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Blaze | Dragon Blaze | Scavenger Blaze | ULTIMATE Blaze |
“ | Compact flamethrower that burns targets with a high-temperature mixture, ignoring both energy and physical shields. As any flamethrower, it's primarily effective against slow targets at close range
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- — in-game description
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Purchase Information | |
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In-Game Cost | 10,000 or 5,000 |
IRL Cost? |
$60 |
Experience? |
20 |
Type | |
Hardpoint? |
Light |
Tier? |
III |
Faction? |
TBA |
Base Statistics | Attributes | ||
---|---|---|---|
Level | 1 | ||
Damage | 197 per liter | ||
Range | 350 meters | ||
Reload | 5 seconds | ||
Capacity | 200 liters | ||
Unload | 9.95 seconds |
Workshop Production Information | |
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1 Day Cost | 3 Day Cost |
160,000 | 530,000 |
Components | Components |
60 | 170 |
Introduction[]
The Blaze is a close-range (up to 350 meters) light special weapon.
Strategy[]
This flamethrower is the light version of the medium Igniter and heavy Ember .
The Blaze has 350 meters range, with a 5-second reload time and the ability to bypass all types of shielding (except Aegis Shields and ABSORBERs), and has very high DPS for a light weapon.
However, Blaze shares the same weakness as Igniter and Ember; These weapons are relatively ineffective against fast moving targets, due to slow thier projectile speed. On the other hand, a strength of flame weapons is the ability to bypass most types of shielding, which makes this weapon effective against almost all robots (except Aegis/Absorber shield robots), with or without any form of shielding.
The Blaze can be paired up with an Ember or Igniter for a setup that deals large amounts of damage up close, regardless of whether the target is shielded or not.
Blaze is devastating towards the Ancilot (Lancelot with Ancile) due to it penetrating its main advantage - heavy shielding. Any bot loaded full with Blaze, Igniters and/or Embers will usually take down an Ancilot extremely quickly (despite its huge health pool).
Robots using Blaze should be wary of the Blitz, due to that bot's ability to Suppress the target and then providing shielding for robots like the Spectre, which dominate in firepower but not health. If this happens, the commander should retreat immediately.
Blaze can be paired with lockdown weapons such as Halo and Pulsar to help offset Igniter's weakness in slow projectile speed - a commander can immobilize targets for maximum effectiveness of the flamethrower weapons.
Pros and Cons[]
Pros
- Special attribute allows penetration of both physical and energy barriers
- Good damage when within range
- Short reload
- Good for sustained combat
Cons
- 350-meter maximum range requires close-range engagement
- Mediocre projectile speed means it is easily evaded by fast moving bots
- Needs to empty entire clip in order to reload
Upgrade Cost[]
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Weapons data[]
MK 1 | Level | MK 2 | ||||||
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Damage per shot | Damage per burst | Burst DPS | Cycle DPS | Damage per shot | Damage per burst | Burst DPS | Cycle DPS | |
196 | 39,200 | 3,940 | 2,622 | 1 | 569 | 113,800 | 11,437 | 7,612 |
217 | 43,400 | 4,362 | 2,903 | 2 | 580 | 116,000 | 11,658 | 7,759 |
239 | 47,800 | 4,804 | 3,197 | 3 | 589 | 117,800 | 11,839 | 7,880 |
269 | 53,800 | 5,407 | 3,599 | 4 | 600 | 120,000 | 12,060 | 8,027 |
292 | 58,400 | 5,869 | 3,906 | 5 | 610 | 122,000 | 12,261 | 8,161 |
327 | 65,400 | 6,573 | 4,375 | 6 | 621 | 124,200 | 12,482 | 8,308 |
357 | 71,400 | 7,176 | 4,776 | 7 | 631 | 126,200 | 12,683 | 8,441 |
398 | 79,600 | 8,000 | 5,324 | 8 | 642 | 128,400 | 12,905 | 8,589 |
423 | 84,600 | 8,503 | 5,659 | 9 | 651 | 130,200 | 13,085 | 8,709 |
475 | 95,000 | 9,548 | 6,355 | 10 | 662 | 132,400 | 13,307 | 8,856 |
519 | 103,800 | 10,432 | 6,943 | 11 | 672 | 134,400 | 13,508 | 8,990 |
569 | 113,800 | 11,437 | 7,612 | 12 | 683 | 136,600 | 13,729 | 9,137 |
MK 3 Level 1 | 717 | 143,400 | 14,412 | 9,592 | ||||
Notes | 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE). | |||||||
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one press of the fire button. | ||||||||
3. Shot intervals include not only the delay between shots, but also any shot subintervals triggered in one press of the fire button. |
Audio[]
Update History[]
Version | Changes |
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8.7.0 | Damage increased by 25% |
7.9.0 |
The above changes is not implemented and voided. The ammo capacity and AoE radius of all types of flamethrowers (Blaze, Igniter, Ember) now remain unchanged from version 6.8.0. |
6.8.0 | Damage increased by 10% |
6.4.6 | Damage increased by 25% |
6.3.0 | usability tweaks, damage per second: ↑ 5% |
6.0.1 | Now available for 7,500 gold (can still be produced via Workshop 2.0) |
5.6.0 | Damage increased by 5% Damage radius slightly increased |
5.0.0 | Standard version available for purchase or Workshop production |
4.8.0 | Total Upgrade Time: 37 days 30 minutes⟶30 days 11 hours |
4.7.0 | New alternative model: Dragon Blaze (Lunar New Year 2019) Weapon was added to the game |
Poll[]
Trivia[]
- Blaze has an exclusive dragon variant that was able to be won in the 2019 Chinese Lunar New Year Event
- Blaze is the Ember's light counterpart
- Dragon Blaze fires a blue/purple flame, while the normal variant fires the standard orange/pink flame
- The Blaze, Igniter, Ember, Toxin, Venom and Bane have the lowest shot interval (highest rate of fire) in the game.
- This weapon was added on January 29, 2019.
- Blaze is the first weapon of the game having 3 three different limited editions (including the ultimate one)
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