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…Dragon Titan is the pinnacle of SpaceTech engineering and can stay in flight indefinitely. On the ground, its defence system is enhanced; while in flight, its speed is increased and all weapon slots are active… – in-game description


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Purchase Information Ao MingInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
700 Platinum-icon.png $95 30
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
Titaninfobox.png
Titan
DragonStrikeinfobox.pngSelfRepairinfobox.png
Dragon Flight Icn info for user popup.png + Self-Repair
Spacetechinfobox.png
SpaceTech
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
3 356,000 31 kph
Armaments Standard Paint Jobs
Hardpoints 2x Beta
2x Alpha
N/A
Default Weapons 2x Retaliator
2x Vengeance
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active N/A coming soon
Passive 4
Other Legendary Pilots
Tier Icn info for user popup.png coming soon N/A
Wiki Class Icn info for user popup.png Titan

Introduction

The Ao Ming is a Titan with 2 Alpha and 2 Beta hardpoints.

Due to it’s threatening firepower and the ability to soar high above it’s opponents, the Ao Ming is commonly targeted far more than it’s other Titan counterparts, Kid, and Arthur, and Nodens.

Ability

This Titan has the Dragon Flight Ability, which allows it to take off and fly for an unlimited amount of time while also allowing it access to its beta weapons and gains a 30% speed boost (56 km/h at max speed). It does, however, lose its damage resistance, making it more vulnerable to damage while airborne. A great way to use this Ability is when in the presence of allies and friendly Titans.

The Ao Ming has a secondary ability called Self Repair, which allows it to heal itself for 5 seconds for a fixed amount of health based on its engine level (similar to the Repair Unit modules).

Strategy

The best strategy for the Ao Ming is to keep your distance as you are vulnerable to all types of weapons. In flight you become a big target. Tsar and Ruptures are good for dealing quick and brutal damage, although there is a glitch in the 6.2 update, causing some shots to not register. Gendarme and Cuirassier are the best weapons for the Ao Ming as you can keep your distance and deal massive damage.

If an enemy gets too close, you are a goner. The Ao Ming has the lowest HP of all the titans and doesn't have an ability to deal with small targets such as Pursuer, Loki, Phantom, and Stalkers. Let your teammates absorb damage while you can stay back and deal damage. As mentioned above, Ao Ming is a huge target while in the air, so try to get the enemy distracted before opening fire, which can be achieved by taking advantage of a particular nuisance on your team (LeechAo Jun etc.)

It is also recommended to leave the Ao Ming on the ground when no enemies are in your range, or while your weapons are recharging. This can lower the chance of you getting attention from the enemy, lower the damage dealt by long-range weapons, to optimize the durability of the Ao Ming. It also activates the Ao Ming's built-in damage resistance, which makes it easier to tank damage from standard robots.

Ao Ming, similar to the Arthur, has all of its hardpoints positioned on the top when on the ground, which allows it to effectively cover-shoot over on the covers that form in Team Deathmatch. This is reccommended to allow the Ao Ming to survive for longer, and only fly as a desperate resort when the enemy arrives.

There are many instances where Ao Ming can cover-shoot even when flying, including Shenzhen’s buildings and Castle’s sentry towers.

Statistics

Purchase Information

Purchase Cost: 700 Platinum-icon.png
Durabilityicon.png
Durability
TitanResistance.png
In-Flight Defense Points
TitanResistance.png
Ground Defense Points
DamageUp.png
Additional Damage
Speed icon.png
Speed (kph)
Self-Repair.png
Ability Repair
356,000 40 90 0% 31 6,580


