Wiki-wordmark.png
TextN.png
Avtn.png
Lua Script Error Detected
Major Maintenance
in progress
Major Maintenance
in progress


Blitz   Ardent Blitz

Components


…Agile attack robot. Blitz can activate a shield and damage nearby enemies' weapons, which makes it an excellent close-combat brawler… – in-game description


<< PREV Blitz NEXT >>
Purchase Information BlitzInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components or
14,000 Gold
$100 20
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
MediumRobotinfobox.png
Medium
Break-Ininfobox.png
Break-In Icn info for user popup.png
DSCinfobox.png
DSC
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 83,500 47 kph
Armaments Standard Paint Jobs
Hardpoints 4x Light Default Flurry
Default Weapons 4x Punisher
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes Overseer
Passive 3
Other Legendary Pilots
Tier Icn info for user popup.png IV Clive Vicious
Wiki Class Icn info for user popup.png Medium
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
290,000 950,000
Components Components Components Components
60 170


Introduction

The Blitz is a medium robot with 4 light hardpoints. It is unofficially classified as a light robot based on wiki criteria.

Ability

The Blitz's ability is called Break-In. Upon activation, the Blitz fires 3 spread shots that decreases the damage dealt by weapons of enemy robots that are hit by 75% for 5 seconds, and the Blitz's speed is increased by 100% (110 km/h at top speed), as well as activating a temporary Aegis shield (does not regenerate while in use). The ability lasts for 9 seconds, with a 17-second cooldown.

Strategy

This robot is one of several robots capable of suppression, the others being the RaykerInvader, Nightingale, and Cerberus. Once it activate its Break-In, the Blitz immediately fires 3 energy blasts (called buckshot) in a horizontal arc, and if it hits an opponent it will decrease their weapons' firepower by 75%. (Note: the energy blasts can be deflected by physical or Aegis shields). During the 9 seconds, Blitz has increased speed and activates an Aegis shield which allows it to block all incoming damage. A good strategy would be to use the Blitz as a hit-and-run style assassin or knife-fighter.

Since the Blitz lacks stealth and has a relatively weak Aegis shield, mobility within the 9 seconds is key. Suppression must be successfully inflicted upon the enemy to ensure that you won't take severe damage. Remember to dash back into cover as soon as possible after Suppression is inflicted, using the remainder of the Aegis shield as a temporary barrier to minimize damage taken.

Ensuring you aren't tracked down while your ability is reloading is an essential factor. It isn't recommended to fire at enemies with your ability down unless there is a huge brawl going on, which will minimize the chances of your enemy targeting you in particular. Otherwise, you probably want to reload your ability before rushing into a one-on-one duel.

Threat Measure

The combination of Aegis shield, suppression, and speed make the Blitz deadly, particularly against slower robots who don't have shields. With 4x Light Weapons, the Blitz can put out a lot of firepower. GustsSparks, or Rimes are very effective at dealing high burst Damage Per Second (DPS) and compliment the Blitz's assassin tactics.

Possible Setups

These setups are recommended for the Blitz:

Note: Each slot type is filled with only one particular weapon. For example, if a robot has 3 light hardpoints, all three of those hardpoints should be filled with Pinatas, as mixing weapons of the same hardpoint type is not advisable.

However, utility weapons can be effectively mixed with standard weaponry, for example the Halo (a root weapon) could be used on one light slot, and a Gust on another. This is because weapons such as the Halo give up firepower for the utility of locking down enemies.

Close Range (350m or less)

Slot Types Light Slot
#Slots x4 Name
Setup 1
Pinata.png
Mini-Death Button
Setup 2
Punisher.png
Mini-Leadhose
Setup 3
Aphid.png
Mini-Nuke
Setup 4
Gust.png
Shotgun
Setup 5
Magnum.png
Mini-Plasma Death Button
Setup 6
Shredder.png
Roothose
Setup 7
Halo.png
Rooting Shotgun

Mid-Range (500-600m)

Slot Types Light Slot
#Slots x4 Name (If Applicable)
Setup 1
Pin.png
Mini-Russian Death Button
Setup 2
Spiral.png
Homing
Setup 3
Spark.png
Mini-Lightning Death Button
Setup 4
Quarker.png
Mini-Atom Death Button

Mark I Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
EnergyShield.png
Aegis Shield
Speed icon.png
Speed
Goldcomponents.png
Cost
1 83,500 33,000 47 10,000 Components or 14,000 Gold

