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…The first robot able to fire 4 heavy weapons simultaneously. Developed by the DSC corporation, it's the true embodiment of unparalleled firepower… – in-game description


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Purchase Information BehemothInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components or
14,000 Gold
$100 20
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
MediumRobotinfobox.png
Medium
SiegeModeinfobox.png
Siege Mode Icn info for user popup.png
DSCinfobox.png
DSC
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 128,380 34 kph
Armaments Standard Paint Jobs
Hardpoints 4x Heavy Default Loader
Default Weapons 4x Kang Dae
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes Komainu Sapphire
Passive 3
Other Legendary Pilots
Tier Icn info for user popup.png IV N/A
Wiki Class Icn info for user popup.png Heavy
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
290,000 950,000
Components Components Components Components
60 170


Introduction

The Behemoth is a medium robot with 4 heavy hardpoints.It is unofficially classified as a heavy robot based on wiki criteria.

The Behemoth is a formidable fighter at long and medium distances, but its lack of mobility and relatively low defense makes it vulnerable to short-range combat engagement.

The Behemoth closely resembles the fan-submitted concept by the name of “Sledge”.

Abilities

This robot's ability is named Siege Mode. Upon activation, Behemoth becomes stationary, and moves its 2 Heavy Weapons in the middle upright to it's firing position, being able to fire 4 heavy weapons simultaneously after 3 seconds of the ability activation. 4 heavy weapons is unprecedented in War Robots, providing high damage output, sometimes able to "one hit kill" enemies with high damage per second (DPS) weapons such as the Trebuchet, Redeemer, and Dragoon.  

The deactivation of the ability takes 3 seconds, in reverse order: upon deactivating, Behemoth loses the ability to fire its 2 middle heavy weapons, then 3 seconds later Behemoth is mobile again.

Strategy

Behemoth has high health and immense firepower, giving it an unparalleled advantage in firepower, so players engaging the Behemoth should approach undercover or with protective shielding to get into an optimal position to destroy the target.  Behemoth is particularly devastating in long, open maps such as Shenzhen, Springfield, and Canyon.

Behemoth is one of the four robots with a toggle-able ability that disables the robot's movement when activated. The others are Fujin, Raijin, and Weyland.

Despite its advantages, Behemoth is similar to both the Natasha and Fury, having a large frame, mediocre speed, and slow agility. This means that spread shot weapons (machine guns, shotguns) and explosive weapons are effective and dangerous to the Behemoth. To counter these dangers, mid-long range setups (such as Dragoon, Trebuchet, and Tempest) and rocket setups (such as Exodus, Avalanche, and Trident) or Ember is ideal.

Behemoth is vulnerable when activating/deactivating its ability since it is stationary and only able to fire 2 weapons.  Behemoth pilots should carefully choose their position, maximizing cover while still having the ability to target enemies out in the open. Usage of the Phase Shift module is highly advised and can help in mitigating Behemoth's vulnerability.

Fast and agile robots can quickly close in and circle the Behemoth, making it difficult for the Behemoth to counter them. As a precautionary countermeasure, using a Lock-Down Ammo module would be advised. When piloting a Behemoth, it is critical to keep smaller and faster robots at bay by killing them when they are in the open or keeping them suppressed and undercover by continuous fire.

Behemoth should be used to support a squad by taking out other mid- to long-range bots and weakening enemy tanks. If using Quantum Radar, the Behemoth is a great counter to stealth bots such as the Ao Jun.

Threat Measure

It is the only robot with 4 heavy weapons, giving it the highest DPS (Damage Per Second) Allowing the Behemoth to unleash devastating damage. 

Possible Setups

These setups are recommended for the Behemoth:

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.