Upgrade Information

Hull icon.png
Hull
Core icon.png
Core
Engine icon.png
Engine
Level Durabilityicon.png
Durability
TitanResistance.png
In-Flight Defense Points
TitanResistance.png
Ground Defense Points
DamageUp.png
Additional Damage
Speed icon.png
Speed (kph)
Self-Repair.png
Repair (Per Sec)
Cost Platinum-icon.png
2 356,000 47 100 0% 31 6,720 20
3 363,500 47 100 1% 31.5 6,720 24
4 363,500 54 110 1% 31.5 6,860 26
5 371,000 54 110 2% 32 6,860 28
6 371,000 61 120 2% 32 7,000 30
7 378,500 61 120 3% 32.5 7,000 32
8 378,500 68 130 3% 32.5 7,140 34
9 386,000 68 130 4% 33 7,140 36
10 386,000 75 140 4% 33 7,280 38
11 393,500 75 140 5% 33.5 7,280 40
12 393,500 82 150 5% 33.5 7,420 42
13 401,000 82 150 6% 34 7,420 44
14 401,000 88 159 6% 34 7,560 46
15 408,500 88 159 7% 34.5 7,560 48
16 408,500 94 168 7% 34.5 7,700 50
17 416,000 94 168 8% 35 7,700 52
18 416,000 100 176 8% 35 7,840 54
19 423,500 100 176 9% 35.5 7,840 56
20 423,500 105 183 9% 35.5 7,980 58
21 431,000 105 183 10% 36 7,980 60
22 431,000 110 190 10% 36 8,120 62
23 438,500 110 190 11% 36.5 8,120 64
24 438,500 115 197 11% 36.5 8,260 66
25 446,000 115 197 12% 37 8,260 68
26 446,000 119 203 12% 37 8,400 70
27 453,500 119 203 13% 37.5 8,400 72
28 453,500 123 209 13% 37.5 8,540 74
29 461,000 123 209 14% 38 8,540 76
30 461,000 127 215 14% 38 8,680 78
31 468,500 127 215 15% 38.5 8,680 80
32 468,500 130 220 15% 38.5 8,820 82
33 476,000 130 220 16 39 8,820 84
34 476,000 133 225 16% 39 8,960 86
35 483,500 133 225 17% 39.5 8,960 88
36 483,500 136 229 17% 39.5 9,100 90
37 491,000 136 229 18% 40 9,100 92
38 491,000 138 232 18% 40 9,240 94
39 498,500 138 232 19% 40.5 9,240 96
40 498,500 140 235 19% 40.5 9,380 98
41 506,000 140 235 20% 41 9,380 100
42 506,000 142 238 20% 41 9,520 102
43 513,500 142 238 21% 41.5 9,520 104
44 513,500 144 241 21% 41.5 9,660 106
45 521,000 144 241 22% 42 9,660 108
46 521,000 146 244 22% 42 9,800 110
47 528,500 146 244 24% 42.5 9,800 112
48 528,500 148 247 24% 42.5 9,940 114
49 536,000 148 247 25% 43 9,940 116
50 536,000 150 250 25% 43 10,080 118

Level is on a scale of 1-50. It is based on the level of each upgrade, not the singular level of Ao Ming itself.
Defense Points are based on percentage of damage mitigated.
Cost is singular across each upgrade (e.g. The cost to upgrade Hull to Level 10 is the same as the cost to upgrade Engine to Level 10).

Poll​

Note: Each role listed above is different with a unique strategy. While the majority of these are self-explanatory, it should be noted that 'Support' means to provide an additional presence and more firepower to one's team where needed.

Gallery

Update History

Version Changes
5.6.1 In-Flight defense points increased (maximum from 50 → 150)
Ground-Based defense points increased (maximum from 125 → 250)
5.6.0 Titan was added to the game.

Trivia

  • The Ao Ming undulates when flying, if not moving.
  • Unlike how all flying robots cannot carry weight, the Ao Ming is the first to be able to carry weight (though a very limited number of robots can actually 'ride' the Ao Ming while it's walking or flying.
  • Ao Ming's Self-Repair animation is similar to the orb that forms when any robot is healing itself.
  • the robot's design is reminiscent to ao jun, ao guang and ao qin.
  • they also make a 'dragon deck' as both can fly and are based on four dragons

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