942

Upgrade Information

Level Cost AgIcon Time Damage Cycle
Damage
Burst
DPS
Cycle
DPS
2 - - 8960 26880 8960 1034
3 - - 9840 29520 9840 1135
4 - - 10820 32460 10820 1248
5 - - 11880 35640 11880 1371
6 - - 13060 39180 13060 1507
7 - - 14360 43080 14360 1657
8 - - 15780 47340 15780 1821
9 - - 17340 52020 17340 2001
10 - - 19060 57180 19060 2199
11 - - 20940 62820 20940 2416
12 - - 23000 69000 23000 2654
Cost Time
Totals - -


  • The damage column shows the damage from all 20 particles (combined) fired from each round (out of 3 rounds)

Mark II Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 - 23000 69000 23000 2654

Upgrade Information

Level Cost AgIcon Time Damage Cycle
Damage
Burst
DPS
Cycle
DPS
2 - - 23420 70260 23420 2702
3 - - 23840 71520 23840 2751
4 - - 24260 72780 24260 2799
5 - - 24680 74040 24680 2848
6 - - 24840 74520 24840 2866
7 - - 25100 75300 25100 2896
8 - - 25520 76560 25520 2945
9 - - 25940 77820 25940 2993
10 - - 26360 79080 26360 3042
11 - - 27200 81600 27200 3138
12 - - 27620 82860 27620 3187
Cost Time
Totals - -


  • The damage column shows the damage from all 20 particles (combined) fired from each round (out of 3 rounds)

Built-in Weapon Accuracy

Below is the average percentage (%) of particles (out of 20 particles) that hit an enemy robot (if aimed directly at) at specific ranges.

Range Accuracy %
50 meters or less 100%
100 meters 87%
150 meters 68%
200 meters 42%
250 meters 38%
300 meters 35%
350 meters 27%

Note: The numbers shown are based on an average-sized robot being targeted. Due to this, these percentages can be higher or lower depending on the size of the targeted robot.

Update History

Version Changes
5.3 New limited edition skin: Overseer (Operation Gathering Storm)
5.0 Durability increased by 12%
Ability damage increased by 89%
Aegis durability increased by 30%
Speed increased by 22%
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶34 days 1 hour
4.7.0 Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes
4.5 New skin: Flurry (Christmas)
Total Upgrade Time: 64 days 17 hours⟶58 days 17 hours
4.3 Robot was added to the game


Paint Jobs

Available for Purchase

Limited Edition


Poll

Best setup for the Blitz is?
 
67
 
122
 
13
 
21
 
15
 
1
 
2
 
3
 
6
 
11
 
4
 
25
 
26
 

The poll was created at 22:30 on October 3, 2018, and so far 316 people voted.

Trivia

  • The Blitz is one of the four robots to be able to use 4 light weapons (the others being the Patton, Ao Qin and the Jesse, although the Jesse can only use two at a time)
  • The Blitz is one of the three robots with the Aegis shield (the others being the Bulwark and Fenrir)
  • Blitz has a slow tower rotation
  • At anytime during battle, the Blitz's ability icon will flash whenever there is a kill, either by the Blitz, its teammates or opponents. Though often times, it will flash at random intervals during battle only when they ability is done recharging
  • Click here for a 3D image of this robot

Navigation

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