Close Range (300-350m)

Slot Types Heavy Slot (Side Set) Heavy Slot (Middle Set) Name (if applicable)
#Slots x2 x2
Setup 1
Exodus.png
Exodus.png
Death Button
Setup 2
Redeemer.png
Redeemer.png
Plasma Death Button
Setup 3
Ember.png
Ember.png
Inferno

Mid-Range (500-600m)

Slot Types Heavy Slot (Side Set) Heavy Slot (Middle Set) Name (if applicable)
#Slots x2 x2
Setup 1
Avenger.png
Avenger.png
Leadhose
Setup 2
Trident.png
Trident.png

Russian Death

Button

Setup 3
Viper.png
Viper.png
Pesticide


Long Range (800-1,100m)

Slot Types Heavy Slot (Side Set) Heavy Slot (Middle Set) Name (if applicable)
#Slots x2 x2

Setup 1

Kang Dae.png
Kang Dae.png
Heavy Sniper
Setup 2
Tempest.png
Tempest.png
Gunship
Setup 3
Flux.png
Flux.png
Deathstar

Overview

Due to its large frame, mediocre speed, slow flexibility and lack of shielding, the use of the Behemoth as a close-range brawler can be a double edged sword. While the damage from four heavy weapons can create a potentially devastating one shot, one kill robot, the (shorter) reload times of many short or mid-range weapons on other (shielded) robots make use of Behemoth as a brawler a high risk/high reward option. However, an aggressive or even 'Kamikaze' style-of-play using four short-range weapons (i.e. AvengerAvalanche, Calamity, EmberExodusGlacier or Redeemer) can make this a fearsome opponent. 

Not Recommended

  • The use of the Nashorn and Zenit  are not recommended due to the relatively low damage, with many robots in the current meta (as of 2020) having the Dash, Stealth or Transcendence Ability, which enables them to dodge of straight up ignore kinetic sniper fire at range. Both weapons can also be blocked by physical and energy shields, which are commonplace in the mid-high leagues.
  • However, at max levels (and with additional pilot skills and bonuses) Kang Dae can be a three-to-five shot robot killer, with 4 long-range heavy weapons quickly taking down energy shields and decreasing HP by half with a single volley.
  • The use of the Thunder and Glory are not recommended due to bullet spread of each weapon's shotgun-like nature. The use of the Calamity is also not recommended.
  • The Zeus is also not recommended as a brawler as the Zeus has a low DPS, and after 2 shots the Behemoth's ability will run out, and if opponents have tempest or avenger you will probably be destroyed.


Mark I Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
Goldcomponents.png
Cost
1 128,380 34 10,000 Components or 14,000 Gold

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 136,580 35 100,000 2 hours
3 145,300 36 200,000 5 hours
4 154,580 37 400,000 14 hours
5 164,450 38 2,000,000 1 day 4 hours
6 174,950 39 4,000,000 2 days 18 hours
7 186,120 40 6,000,000 4 days 6 hours
8 198,000 41 11,000,000 5 days 4 hours
9 207,640 42 17,000,000 5 days 20 hours
10 220,900 42 36,000,000 6 days 4 hours
11 235,000 42 52,000,000 6 days 12 hours
12 250,000 42 70,000,000 6 days 20 hours
Cost Time
Totals 198,700,000 34 days 1 hour


Mark II Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
Gold-icon.png
Cost
1 250,000 42 500

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 254,600 42 2,500,000 1 day
3 259,200 42 5,000,000 2 days
4 263,800 42 10,000,000 3 days
5 268,400 42 22,500,000 4 days
6 273,000 42 22,500,000 4 days
7 277,600 42 22,500,000 4 days
8 282,200 42 22,500,000 4 days
9 286,800 42 22,500,000 4 days
10 291,400 42 22,500,000 4 days
11 296,000 42 22,500,000 4 days
12 300,600 42 22,500,000 4 days
Cost Time
Totals 170,000,000 38 days


Gallery

Behemoth.jpg

Update History

Version Changes
6.0.1 Now available for 14,000 gold (can still be produced via Workshop 2.0)
5.8.0 New limited edition skin: Sapphire (Icarus Cyber Show)
5.7.0 New limited edition skin: Komainu (Lunar New Year 2020)
5.3.0 New skin: Loader
Robot was added to the game

Trivia

  • In other references, a "Siege mode" is a protective mode.
  • The name fits the robot well: the definition of "behemoth" is having a monstrous size, power, and appearance.
  • This robot was added on August 14, 2019.

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