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Gold


…Light long range weapon with a charge-up system: the longer you charge the weapon, the more powerful its shot. Effective only with precise aiming… – in-game description



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Purchase Information
In-Game Cost 1,500 Gold
Real Value Icn info for user popup.png $15
Exp Level Icn info for user popup.png 10
Type
Hardpoint Icn info for user popup.png Light
Tier Icn info for user popup.png II
Arbalest.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Energy Energy


WeaponDamage.png Damage 246 per charge Manual Manual


WeaponRange.png Range 1,100 meters Single Shot Single Shot


WeaponReload.png Reload 1-6 seconds Icn info for user popup.png Charges Charge-Up


Capacity 10 charges


Unload Instant



Introduction

The Arbalest is a long-range (up to 1,100 meters) light energy weapon. It has a medium and heavy conterpart (Ballista and Trebuchet respectively) and can be viewed as the kinetic counterpart to the Volt.

Pros and Cons

Pros

  • Energy attribute allows it to pierce energy shields
  • Fast projectile speed makes it hard to miss
  • 1100m range allows it to fire from long distance
  • Quick reload

Cons

  • Single projectile means shields will soak up excess damage when destroyed
  • Ineffective against physical shields
  • Poor at sustained engagement and close range engagement
  • Its glow makes it easy to spot

Strategy

The Arbalest is a 'one-shot' orientated light weapon with an impressive range of 1,100m. It has a charge-up attribute: that is, it has numerous reloads: the first one actually allows it to fire like any other reload, but it will deal minimal damage if fired with only this reload active. After its initial reload, there are numerous other reloads each increasing its damage when fired-of course, there is a limit but it will deal considerably more damage when all its reloads are complete instead of if it is fired when only its initial reload is complete. However, with the ability to fire anywhere in between its main reload and final charge reload, the Arbalest is a very versatile weapon.

Like other weapons of its family, the Arbalest should always prioritize enemies with energy shields. This is because the said enemy will be able to provide itself and allies from kinetic and splash fire, but cannot remain effective against energy weapons. As such, if the wielder of the Arbalest targets that enemy, then they will take damage and will either be much easier to destroy by teammates or will already be destroyed, thus not being able to provide protection for allies.

Upgrade Cost

Tier 2 Mk 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 20,000 00:10
3 40,000 01:00
4 80,000 02:00
5 400,000 08:00
6 800,000 12:00
7 1,600,000 24:00
8 3,000,000 32:00
9 6,000,000 40:00
10 10,000,000 44:00
11 16,000,000 52:00
12 26,000,000 60:00
Totals Cost Time [DD:HH:MM]
63,940,000 10:11:10
Tier 2 Mk 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 500,000 05:00
3 1,000,000 10:00
4 2,000,000 20:00
5 7,500,000 30:00
6 7,500,000 30:00
7 7,500,000 30:00
8 7,500,000 30:00
9 7,500,000 30:00
10 7,500,000 30:00
11 7,500,000 30:00
12 7,500,000 30:00
Totals Cost Time [DD:HH:MM]
63,500,000 10:11:00


Weapons data

35 Arbalest
In the workshop WorkshopYes.png Yes or WorkshopNo.png No WorkshopNo.png Energy Energy


Manual Manual


Single Shot Single Shot


Charges Charge-Up




Particles Ammo Rate of Fire Unload Reload Shot Interval Tier Version Slot Type Trajectory
1 10 1.00 10 Instant 1 2 6.8 Light Energy Straight
MK 1 MK 2
Damage per shot Damage per magazine DPS Damage per particle Damage per shot Damage per magazine DPS Damage per particle
246 2460 246 205 1 713 7130 713 713
266 2660 266 222 2 725 7250 725 725
298 2980 298 248 3 737 7370 737 737
328 3280 328 273 4 749 7490 749 749
359 3950 359 299 5 761 7610 761 761
400 4000 400 333 6 773 7730 773 773
440 4400 440 367 7 785 7850 785 785
482 4820 482 402 8 797 7970 797 797
532 5320 532 443 9 809 8090 809 809
583 5830 583 486 10 821 8210 821 821
646 6460 646 538 11 833 8330 833 833
713 7130 713 594 12 845 8450 845 845
MK3 Damage per shot Damage per magazine DPS Damage per particle
{{{mk3shot1}}} {{{mk3magazine1}}} {{{mk3dps1}}} {{{mk3particle1}}}



Audio

Update History

Version Changes
6.8.0 Damage increased by 20%
6.3.0 Damage per charge increased by 10%
4.8.0 Total Upgrade Time: 14 days 3 hours 10 minutes⟶11 days 11 hours 10 minutes
4.7.0 Total Upgrade Time: 17 days 3 hours 22 minutes⟶14 days 3 hours 10 minutes
4.5.0 Total Upgrade Cost: 96,120,000 Ag⟶63,940,000 Ag
Total Upgrade Time: 29 days 15 hours 30 minutes⟶17 days 3 hours 22 minutes
Now available for 1,500 gold (can no longer be produced via Workshop 2.0)
4.3.0 Reload time decreased from 10 seconds → 5 seconds
Damage decreased by 22%
4.0.0 Total Upgrade Cost: 38,364,000 Ag⟶96,120,000 Ag
Total Upgrade Time: 13 days 7 hours 30 minutes⟶29 days 15 hours 30 minutes
Damage increased by 20%
3.6.0 Weapon was added to the game

Poll


Trivia

  • In real life, an Arbalest is a crossbow with a special mechanism for drawing back and releasing the string.
  • The barrel of the Arbalest glows blue when fully charged, similar to the Trebuchet (which glows yellow/gold) and Ballista (which glows green). However, it is much fainter.
  • it also shoots a small projectile, whose trajectory path is shown in blue.
  • This weapon was added on January 31, 2018.

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