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Behemoth   Ardent Behemoth


The first robot able to fire 4 heavy weapons simultaneously. Developed by the DSC corporation, it's the true embodiment of unparalleled firepower
— in-game description

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Purchase Information BehemothInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components or
14,000 Gold
$140 20
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
Siege Mode Icn info for user popup.png
Base Statistics
PilotRankPrivate icon.png
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
1 128,380 34 kph
Armaments Standard Paint Jobs
Hardpoints 4x Heavy Default Loader
Default Weapons 4x Kang Dae
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes Komainu Sapphire
Passive 3
Other Legendary Pilots
Tier Icn info for user popup.png IV N/A
Wiki Class Icn info for user popup.png Heavy
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
290,000 950,000
Components Components Components Components
60 170


The Behemoth is a medium robot with 4 heavy hardpoints. It is unofficially classified as a heavy robot based on wiki criteria.


This robot's ability is named Siege Mode. Upon activation, Behemoth becomes 50% slower, and moves its 2 Heavy Weapons in the middle upright to it's firing position, being able to fire 4 heavy weapons simultaneously after 3 seconds of the ability activation. 4 heavy weapons is unprecedented in War Robots, providing high damage output, sometimes able to one hit kill" enemies with high damage per shot weapons such as the Trebuchet, Gauss, and Dragoon.

The deactivation of the ability takes 3 seconds, in reverse order: upon deactivating, Behemoth loses the ability to fire its 2 middle heavy weapons, then 3 seconds later Behemoth is more mobile again.


Behemoth has high health and immense firepower, so players engaging an enemy Behemoth should approach using cover or with protective shielding to get into an optimal position to destroy the target. Behemoth is particularly devastating in long, open maps such as Shenzhen, Springfield, and Canyon.

Behemoth is one of the two robots with a toggle-able ability that slows the robot's movement when activated. The other is Fujin. Before version 7.9 when the ability is activated, it would be one of the three robots who would become immobile. The others are Raijin and Weyland.

Despite its advantages, Behemoth is similar to both the Natasha and Fury, having a large frame, mediocre speed, and slow agility. This means that spread shot weapons (machine guns, shotguns) and explosive weapons are effective and dangerous to the Behemoth. To counter these dangers, mid-long range setups (such as Dragoon, Trebuchet, and Tempest) and rocket setups (such as Exodus, Avalanche, and Trident) or Ember is ideal.

Behemoth is vulnerable when activating / deactivating its ability since it is slowed massively and only able to fire 2 weapons. Behemoth pilots should carefully choose their position, maximizing cover while still having the ability to target enemies out in the open. The Phase Shift module can help in mitigating Behemoth's vulnerability.

Fast and agile robots can quickly close in and circle the Behemoth, making it difficult for the Behemoth to counter them. As a precautionary countermeasure, using a Lock-Down Ammo module would be advised. When piloting a Behemoth it is critical to keep smaller and faster robots at bay by killing them when they are in the open or keeping them suppressed and undercover by continuous fire.

Behemoth should be used to support a squad by taking out other mid- to long-range bots and weakening enemy tanks. If using Quantum Radar, the Behemoth is a great counter to stealth bots such as the Orochi and Ao Jun.

Similar to other robots with a big build, high firepower, and below average groundspeed, a Behemoth is easily taken out if it is targeted by an enemy. To avoid this, stay behind your teammates and make sure no enemy gets within the 350m range of Scorpion and Revenant's teleport.

Threat Measure

It is the only robot with 4 heavy weapons useable at the same time, giving it the highest DPS (Damage Per Second) Allowing the Behemoth to unleash devastating damage.

Possible Setups

These setups are recommended for the Behemoth:

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.

Close Range (300-350m)

Slot Types Heavy Slot (Side Set) (Opt. 1) Heavy Slot (Side Set) (Opt. 2) Heavy Slot (Middle Set) Name (if applicable)
#Slots x2 x2 x2
Setup 1
Death Button
Setup 2
Plasma Death Button
Setup 3
Setup 4
Freezing Death Button

Mid-Range (500-600m)

Slot Types Heavy Slot (Side Set) Heavy Slot (Middle Set) Name (if applicable)
#Slots x2 x2
Setup 1
Setup 2
Russian Death Button
Setup 3
Setup 4
God of Thunder

Long Range (800-1,100m)

