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Avalanche   Freedom Avalanche

Components


…Medium-range heavy rocket launcher. Reloads while firing. Rockets deal area damage, which makes it a great choice against groups of enemies… – in-game description


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Purchase Information
In-Game Cost 10,000 Components or 7,500 Gold
Real Value Icn info for user popup.png $60
Exp Level Icn info for user popup.png 17
Type
Hardpoint Icn info for user popup.png Heavy
Tier Icn info for user popup.png IV
Avalanche.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Explosive Explosive
WeaponDamage.png Damage 675 per rocket Manual Manual
WeaponRange.png Range 500 meters Volley Volley
WeaponReload.png Reload 6 seconds Icn info for user popup.png Reload While Firing RWF
Capacity Clip: 12 rockets
Burst: 16 rockets
Area Damage AOE
Unload Clip: 2.4 seconds
Burst: 3.2 seconds
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
160,000 530,000
Components Components Components Components
60 170


Introduction

The Avalanche is a mid-range (up to 500 meters) heavy rocket weapon.

Strategy

The Avalanche should ideally be utilized as a mid-range support weapon since there are better options for close range engagement (such as the Exodus).  Because of the Avalanche's splash damage it is very effective at hitting bots behind cover that are close to corners and for hitting groups of bots. As such, picking targets crowding around a certain hotspot, such as the central beacon or a healing robot, is a good idea.

Pros and Cons

Pros

  • Mid-range burst damage
  • Splash damage
  • Some projectiles can bypass physical shields
  • Reload-while-firing allows it to reload at any given time

Cons

  • Relatively slow reload time
  • Poor for sustained Damage Per Second
  • Not ideal for close-range engagement (Usually outclassed by Exodus in close combat)
  • Is outranged by Trident

Mark I Statistics

Purchase Information

Level Cost Damage Burst
Damage
Burst
DPS
Continuous
DPS
1 10,000 Components or 7,500 Gold 675 10800 3375 1350

Upgrade Information

Level Cost AgIcon.png Time Damage Burst
Damage
Burst
DPS
Continuous
DPS
2 100,000 2 hours 745 11920 3725 1490
3 200,000 5 hours 820 13120 4100 1640
4 400,000 14 hours 905 14480 4525 1810
5 2,000,000 1 day 995 15920 4975 1990
6 4,000,000 1 day 16 hours 1095 17520 5475 2190
7 6,000,000 2 days 20 hours 1205 19280 6025 2410
8 11,000,000 3 days 14 hours 1325 21200 6625 2650
9 17,000,000 4 days 12 hours 1460 23360 7300 2920
10 32,000,000 5 days 1605 25680 8025 3210
11 43,000,000 5 days 8 hours 1765 28240 8825 3530
12 55,000,000 5 days 16 hours 1940 31040 9700 3880
Cost Time
Totals 170,700,000 30 days 11 hours


  • The damage column shows the damage of each individual rocket (out of 16 rockets)

Mark II Statistics

Purchase Information

Level Cost Damage Burst
Damage
Burst
DPS
Continuous
DPS
1 500 Gold 1940 31040 9700 3880

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

Level Cost AgIcon.png Time Damage Burst
Damage
Burst
DPS
Continuous
DPS
2 2,000,000 1 day 1975 31600 9875 3950
3 4,000,000 2 days 2010 32160 10050 4020
4 8,000,000 3 days 2045 32720 10225 4090
5 19,500,000 3 days 2080 33280 10400 4160
6 19,500,000 3 days 2115 33840 10575 4230
7 19,500,000 3 days 2150 34400 10750 4300
8 19,500,000 3 days 2185 34960 10925 4370
9 19,500,000 3 days 2220 35520 11100 4440
10 19,500,000 3 days 2255 36080 11275 4510
11 19,500,000 3 days 2290 36640 11450 4580
12 19,500,000 3 days 2325 37200 11625 4650
Cost Time
Totals 170,000,000 30 days


  • The damage column shows the damage of each individual rocket (out of 16 rockets)

Update History

Version Changes
6.0.1 Now available for 7,500 gold (can still be produced via Workshop 2.0)
6.0.0 Reload time decreased from 7.5 seconds → 6 seconds (full reload)
Projectile speed increased
5.4.0 Standard version available for purchase or Workshop production
5.2.0 New alternative model: Freedom Avalanche (4th of July 2019)
Weapon added to the game

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