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Behemoth   Ardent Behemoth

Components



The first robot able to fire 4 heavy weapons simultaneously. Developed by the DSC corporation, it's the true embodiment of unparalleled firepower
— in-game description



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55
Behemoth
Purchase Information BehemothInfobox
In-Game Cost Real Value Icn info for user popup Exp Level Icn info for user popup
10,000 Components or
14,000 Gold
$140 20
Robot Information
Class Icn info for user popup Ability Icn info for user popup Faction Icn info for user popup
MediumRobotinfobox
Medium
SiegeModeinfobox
Siege Mode Icn info for user popup
DSCinfobox
DSC
Base Statistics
PilotRankPrivate icon
Level
Shield icon
Durability Icn info for user popup
Speed icon
Speed
1 128,380 34 kph
Armaments Standard Paint Jobs
Hardpoints 4x Heavy Default Loader
Default Weapons 4x Kang Dae
Module Slots Legendary Paint Jobs Icn info for user popup
Active Yes Komainu Sapphire
Passive 3
Other Legendary Pilots
Tier Icn info for user popup IV Andrey Kvasov
Wiki Class Icn info for user popup Heavy
Potential Role Attacker
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
290,000 950,000
Components Components Components Components
60 170


Introduction[]

The Behemoth is a medium robot with 4 heavy hardpoints. It is unofficially classified as a heavy robot based on wiki criteria. Despite the high health and the high firepower, the behemoth is a slow target..

Abilities[]

This robot's ability is named Siege Mode. Upon activation, Behemoth becomes 50% slower, and moves its 2 heavy Weapons in the middle upright to it's firing position, being able to fire 4 heavy weapons simultaneously after 3 seconds of the ability activation. 4 heavy weapons is unprecedented in War Robots, providing high damage output, sometimes even being able to one-shot kill enemies with high damage per shot weapons such as the Thunder, Glory, Devastator, Stake, Brisant, Trebuchet, Zeus, Thermite, Dragoon, Redeemer, Gauss, Decay and Hornet.

The deactivation of the ability takes 3 seconds, in reverse order: upon deactivating, Behemoth loses the ability to fire its 2 middle heavy weapons, then 3 seconds later Behemoth is more mobile again.

Strategy[]

Behemoth has high health and immense firepower, so players engaging an enemy Behemoth should approach using cover or with protective shielding to get into an optimal position to destroy the target. Behemoth is particularly devastating in long, open maps such as Yamantau, Springfield, and Canyon.

Behemoth is one of the two robots with a toggle-able ability that slows the robot's movement when activated. The others are Fujin and Weyland.

Despite its advantages, Behemoth is similar to both the Natasha and Fury, having a large frame, mediocre speed, and slow agility. This means that weapons with bullet spread (machine guns and shotguns) and explosive weapons are effective and dangerous to the Behemoth. To counter these dangers, weapons with 600m-1100m range are ideal.

Behemoth is vulnerable when activating or deactivating its ability since it is slowed massively and only able to fire 2 weapons. Behemoth pilots should carefully choose their position, maximizing cover while still having the ability to target enemies out in the open. The Phase Shift module can help in mitigating Behemoth's vulnerability.

Fast and agile robots can quickly close in and circle the Behemoth, making it difficult for the Behemoth to counter them. As a precautionary countermeasure, the Lock-Down Ammo or the Paralysis Drone module would be advised. When piloting a Behemoth it is critical to keep smaller and faster robots at bay by killing them when they are in the open or keeping them suppressed and undercover by continuous fire.

Behemoth should be used to support a squad by taking out other mid- to long-range bots and weakening enemy tanks. If using Quantum Radar, the Behemoth is a great counter to stealth bots such as the Crisis.

Similar to other robots with a big build, high firepower, and below average groundspeed, a Behemoth is vulnerable if it is targeted by a flanker or a brawler. To avoid this, the Behemoth should stay behind its teammates and make sure no enemy gets within a dangerous range.

Threat Measure

It is one of the two robots with 4 heavy weapons useable at the same time, giving it the second highest DPS (Damage Per Second) after the Crisis, allowing the Behemoth to unleash devastating damage.

Possible Setups[]

These setups are recommended for the Behemoth:

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.

Close Range (300-350m)[]

Slot Types Heavy Slot (Side Set) (Opt. 1) Heavy Slot (Side Set) (Opt. 2) Heavy Slot (Middle Set) Name (if applicable)
#Slots x2 x2 x2
Setup 1
Exodus
Ancile
Exodus
Death Button (Opt. 1)
Setup 2
Redeemer
Redeemer
Plasma Death Button
Setup 3
Ember
Ember
Inferno
Setup 4
Glacier
Ancile
Glacier
Freezing Death Button (Opt. 1)
Setup 5
Calamity
Calamity
Lightning Death Button
Setup 6
Devastator
Glory
Devastator
Sonic Shotgun (Opt. 1)
Setup 7
Hammer
Glory
Hammer
Blast Shotgun (Opt. 1)
Setup 8
Stake
Stake
Harpoon
Setup 9
Brisant
Brisant
Slowdown Shotgun

Mid-Range (500-600m)[]

