FANDOM


Wiki-wordmark
TextH
Avth


See also: Features

Introduction

Battle Rewards is a reward system for pilots, in which progress is made by earning Honor Points. Honor Points are awarded by battling the better the pilot performs, the more Honor Point he/she receives at the end of the match.

Information

There are several different types of crates, with different crates for each league (such as the Silver Crate).

The higher the crate (an example is that a Gold Crate is better than a Silver Crate), the more rewards it contains. The crates can contain currency (usually silver), item components (robots and equipment), Boosters, and Power Cells. However, players need more honor points to open the better crates than the amount required to obtain the previous one, with the amount of honor points required increasing the better the crate. Players also have to be in the same league or higher than the names of the crates that they can open (e.g. to open a Gold Crate one needs to be in at least Gold League).

Honor points add up, meaning that once you gain honor points you cannot lose or spend them until you have opened all possible crates. Once a player has opened all the possible crates available to them (reaching the "finish line"), they receive a silver reward, and then their amount of honor points will return to zero, starting the process over again. This is to encourage players to play more and make upgrading gear a little easier, combining with Supply Lines.

Note: If a player drops to a lower league while they made progress towards the league they were previously in, the Honor Points earned towards that crate carry over to the new progress bar.

Earning Honor Points

These are the ways Honor Points can be earned:

  • Come out top 3 (or better) by beacons captured
  • Come out top 3 (or better) by damage dealt
  • Come out top 3 (or better) by robots destroyed
  • Come out top 3 (or better) by durability repaired
  • Come out top 1 by tokens earned (FFA only)
  • Win
  • Destroy enemy robots (the longer the killstreak, the more points you get for each kill)
  • Repair allies
  • Deal damage to enemy robots (including shields)
  • Finish battle
  • Finish battle with as much tokens left as possible (FFA only)
  • Capture beacon

Rewards

Note: Component types are not mentioned in this list as they are changed on a monthly basis.

League Crate Honor Points Needed Silver Rewarded Power Cells Rewarded Components Rewarded Boosters Rewarded
Private 3,400 140,000 None None None
Bronze 8,500 300,000 100 None None
Silver 22,000 660,000 200 275
(one type)
None
Gold 51,000 1,370,000 400 210-525
(two types)
5 (Honor Point/30 minute)
Diamond 95,000 2,800,000 900 240-800
(three types)
5 (Silver/30 minute)
Expert 150,000 4,800,000 1,600 350-1,100
(three types)
5 (Key/1 hour)
Master 265,000 6,800,000 2,100 550-1,600
(three types)
5 (Durability/1 day)
Champion 650,000 14,600,000 2,500 1,700-5,300
(four types)
1 (Ability/5 day)


Update History

Version Changes
5.2.1 Battle rewards system revised
5.1 Rewards now consist of a mix of Mender, Halo, Bulwark, and Calamity components (The Calamity components are available only in the Champion's League crate)
5.0 Rewards consisted of a mix of Exodus, Ao Guang, Shredder, and Mercury components (The Mercury components are available only in the Champion's League crate)
4.8 Rewards consisted of a mix of Flux, Blitz, Redeemer, and Hades components (The Hades components were available only in the Champion's League crate)
4.6 Power Cells now included in rewards
4.5 Rewards consisted of a mix of Spark, Exodus, Falcon, and Bulwark components (The Bulwark components were available only in the Champion's League crate)
4.4 Rewards consisted of a mix of Sting, Wasp, Viper, and Hover components (The Viper components were available only in the Champion's League crate)
4.3 Rewards consisted of a mix of Rayker, Blitz, Invader, and Spark components (The Blitz components were available only in the Champion's League crate)
4.2 Rewards consisted of a mix of Halo, Corona, Glory, and Pursuer components (The Corona components were available only in the Champion's League crate)
4.1 Rewards consisted of a mix of Shredder, Pulsar, Hover, and Shocktrain components (The Shocktrain components were available only in the Champion's League crate)
4.0 Rewards consisted of a mix of Avenger, Chimera, Mender, and Weyland components (The Weyland components were available only in the Champion's League crate)
3.9.0 Rewards consisted of a mix of Spark, Exodus, Falcon, and Bulwark components,  also twice the amount of silver (The Bulwark components were available only in the Champion's League crate)
3.8.0 Rewards consisted of a mix of Ballista, Flux, and Raven components, as well as Tokens
3.7.0 Added to the game. 
Rewards contained Tempest components
Community content is available under CC-BY-SA unless otherwise noted.