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…All-purpose flying robot dragon that's great for both defense and attack. Soars into the air and strikes enemies with energy charges… – in-game description


Introduction

The Ao Qin is a medium robot with 4 light hardpoints.

Ability

The Ao Qin's ability is named Dragon Strike.

When Dragon Strike is activated, the robot rises into the air, with increased speed (59 km/h) for 10 seconds, and can damage enemies with its built-in electric arc laser cannon. However, it is possible to manually shorten the duration and land prematurely. Doing so will automatically stop the flight and laser cannon.

While in flight, the robot hovers, and cannot increase or decrease altitude. It can, however, reach a higher altitude if the ability is activated in a location higher than ground level. Also, the robot can stay stationary while in midair.

The laser functions much like the Spark or the Scourge, with a maximum range of 600 meters. Being the energy damage type it can also bypass energy shields. In order for the laser cannon to be fired, the pilot must have the cross-hairs focused (aimed) on the target.

Strategy

The Ao Qin is part of the PRC (People’s Republic of China) faction, along with the Ao Guang and Ao Jun.

This robot's strategy may be difficult to stick with, as this robot has mediocre health and firepower yet decent speed. However, using its Dragon Strike ability does give the pilot an opportunity to quickly take down an enemy robot more powerful than itself or a group of smaller enemy bots by amplifying the Ao Qin’s mobility, firepower and durability.

The Ao Qin should use its ability in order to support a push or defense of a vital beacon/area, in an ambush against enemy robots (preferably with teammates) or when trying to escape/survive a confrontation that one is unlikely to win. When its ability is cooling down, the Ao Qin’s characteristics mean that it is better suited as a support knife fighter, using its speed to dodge enemy projectiles and give its teammates fire support.


Threat Measure

Ao Qin is based on a medium bot, with 4 light hardpoints and quite decent health pool, making Qin a formidable opponent in closed maps for ambush. The robot also have decent speed, showing that the red bot is capable of dodging rockets, which also proves that Ao Qin can outmatch heavy bots due to decent firepower and agility. This confirms a highly moderate threat, for its ability to fly.

Skill Level

This little robot can be considered to be the most difficult to use robot out of the three PRC robots. With no built-in Damage Resistance or Stealth, you are quite vulnerable to enemy fire while in flight. Use your skill, be patient and use lots of cover when approching the enemy while piloting the Ao Qin.


Possible Setups

These setups are recommended for the Ao Qin:

Note: Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.

Close Range (350m or less)

Slot Types Light Slot
#Slots x4 Name
Setup 1
Pinata
Mini-Death Button
Setup 2
Punisher
Mini-Leadhose
Setup 3
Aphid
Mini-Nuke
Setup 4
Gust

Shotgun

Setup 5
Halo

Rootgun

Setup 6
Magnum
Mini-Plasma Death Button


Mid-Range (500-600m)

Slot Types Light Slot
#Slots x4 Name
Setup 1
Pin
Mini-Russian Death Button
Setup 2
Spark
Mini-Lightning Death Button


Long Range (800-1,100m)

Slot Types Light Slot
#Slots x4 Name
Setup 1
Gekko
Death Star
Setup 2
Molot
Mini-Gunship


Mark I Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Health Speed (km/h)
1 3,500 Au 73,600 38


Upgrade Information

LevelCost AgHealthSpeedTime
2 20,000 78,000 40 10 minutes
3 40,00082,70041 1 hour
480,00087,700432 hours
5400,00094,000448 hours
6800,00098,6004612 hours
71,600,000104,500471 day
83,000,000111,000491 day 8 hours
96,000,000118,000501 day 16 hours
1010,000,000124,600501 day 20 hours
1116,000,000?502 days 4 hours
1226,000,000140,000502 days 12 hours
Total63,940,000+66,400+1211 days 11 hours 10 minutes


Mark II Statistics

Purchase Information

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.

Level Cost Health Speed (km/h)
1 500 Au 88,320 38


Upgrade Information

LevelCost AgHealthSpeedTime
2 20,000 96,000 40 10 minutes
3 40,00099,24041 1 hour
480,000105,240432 hours
5400,000112,800448 hours
6800,000118,3204612 hours
71,600,000125,400471 day
83,000,000133,200491 day 8 hours
96,000,000141,600501 day 16 hours
1010,000,000149,520501 day 20 hours
1116,000,000?502 days 4 hours
1226,000,000168,000502 days 12 hours
Total63,940,000+79,680+1211 days 11 hours 10 minutes


Built-in Energy Weapon

Can fire up to 80 energy charges in an 8 second span, with a 600-meter maximum range. Fires only while flying. Manually aiming (cross-hair on target) is required for the energy beam to be fired.

Note: Can bypass energy shields.

Mark I Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 - 175 14000 1750 519

Upgrade Information

Level Cost (Ag) Time Damage Cycle
Damage
Burst
DPS
Cycle
DPS
2 - - 192 15360 1920 569
3 - - 211 16880 2110 625
4 - - 232 18560 2320 687
5 - - 255 20400 2550 756
6 - - 281 22480 2810 833
7 - - 309 24720 3090 916
8 - - 340 27200 3400 1007
9 - - 374 29920 3740 1108
10 - - 411 32880 4110 1218
11 - - 452 36160 4520 1339
12 - - 497 39760 4970 1473
Cost Time
Totals - -


  • The damage column shows the damage of each individual charge at 400 meters range (out of 80 charges)

Mark II Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 - 210 16800 2100 622

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.

Upgrade Information

Level Cost (Ag) Time Damage Cycle
Damage
Burst
DPS
Cycle
DPS
2 - - 230 18400 2300 681
3 - - 253 20240 2530 750
4 - - 278 22240 2780 824
5 - - 306 24480 3060 907
6 - - 337 26960 3370 999
7 - - 371 29680 3710 1099
8 - - 408 32640 4080 1209
9 - - 449 35920 4490 1330
10 - - 493 39440 4930 1461
11 - - 542 43360 5420 1606
12 - - 596 47680 5960 1766
Cost Time
Totals - -


  • The damage column shows the damage of each individual charge at 400 meters range (out of 80 charges)

Damage By Distance

Note:

  • Green: Increase in damage
  • Red: Decrease in damage
Range Damage % (+/-)
50 meters or less +137%
100 meters +122%
150 meters +83%
200 meters +71%
250 meters +60%
300 meters +34%
350 meters +11%
400 meters 0%
450 meters -23%
500 meters -40%
550 meters -60%
600 meters -77%


Update History

Version Changes
4.8.0 Total Upgrade Time: 14 days 3 hours 10 minutes⟶11 days 11 hours 10 minutes
4.7.0 Robot was added to the game


Poll

Best setup for the Ao Qin is?
 
2
 
1
 
25
 
5
 
2
 
3
 
17
 

The poll was created at 06:24 on March 25, 2019, and so far 55 people voted.

Trivia

  • Ao Qin is the 3rd dragon bot in its faction, alongside with Ao Guang and Ao Jun
  • Ao Qin is the most elegant yet cunning dragon robot of its faction
  • The laser comes out red like the paint job of Ao Qin
  • When in flying mode, Ao Qin resembles a dragon airplane
  • Ao Qin is named after the Red Dragon, which is the god of the South and the essence of summer
  • Ao Qin's color reflects the color of its corresponding dragon king
  • Click here for a 3D image of this robot


Share detail picture-c794ee071d9d3ea672753121d30cec97

Ao Qin open his mouth

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