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
EnergyShield.png
Aegis Shield
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 89,500 35,000 48 100,000 2 hours
3 95,000 37,000 49 200,000 5 hours
4 101,000 39,000 50 400,000 14 hours
5 108,000 42,000 51 2,000,000 1 day 4 hours
6 115,000 45,000 52 4,000,000 2 days 18 hours
7 121,500 48,000 53 6,000,000 4 days 6 hours
8 129,500 51,000 54 11,000,000 5 days 4 hours
9 138,000 54,000 55 17,000,000 5 days 20 hours
10 147,000 57,000 55 36,000,000 6 days 4 hours
11 156,000 61,000 55 52,000,000 6 days 12 hours
12 166,500 65,000 55 70,000,000 6 days 20 hours
Cost Time
Totals 198,700,000 39 days 13 hours


Mark II Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
EnergyShield.png
Aegis Shield
Speed icon.png
Speed
Gold-icon.png
Cost
1 166,500 65,000 55 500

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
EnergyShield.png
Aegis Shield
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 169,500 66,200 55 2,500,000 1 day
3 172,500 67,400 55 5,000,000 2 days
4 176,000 68,600 55 10,000,000 3 days
5 179,000 69,800 55 22,500,000 4 days
6 182,000 71,000 55 22,500,000 4 days
7 185,000 72,200 55 22,500,000 4 days
8 188,000 73,400 55 22,500,000 4 days
9 191,500 74,600 55 22,500,000 4 days
10 194,500 75,800 55 22,500,000 4 days
11 197,500 77,000 55 22,500,000 4 days
12 201,000 78,200 55 22,500,000 4 days
Cost Time
Totals 170,000,000 38 days


Built-in Suppression Shotgun

The Blitz's built-in weapon system fires 3 rounds in 3 seconds, with 20 particles per round, and with a maximum range of 350 meters.

Each particle is guaranteed to suppress the enemy(s)' weapons.

Mark I Statistics

Level Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 8160 24480 8160 942
2 8960 26880 8960 1034
3 9840 29520 9840 1135
4 10820 32460 10820 1248
5 11880 35640 11880 1371
6 13060 39180 13060 1507
7 14360 43080 14360 1657
8 15780 47340 15780 1821
9 17340 52020 17340 2001
10 19060 57180 19060 2199
11 20940 62820 20940 2416
12 23000 69000 23000 2654


  • The damage column shows the damage from all 20 particles (combined) fired from each round (out of 3 rounds)

Mark II Statistics

Level Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 23000 69000 23000 2654
2 23420 70260 23420 2702
3 23840 71520 23840 2751
4 24260 72780 24260 2799
5 24680 74040 24680 2848
6 24840 74520 24840 2866
7 25100 75300 25100 2896
8 25520 76560 25520 2945
9 25940 77820 25940 2993
10 26360 79080 26360 3042
11 27200 81600 27200 3138
12 27620 82860 27620 3187


  • The damage column shows the damage from all 20 particles (combined) fired from each round (out of 3 rounds)

Built-in Weapon Accuracy

Below is the average percentage (%) of particles (out of 20 particles) that hit an enemy robot (if aimed directly at) at specific ranges.

Range Accuracy %
50 meters or less 100%
100 meters 87%
150 meters 68%
200 meters 42%
250 meters 38%
300 meters 35%
350 meters 27%

Note: The numbers shown are based on an average-sized robot being targeted. Due to this, these percentages can be higher or lower depending on the size of the targeted robot.

Gallery

Update History

Version Changes
6.0.1 Now available for 14,000 gold (can still be produced via Workshop 2.0)
6.0.0 Durability increased by 15%
5.3.0 New limited edition skin: Overseer (Operation Gathering Storm)
5.0.0 Durability increased by 12%
Ability damage increased by 89%
Aegis durability increased by 30%
Speed increased by 22%
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶39 days 13 hours
4.7.0 Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes
4.5.0 New skin: Flurry (Christmas 2018)
Total Upgrade Time: 64 days 17 hours⟶58 days 17 hours
4.3.0 Robot was added to the game

Poll


Trivia

  • The Blitz is one of the four robots to be able to use 4 light weapons (the others being the Patton, Ao Qin and the Jesse, although the Jesse can only use two at a time)
  • The Blitz is one of the four robots with the Aegis shield (the others being the Bulwark, Cerberus, and Fenrir)
  • Blitz has a slow tower rotation
  • At anytime during battle, the Blitz's ability icon will flash whenever there is a kill, either by the Blitz, its teammates or opponents. Though often times, it will flash at random intervals during battle only when they ability is done recharging
  • This robot was added on August 28, 2018.

Navigation

Community content is available under CC-BY-SA unless otherwise noted.