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…Light long range weapon with a charge-up system: the longer you charge the weapon, the more powerful its shot. Effective only with precise aiming… – in-game description



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Purchase Information
In-Game Cost 1,500 Gold
Real Value Icn info for user popup.png $15
Exp Level Icn info for user popup.png 10
Type
Hardpoint Icn info for user popup.png Light
Tier Icn info for user popup.png II
Arbalest.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Energy Energy


WeaponDamage.png Damage 186 per charge Manual Manual


WeaponRange.png Range 1,100 meters Single Shot Single Shot


WeaponReload.png Reload 1-6 seconds Icn info for user popup.png Charges Charge-Up


Capacity 10 charges Energy Energy


Unload Instant Energy Energy



Introduction

The Arbalest is a long-range (up to 1,100 meters) light energy weapon. It has a medium and heavy conterpart (Ballista and Trebuchet respectively) and can be viewed as the kinetic counterpart to the Volt.

Pros and Cons

Pros

  • Energy attribute allows it to pierce energy shields
  • Fast projectile speed makes it hard to miss
  • 1100m range allows it to fire from long distance
  • Quick reload

Cons

  • Single projectile means shields will soak up excess damage when destroyed
  • Ineffective against physical shields
  • Poor at sustained engagement and close range engagement
  • Its glow makes it easy to spot

Strategy

The Arbalest is a long-range plasma weapon and is the light version of the medium Ballista and the heavy Trebuchet.  It has a range of 1,100 meters and does more damage when fully charged (6 seconds for a full charge for maximum damage, 1 second if continuously fired for significantly less damage). Due to this it is advised to always wait until the weapon is fully charged before firing. This weapon can bypass standard energy shields.

The Arbalest has very fast moving projectiles and requires precise aiming.  It is comparable to the Gekko, in terms of damage type and range but with different firing mechanics. The Arbalest has higher burst damage when fully charged but the Gekko having higher sustained damage.

This weapon works best for sniping on large open maps such as Yamantau and Canyon.

This weapons works very well with the Ballista but due to different charging rates it works poorly with its heavy counterpart the Trebuchet.

Mark I Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Cycle DPS Rapid Cycle
Damage
Rapid
Cycle DPS
1 1,500 Gold 186 1860 310 186

186

Upgrade Information

Level Cost AgIcon.png Time Damage Cycle
Damage
Cycle DPS Rapid Cycle
Damage
Rapid
Cycle DPS
2 20,000 10 minutes 202 2020 337 202 202
3 40,000 1 hour 225 2250 375 225 225
4 80,000 2 hours 248 2480 413 248 248
5 400,000 8 hours 272 2720 453 272 272
6 800,000 12 hours 303 3030 505 303 303
7 1,600,000 1 day 334 3340 557 334 334
8 3,000,000 1 day 8 hours 365 3650 608 365 365
9 6,000,000 1 day 16 hours 403 4030 672 403 403
10 10,000,000 1 day 20 hours 442 4420 737 442 442
11 16,000,000 2 days 4 hours 489 4890 815 489 489
12 26,000,000 2 days 12 hours 540 5400 900 540 540
Cost Time
Totals 63,940,000 11 days 11 hours 10 minutes


  • The damage column shows the damage of each individual charge (out of 10 charges)

Mark II Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Cycle DPS Rapid Cycle
Damage
Rapid
Cycle DPS
1 500 Gold 540 5400 900 540

540

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

Level Cost AgIcon.png Time Damage Cycle
Damage
Cycle DPS Rapid Cycle
Damage
Rapid
Cycle DPS
2 500,000 5 hours 550 5500 917 550 550
3 1,000,000 10 hours 560 5600 933 560 560
4 2,000,000 20 hours 570 5700 950 570 570
5 7,500,000 1 day 6 hours 580 5800 967 580 580
6 7,500,000 1 day 6 hours 590 5900 983 590 590
7 7,500,000 1 day 6 hours 600 6000 1000 600 600
8 7,500,000 1 day 6 hours 610 6100 1017 610 610
9 7,500,000 1 day 6 hours 620 6200 1033 620 620
10 7,500,000 1 day 6 hours 630 6300 1050 630 630
11 7,500,000 1 day 6 hours 640 6400 1067 640 640
12 7,500,000 1 day 6 hours 650 6500 1083 650 650
Cost Time
Totals 63,350,000 11 days 11 hours


  • The damage column shows the damage of each individual charge (out of 10 charges)

Audio

Update History

Version Changes
6.3.0 Damage per charge ↑ 10%
4.8.0 Total Upgrade Time: 14 days 3 hours 10 minutes⟶11 days 11 hours 10 minutes
4.7.0 Total Upgrade Time: 17 days 3 hours 22 minutes⟶14 days 3 hours 10 minutes
4.5.0 Total Upgrade Cost: 96,120,000 Ag⟶63,940,000 Ag
Total Upgrade Time: 29 days 15 hours 30 minutes⟶17 days 3 hours 22 minutes
Now available for 1,500 gold (can no longer be produced via Workshop 2.0)
4.3.0 Reload time decreased from 10 seconds → 5 seconds
Damage decreased by 22%
4.0.0 Total Upgrade Cost: 38,364,000 Ag⟶96,120,000 Ag
Total Upgrade Time: 13 days 7 hours 30 minutes⟶29 days 15 hours 30 minutes
Damage increased by 20%
3.6.0 Weapon was added to the game

Poll


Trivia

  • In real life, an Arbalest is a crossbow with a special mechanism for drawing back and releasing the string.
  • The barrel of the Arbalest glows blue when fully charged, similar to the Trebuchet (which glows yellow/gold) and Ballista (which glows green). However, it is much fainter.
  • it also shoots a small projectile, whose trajectory path is shown in blue.
  • This weapon was added on January 31, 2018.

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