Slot Types Heavy Slot (Side Set) Heavy Slot (Middle Set) Name (if applicable)
#Slots x2 x2
Setup 1
Avenger
Avenger
Leadhose
Setup 2
Trident
Trident
Russian Death Button
Setup 3
Avalanche
Avalanche
Russian Death Button 2
Setup 4
Viper
Viper
Pesticide
Setup 5
Zeus
Zeus
God of Thunder
Setup 6
Dragoon
Dragoon
Plasma Cannon
Setup 7
Hel
Hel
Freezing Lightning Death Button
Setup 8
Incinerator
Incinerator
Hellfire
Setup 9
Smuta
Smuta
Homing Machine Gun
Setup 10
Decay
Decay
Radioactive Plasma Cannon
Setup 11
Cestus
Cestus
Blast Grenade Launcher

Long Range (800-1,100m)[]

Slot Types Heavy Slot (Side Set) Heavy Slot (Middle Set) Name (if applicable)
#Slots x2 x2

Setup 1

Kang Dae
Kang Dae
Heavy Sniper
Setup 2
Trebuchet
Trebuchet
Christmas Tree
Setup 3
Tempest
Tempest
Gunship
Setup 4
Flux
Flux
Death Star
Setup 5
Gauss
Gauss
Railgun
Setup 6
Prisma
Prisma
Stronger Death Star
Setup 7
Reaper
Reaper
Defense Breach Revolver Cannon

Overview[]

Due to its large frame, mediocre speed, slow flexibility and lack of shielding, the use of the Behemoth as a close-range brawler can be a double edged sword. While the damage from four heavy weapons can create a potentially devastating insta-kill robot, the (shorter) reload times of many short or mid-range weapons on other (shielded) robots make use of Behemoth as a brawler a high risk/high reward option. However, an aggressive or even 'Kamikaze' style-of-play using 4 short/mid-range weapons (i.e. Avenger, Smuta, Avalanche, Calamity, Ember, Exodus, Glacier, Hel, Decay, Dragoon, Redeemer, Glory, Devastator, Hammer, Stake or Brisant) can make the Behemoth a fearsome opponent. Furthermore, whilst mass mounting is common and often recommended, the use of two reaper on the permanent slots and two trebuchet on the ability slots can be effective at long range.

Not Recommended[]

  • The use of the Nashorn, Kang Dae and Zenit are not recommended due to the relatively low damage the the inability to bypass Aegis Shields, with many robots in the current meta (as of 2023) having Stealth or Aegis Shields, which enables them to block sniper fire at range.
    • However, at MK3 (and with the Shieldbreaker effect, additional Pilot skills and other damage bonuses), 4 Nashorns or Kang Does can be a 3 to 5 shot robot killer as they can ignore energy/Aegis shields and decrease HP by a lot with a single volley.

Upgrade Cost[]

Tier 4 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 100,000 02:00
3 200,000 05:00
4 400,000 14:00
5 2,000,000 28:00
6 4,000,000 66:00
7 6,000,000 102:00
8 8,000,000 124:00
9 11,000,000 140:00
10 14,000,000 148:00
11 18,000,000 152:00
12 25,000,000 160:00
Total Cost Time [DD:HH:MM]
88,700,000 39:05:00
Tier 4 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 27,000,000 12:00
3 29,000,000 24:00
4 31,000,000 36:00
5 33,000,000 48:00
6 35,000,000 48:00
7 37,000,000 48:00
8 39,000,000 48:00
9 41,000,000 48:00
10 43,000,000 48:00
11 45,000,000 48:00
12 47,000,000 48:00
Total Cost Time [DD:HH:MM]
407,000,000 19:00:00
  • NOTE: base level starts at level 1 cost is
  • MK2 Upgrade cost 500 Gold

Stats[]

Behemoth
ID 55 Ability Faction
Tier 4
SiegeModeinfobox

Siege Mode
DSC
DSC
Class Light
Medium
Wiki Class Icn info for user popup Heavy
Availability Goldcomponents Workshop/Gold
MK 1 Level MK 2
Durability Speed Durability Speed
115,560 29 1 225,000 40
122,940 30 2 229,140 40
130,770 31 3 233,280 40
139,140 32 4 237,420 40
148,050 33 5 241,560 40
157,500 34 6 245,700 40
167,490 35 7 249,840 40
178,200 36 8 253,980 40
186,840 37 9 258,120 40
198,810 38 10 262,260 40
211,500 39 11 266,400 40
225,000 40 12 270,540 40
MK 3 Level 1 284,040 40

Gallery[]

Images may have been resized to fit in the page. Click on an image to view actual size.

Update History[]

Version Changes
8.7.0 Movement speed is decreased by 5 km/h
Durability is decreased by 10%.
7.9 Now can walk in Siege Mode (-50% speed in Siege mode)
7.0.0 New limited edition model: Ardent Behemoth
6.0.1 Now available for 14,000 gold (can still be produced via Workshop 2.0)
5.8.0 New limited edition skin: Sapphire (Icarus Cyber Show)
5.7.0 New limited edition skin: Komainu (Lunar New Year 2020)
5.3.0 New skin: Loader
Robot was added to the game

Trivia[]

  • In other references, a "Siege mode" is a protective mode.
  • When entering Siege Mode, the Behemoth cannot be pushed back by Arthur or Minos' blast and charge abilities.
  • The name fits the robot well: the definition of "behemoth" is having a monstrous size, power, and appearance.
  • This robot was added on August 14, 2019.
  • This was the first robot to use 4 heavy weapons at once (The second one being Crisis).

Navigation[]

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