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“…The first robot able to fire 4 heavy weapons simultaneously. Developed by the DSC corporation, it's the true embodiment of unparalleled firepower…” – in-game description
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Purchase Information | ![]() | ||||
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In-Game Cost | Real Value ![]() |
Exp Level ![]() | |||
10,000 ![]() 14,000 ![]() |
$100 | 20 | |||
Robot Information | |||||
Class ![]() |
Ability ![]() |
Faction ![]() | |||
![]() Medium |
![]() Siege Mode ![]() |
![]() DSC | |||
Base Statistics | |||||
![]() Level |
![]() Durability ![]() |
![]() Speed | |||
1 | 128,380 | 34 kph | |||
Armaments | Standard Paint Jobs | ||||
Hardpoints | 4x Heavy | ![]() ![]() | |||
Default Weapons | 4x Kang Dae | ||||
Module Slots | Legendary Paint Jobs ![]() | ||||
Active | Yes | ![]() ![]() | |||
Passive | 3 | ||||
Other | Legendary Pilots | ||||
Tier ![]() |
IV | N/A | |||
Wiki Class ![]() |
Heavy |
Workshop Production Information | |
---|---|
1 Day Cost ![]() |
3 Day Cost ![]() |
290,000 | 950,000 |
Components ![]() |
Components ![]() |
60 | 170 |
Introduction
The Behemoth is a medium robot with 4 heavy hardpoints. It is unofficially classified as a heavy robot based on wiki criteria.
Abilities
This robot's ability is named Siege Mode. Upon activation, Behemoth becomes stationary, and moves its 2 Heavy Weapons in the middle upright to it's firing position, being able to fire 4 heavy weapons simultaneously after 3 seconds of the ability activation. 4 heavy weapons is unprecedented in War Robots, providing high damage output, sometimes able to "one hit kill" enemies with high damage per shot weapons such as the Trebuchet, Gauss, and Dragoon.
The deactivation of the ability takes 3 seconds, in reverse order: upon deactivating, Behemoth loses the ability to fire its 2 middle heavy weapons, then 3 seconds later Behemoth is mobile again.
Strategy
Behemoth has high health and immense firepower, giving it an unparalleled advantage in firepower, so players engaging the Behemoth should approach undercover or with protective shielding to get into an optimal position to destroy the target. Behemoth is particularly devastating in long, open maps such as Shenzhen, Springfield, and Canyon.
Behemoth is one of the four robots with a toggle-able ability that disables the robot's movement when activated. The others are Fujin, Raijin, and Weyland.
Despite its advantages, Behemoth is similar to both the Natasha and Fury, having a large frame, mediocre speed, and slow agility. This means that spread shot weapons (machine guns, shotguns) and explosive weapons are effective and dangerous to the Behemoth. To counter these dangers, mid-long range setups (such as Dragoon, Trebuchet, and Tempest) and rocket setups (such as Exodus, Avalanche, and Trident) or Ember is ideal.
Behemoth is vulnerable when activating/deactivating its ability since it is stationary and only able to fire 2 weapons. Behemoth pilots should carefully choose their position, maximizing cover while still having the ability to target enemies out in the open. Usage of the Phase Shift module is highly advised and can help in mitigating Behemoth's vulnerability.
Fast and agile robots can quickly close in and circle the Behemoth, making it difficult for the Behemoth to counter them. As a precautionary countermeasure, using a Lock-Down Ammo module would be advised. When piloting a Behemoth, it is critical to keep smaller and faster robots at bay by killing them when they are in the open or keeping them suppressed and undercover by continuous fire.
Behemoth should be used to support a squad by taking out other mid- to long-range bots and weakening enemy tanks. If using Quantum Radar, the Behemoth is a great counter to stealth bots such as the Ao Jun.
Threat Measure
It is the only robot with 4 heavy weapons, giving it the highest DPS (Damage Per Second) Allowing the Behemoth to unleash devastating damage.
Possible Setups
These setups are recommended for the Behemoth:
Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.
Close Range (300-350m)
Slot Types | Heavy Slot (Side Set) (Opt. 1) | Heavy Slot (Side Set) (Opt. 2) | Heavy Slot (Middle Set) | Name (if applicable) |
---|---|---|---|---|
#Slots | x2 | x2 | x2 | |
Setup 1 | Death Button | |||
Setup 2 | Plasma Death Button | |||
Setup 3 | Inferno | |||
Setup 4 | Freezing Death Button |
Mid-Range (500-600m)
Slot Types | Heavy Slot (Side Set) | Heavy Slot (Middle Set) | Name (if applicable) |
---|---|---|---|
#Slots | x2 | x2 | |
Setup 1 | Leadhose | ||
Setup 2 |
Russian Death Button | ||
Setup 3 | Pesticide |
Long Range (800-1,100m)
Slot Types | Heavy Slot (Side Set) | Heavy Slot (Middle Set) | Name (if applicable) |
---|---|---|---|
#Slots | x2 | x2 | |
Setup 1 |
Heavy Sniper | ||
Setup 2 | Gunship | ||
Setup 3 | Deathstar | ||
Setup 4 | Railgun |
Overview
Due to its large frame, mediocre speed, slow flexibility and lack of shielding, the use of the Behemoth as a close-range brawler can be a double edged sword. While the damage from four heavy weapons can create a potentially devastating one shot, one kill robot, the (shorter) reload times of many short or mid-range weapons on other (shielded) robots make use of Behemoth as a brawler a high risk/high reward option. However, an aggressive or even 'Kamikaze' style-of-play using four short-range weapons (i.e. Avenger, Avalanche, Calamity, Ember, Exodus, Glacier or Redeemer) can make this a fearsome opponent.