Slot Types Heavy Slot (Side Set) Heavy Slot (Middle Set) Name (if applicable)
#Slots x2 x2

Setup 1

Kang Dae.png
Kang Dae.png
Heavy Sniper
Setup 2
Setup 3
Setup 4


Due to its large frame, mediocre speed, slow flexibility and lack of shielding, the use of the Behemoth as a close-range brawler can be a double edged sword. While the damage from four heavy weapons can create a potentially devastating one shot, one kill robot, the (shorter) reload times of many short or mid-range weapons on other (shielded) robots make use of Behemoth as a brawler a high risk/high reward option. However, an aggressive or even 'Kamikaze' style-of-play using four short-range weapons (i.e. Avenger, Avalanche, Calamity, Ember, Exodus, Glacier or Redeemer) can make this a fearsome opponent.

Not Recommended

  • The use of the Nashorn and Zenit are not recommended due to the relatively low damage, with many robots in the current meta (as of 2020) having the Dash, Stealth or Transcendence Ability, which enables them to dodge of straight up ignore kinetic sniper fire at range. Both weapons can also be blocked by physical and energy shields, which are commonplace in the mid-high leagues.
  • However, at max levels (and with additional pilot skills and bonuses) Kang Dae can be a three-to-five shot robot killer, with 4 long-range heavy weapons quickly taking down energy shields and decreasing HP by half with a single volley.
  • The use of the Thunder, Devastator and Glory are not recommended due to bullet spread of each weapon's shotgun-like nature. The use of the Calamity is also not recommended.
  • The Zeus is also not recommended as a brawler as the Zeus has a low DPS, and after 2 shots the Behemoth's ability will run out, and if opponents have Tempest or Avenger you will probably be destroyed.

Upgrade Cost

Tier 4 MK 1
Level Upgrade cost Upgrade time
1 0 00:00
2 100,000 02:00
3 200,000 05:00
4 400,000 14:00
5 2,000,000 28:00
6 4,000,000 66:00
7 6,000,000 102:00
8 11,000,000 124:00
9 17,000,000 140:00
10 36,000,000 148:00
11 52,000,000 152:00
12 70,000,000 160:00
Total Cost Time [DD:HH:MM]
198,700,000 39:05:00
Tier 4 MK 2
Level Upgrade cost Upgrade time
1 0 00:00
2 2,500,000 12:00
3 5,000,000 24:00
4 10,000,000 36:00
5 22,500,000 48:00
6 22,500,000 48:00
7 22,500,000 48:00
8 22,500,000 48:00
9 22,500,000 48:00
10 22,500,000 48:00
11 22,500,000 48:00
12 22,500,000 48:00
Total Cost Time [DD:HH:MM]
197,500,000 19:00:00
  • NOTE: base level starts at level 1 cost is
  • MK2 Upgrade cost 500 Gold


ID 55 Ability Faction
Tier 4

Siege Mode
Class Light
Wiki Class Icn info for user popup.png Heavy
Availability Goldcomponents.png Workshop/Gold
MK 1 Level MK 2
Durability Speed Durability Speed
128,380 34 1 250,000 45
136,580 35 2 254,600 45
145,300 36 3 259,200 45
154,580 37 4 263,800 45
164,450 38 5 268,400 45
174,950 39 6 273,000 45
186,120 40 7 277,600 45
198,000 41 8 282,200 45
207,640 42 9 286,800 45
220,900 43 10 291,400 45
235,000 44 11 296,000 45
250,000 45 12 300,600 45
MK 3 Level 1 315,630 45


Images may have been resized to fit in the page. Click on an image to view actual size.

Update History

Version Changes
7.9.0 Now can walk in Siege Mode (-50% speed in Siege mode)
7.0.0 New limited edition model: Ardent Behemoth
6.0.1 Now available for 14,000 gold (can still be produced via Workshop 2.0)
5.8.0 New limited edition skin: Sapphire (Icarus Cyber Show)
5.7.0 New limited edition skin: Komainu (Lunar New Year 2020)
5.3.0 New skin: Loader
Robot was added to the game


  • In other references, a "Siege mode" is a protective mode.
  • When entering Siege Mode, the Behemoth cannot be pushed back by Arthur or Minos' blast and charge abilities.
  • The name fits the robot well: the definition of "behemoth" is having a monstrous size, power, and appearance.
  • This robot was added on August 14, 2019.