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This flamethrower is the light version of the medium [[Igniter]] and heavy [[Ember]]. |
This flamethrower is the light version of the medium [[Igniter]] and heavy [[Ember]]. |
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− | The Blaze has 350 meters range, with a 5-second reload time and the ability to bypass all types of shielding (except Aegis and Absorber), and has a high DPS for a light weapon. However, a single Blaze mounted alone on a robot does not deal very major damage, so it is reccomended to pair it with Igniter and Ember, or with [[Magnum]]. |
+ | The Blaze has 350 meters range, with a 5-second reload time and the ability to bypass all types of shielding (except Aegis and Absorber), and has a high DPS for a light weapon. However, a single Blaze mounted alone on a robot does not deal very major damage, so it is reccomended to pair it with [[Igniter]] and [[Ember]], or with [[Magnum]]. |
However, because the Blaze is based off the Ember and Igniter, they share the same weakness. These weapons are relatively ineffective against fast moving targets due to slow projectile speed. One of the pair's strengths is the ability to bypass all types of shielding, which makes this weapon effective against almost all robots (except Aegis/Absorber shield robots), with or without any form of shielding. |
However, because the Blaze is based off the Ember and Igniter, they share the same weakness. These weapons are relatively ineffective against fast moving targets due to slow projectile speed. One of the pair's strengths is the ability to bypass all types of shielding, which makes this weapon effective against almost all robots (except Aegis/Absorber shield robots), with or without any form of shielding. |
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− | The Blaze can be paired up with an Ember or Igniter for a setup that deals large amounts of damage up close, regardless of whether the target is shielded or not. It can also be paired with the [[Redeemer |
+ | The Blaze can be paired up with an Ember or Igniter for a setup that deals large amounts of damage up close, regardless of whether the target is shielded or not. It can also be paired with the [[Redeemer]](and potentially [[Taran]], although Igniter is better in terms of damage) as they share the same range, reload and roughly unload time. Redeemer prevails in terms of damage and projectile speed, although there is a major drawback-it cannot pierce physical shields. |
A unique trait of the Blaze can come in extremely useful-it does not have any effects when it hits an enemy robot or wall. This can potentially trick enemies out of cover as they think you've stopped firing, but the truth is you ARE actually firing, it's just there's no effects upon contact with the wall to show it. |
A unique trait of the Blaze can come in extremely useful-it does not have any effects when it hits an enemy robot or wall. This can potentially trick enemies out of cover as they think you've stopped firing, but the truth is you ARE actually firing, it's just there's no effects upon contact with the wall to show it. |
Revision as of 13:04, 22 May 2020
THIS IS A COMMUNITY PAGE IT IS OPEN TO EDITS FROM ANYONE |
Blaze | Dragon Blaze |
“ | Compact flamethrower that burns targets with a high-temperature mixture, ignoring both energy and physical shields. As any flamethrower, it's primarily effective against slow targets at close range
|
” |
- — in-game description
<< PREV | {{{ID}}} | Blaze | NEXT >> |
Purchase Information | |
---|---|
In-Game Cost | 10,000 |
IRL Cost? |
$60 |
Experience? |
20 |
Type | |
Hardpoint? |
Light |
Tier? |
1 |
Faction? |
TBA |
Base Statistics | Attributes | ||
---|---|---|---|
Level | 1 | Energy | |
Damage | 95 per liter | Manual | |
Range | 350m | Automatic | |
Reload | 5 seconds | Magazine | |
Capacity | 300 liters of fuel | AOE | |
Unload | 10 seconds |
Workshop Production Information | |
---|---|
1 Day Cost | 3 Day Cost |
160,000 | 530,000 |
Components | Components |
60 | 170 |
Introduction
The Blaze is a close-range (up to 350 meters) light special weapon.
Pros and Cons
Pros
- Special attribute allows penetration of both physical and energy barriers
- Mediocre damage when within range
- Short reload
- Extremely good at sustained combat
Cons
- 350m maximum range makes it hard to start fighting
- Mediocre projectile speed means it is easily evaded (though could be worse)
- Needs to empty entire clip in order to reload
Strategy
This flamethrower is the light version of the medium Igniter and heavy Ember.
The Blaze has 350 meters range, with a 5-second reload time and the ability to bypass all types of shielding (except Aegis and Absorber), and has a high DPS for a light weapon. However, a single Blaze mounted alone on a robot does not deal very major damage, so it is reccomended to pair it with Igniter and Ember, or with Magnum.
However, because the Blaze is based off the Ember and Igniter, they share the same weakness. These weapons are relatively ineffective against fast moving targets due to slow projectile speed. One of the pair's strengths is the ability to bypass all types of shielding, which makes this weapon effective against almost all robots (except Aegis/Absorber shield robots), with or without any form of shielding.
The Blaze can be paired up with an Ember or Igniter for a setup that deals large amounts of damage up close, regardless of whether the target is shielded or not. It can also be paired with the Redeemer(and potentially Taran, although Igniter is better in terms of damage) as they share the same range, reload and roughly unload time. Redeemer prevails in terms of damage and projectile speed, although there is a major drawback-it cannot pierce physical shields.
A unique trait of the Blaze can come in extremely useful-it does not have any effects when it hits an enemy robot or wall. This can potentially trick enemies out of cover as they think you've stopped firing, but the truth is you ARE actually firing, it's just there's no effects upon contact with the wall to show it.
Mark I Statistics
Purchase Information
Level | Cost | Damage | Cycle Damage |
Burst DPS |
Cycle DPS |
---|---|---|---|---|---|
1 | 10,000 | 95 | 28500 | 2850 | 1900 |
Upgrade Information
Cost | Time | |
---|---|---|
Totals | 170,700,000 | 30 days 11 hours |
- The damage column shows the damage of each individual liter of fuel (out of 300 liters)
Mark II Statistics
Purchase Information
Level | Cost | Damage | Cycle Damage |
Burst DPS |
Cycle DPS |
---|---|---|---|---|---|
1 | 500 | 276 | 82800 | 8280 | 5520 |
Note: Level 12 Mark I is required to enhance (purchase) to Mark II.
Upgrade Information
Cost | Time | |
---|---|---|
Totals | 170,000,000 | 30 days |
- The damage column shows the damage of each individual liter of fuel (out of 300 liters)
Update History
Version | Changes |
---|---|
5.6 | Damage increased by 5% |
Damage radius slightly increased | |
5.0 | Standard version available for purchase or Workshop production |
4.8.0 | Total Upgrade Time: 37 days 30 minutes⟶30 days 11 hours |
4.7.0 | Alternative model: Dragon Blaze (Lunar New Year 2019) |
Weapon was added to the game |
Poll
Trivia
- Blaze has an exclusive dragon variant that was able to be won in the 2019 Chinese Lunar New Year Event
- Blaze is the Ember's light counterpart
- Dragon Blaze fires a blue/purple flame, while the normal variant fires the standard orange/pink flame