Not Recommended
- The use of the Nashorn and Zenit are not recommended due to the relatively low damage, with many robots in the current meta (as of 2020) having the Dash, Stealth or Transcendence Ability, which enables them to dodge of straight up ignore kinetic sniper fire at range. Both weapons can also be blocked by physical and energy shields, which are commonplace in the mid-high leagues.
- However, at max levels (and with additional pilot skills and bonuses) Kang Dae can be a three-to-five shot robot killer, with 4 long-range heavy weapons quickly taking down energy shields and decreasing HP by half with a single volley.
- The use of the Thunder, Devastator and Glory are not recommended due to bullet spread of each weapon's shotgun-like nature. The use of the Calamity is also not recommended.
- The Zeus is also not recommended as a brawler as the Zeus has a low DPS, and after 2 shots the Behemoth's ability will run out, and if opponents have Tempest or Avenger you will probably be destroyed.
Mark I Statistics
Purchase Information
![]() Level |
![]() Durability |
![]() Speed |
![]() Cost |
---|---|---|---|
1 | 128,380 | 34 | 10,000 ![]() ![]() |
Upgrade Information
![]() Level |
![]() Durability |
![]() Speed |
![]() Cost |
![]() Time |
---|---|---|---|---|
2 | 136,580 | 35 | 100,000 | 2 hours |
3 | 145,300 | 36 | 200,000 | 5 hours |
4 | 154,580 | 37 | 400,000 | 14 hours |
5 | 164,450 | 38 | 2,000,000 | 1 day 4 hours |
6 | 174,950 | 39 | 4,000,000 | 2 days 18 hours |
7 | 186,120 | 40 | 6,000,000 | 4 days 6 hours |
8 | 198,000 | 41 | 11,000,000 | 5 days 4 hours |
9 | 207,640 | 42 | 17,000,000 | 5 days 20 hours |
10 | 220,900 | 42 | 36,000,000 | 6 days 4 hours |
11 | 235,000 | 42 | 52,000,000 | 6 days 12 hours |
12 | 250,000 | 42 | 70,000,000 | 6 days 20 hours |
Cost | Time | |
---|---|---|
Totals | 198,700,000 | 34 days 1 hour |
Mark II Statistics
Purchase Information
![]() Level |
![]() Durability |
![]() Speed |
![]() Cost |
---|---|---|---|
1 | 250,000 | 42 | 500 |
Note: Level 12 Mark I is required to enhance (purchase) to Mark II.
Upgrade Information
![]() Level |
![]() Durability |
![]() Speed |
![]() Cost |
![]() Time |
---|---|---|---|---|
2 | 254,600 | 42 | 2,500,000 | 1 day |
3 | 259,200 | 42 | 5,000,000 | 2 days |
4 | 263,800 | 42 | 10,000,000 | 3 days |
5 | 268,400 | 42 | 22,500,000 | 4 days |
6 | 273,000 | 42 | 22,500,000 | 4 days |
7 | 277,600 | 42 | 22,500,000 | 4 days |
8 | 282,200 | 42 | 22,500,000 | 4 days |
9 | 286,800 | 42 | 22,500,000 | 4 days |
10 | 291,400 | 42 | 22,500,000 | 4 days |
11 | 296,000 | 42 | 22,500,000 | 4 days |
12 | 300,600 | 42 | 22,500,000 | 4 days |
Cost | Time | |
---|---|---|
Totals | 197,500,000 | 38 days |
Gallery
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Update History
Version | Changes |
---|---|
6.0.1 | Now available for 14,000 gold (can still be produced via Workshop 2.0) |
5.8.0 | New limited edition skin: Sapphire (Icarus Cyber Show) |
5.7.0 | New limited edition skin: Komainu (Lunar New Year 2020) |
5.3.0 | New skin: Loader Robot was added to the game |
Trivia
- In other references, a "Siege mode" is a protective mode.
- When entering Siege Mode, the Behemoth cannot be pushed back by Arthur or Minos' blast and charge abilities.
- The name fits the robot well: the definition of "behemoth" is having a monstrous size, power, and appearance.
- This robot was added on August 14, 2019.