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Ao Jun   Deathwing Ao Jun


…Massive and tough flying robot dragon with a stealth system. Like any true dragon, it prefers to burn its enemies with fire… – in-game description

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Purchase Information Ao JunInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components or
14,000 Gold
$100 16
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
Dragon Breath Icn info for user popup.png
Base Statistics
PilotRankPrivate icon.png
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
1 84,200 33 kph
Armaments Standard Paint Jobs
Hardpoints Heavy Default Fatale Maracatu
Default Weapons Thunder
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes Cyber Polar Fatale Revenger Atomic
Passive 3
Other Legendary Pilots
Tier Icn info for user popup.png IV Alika Renner  Yang Lee
Wiki Class Icn info for user popup.png Heavy
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
290,000 950,000
Components Components Components Components
60 170


The Ao Jun is a medium robot with 2 heavy hardpoints. It is unofficially classified as a heavy robot based on wiki criteria.


The Ao Jun's ability is Dragon Breath.

When Dragon Breath is activated the robot rises into the air for 6 seconds, gains a 111% speed boost (95 km/h at max speed), Stealth for the duration of the flight, and can damage enemies with its built-in flamethrower-type weapon which also possesses a Damage Over Time (DOT) effect. It is possible for the pilot to manually shorten the duration and land prematurely by pressing the ability button again. Doing so will automatically cancel the flight, the flamethrower, and stealth.

While in flight the robot hovers and cannot increase or decrease altitude. It can reach a higher altitude if the ability is activated in a location higher than ground level or by using the Jump Unit Active Module.

The flamethrower functions much like the Ember with a maximum range of 350 meters and the ability to bypass both energy and physical shields, but with the added benefit of providing DOT effect (corrosion damage). 


This robot is considered the best of the three dragon bots, possessing good health, firepower, and speed. All of these qualities, in conjunction with its powerful Dragon Breath ability, mean the Ao Jun is a powerful ambusher that can inflict massive damage in short amounts of time. Other roles include defending/taking vital beacons and areas, supporting teammates or ensuring one’s survival in order to contribute more later on in the battle. Even without its ability the Ao Jun has enough firepower to hold off, cripple, or even destroy "tank" bots such as the Falcon, and can use its speed and agility while in the air to evade bots equipped with Quantum Radar.

Before launching, look for Quantum Radar's eye icon above enemies; if you see it, wait to fly until it stops. While the Ao Jun can't do much about Quantum Radar while in flight and has to use its flight agility to dodge projectiles and return fire, there's no point in taking unnecessary damage when you can avoid it. It's also recommended to take out other Ao Juns with Quantum Radar, as if you don't have it or the Yang Lee pilot you cannot effectively return fire. They pose a greater threat to you than most other bots as they can target you with their powerful built-in flamethrower even while you're in flight. It's also essential to locate a safe landing spot which can provide aquedate cover when your ability is disengaged and when you lose your stealth while landing.

An extremely important factor to take into account is your flight duration, and possibly even more importantly, your stealth duration. Since the Ao Jun doesn't have stealth while taking off and landing, there are two one-second windows to fire at it both before and after flight. Not only that, but if you don't plan your flight duration properly (factor in the Ao Jun's trippy turning speed in flight) then you might land in the open, serving as a sitting duck for enemies to open fire on you with your average firepower and low durability.

Active modules for consideration are Quantum Radar and Shieldbreaker for taking out priority cloaked and shielded robots (however don't bother with the former if your pilot is Yang Lee), Lock-Down Ammo for immobilizing enemies and making them a sitting duck for the Ao Jun's extremely powerful flamethrower, Death Mark to inflict a 20% recieved damage increase on an enemy, making them even more vurnable to the Ao Jun's powerful weapons and Repair Unit or Advanced Repair Unit to regenerate any lost HP in flight, ascendance and descendance (however don't bother if you have the Mechanic pilot skill, as the Ao Jun has plenty of time to regenerate health in between flights. Adamant Mechanic is considerable.)

Skill Level

This robot is relatively easy to pilot. With built-in Stealth, overwhelming firepower, good acceleration, and high speed, the robot is a nightmare for most targets. However, caution must still be used when fighting similarly powerful robots, especially in Champion league as once it lands it is extremely vulnerable.

Possible Setups

Some effective builds for the Ao Jun are:

Close Range (350m or less)

Slot Types  Heavy Slot 1 
#Slots  x2 Name (If applicable)
Setup 1 


Setup 2 
Plasma Death Button
Setup 3 
Setup 4 
Death Button
Setup 5 
Setup 6 
Freezing Death Button
Setup 7 
Sonic Shotgun

Mid-Range (500-600m)

Slot Types  Heavy Slot  Name
#Slots  x2

Setup 1 

Setup 2 
Setup 3 
Russian Death Button
Setup 4
Setup 5
Setup 6 

Note: Long-range setups aren’t recommended as the Ao Jun is optimised for knife-fighting. Mid-range setups are acceptable but the Ao Jun’s ability and characteristics mean that it is best used as a knife-fighter with close-range weapons.

Mark I Statistics

Purchase Information

PilotRankPrivate icon.png
Shield icon.png
Speed icon.png
1 84,200 33 10,000 Components or 14,000 Gold

Upgrade Information

PilotRankPrivate icon.png
Shield icon.png
Speed icon.png
2 89,200 35 100,000 2 hours
3 94,600 36 200,000 5 hours
4 100,300 38 400,000 14 hours
5 106,300 39 2,000,000 1 days 4 hours
6 112,700 41 4,000,000 2 days 18 hours
7 119,500 42 6,000,000 4 days 6 hours
8 126,700 44 11,000,000 5 days 4 hours
9 134,300 45 17,000,000 5 days 20 hours
10 142,400 45 36,000,000 6 days 4 hours
11 150,900 45 52,000,000 6 days 12 hours
12 160,000 45 70,000,000 6 days 20 hours
Cost Time
Totals 198,700,000 39 days 13 hours

Mark II Statistics

Purchase Information

PilotRankPrivate icon.png
Shield icon.png
Speed icon.png
1 160,000 45 500

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

PilotRankPrivate icon.png
Shield icon.png
Speed icon.png
2 163,000 45 2,500,000 1 day
3 166,000 45 5,000,000 2 days
4 169,000 45 10,000,000 3 days
5 172,000 45 22,500,000 4 days
6 175,000 45 22,500,000 4 days
7 178,000 45 22,500,000 4 days
8 181,000 45 22,500,000 4 days
9 184,000 45 22,500,000 4 days
10 187,000 45 22,500,000 4 days
11 190,000 45 22,500,000 4 days
12 193,000 45 22,500,000 4 days
Cost Time
Totals 197,500,000 38 days

Built-in Special Weapon

Can fire up to 240 liters of fuel in an 6 second span, with a 350-meter maximum range. All projectiles can deal corrosion damage for 5 seconds on the target. Fires only while flying. Manually aiming (cross-hair on target) is required for the flamethrower to be fired.

Note: Flamethrower can bypass physical and energy shields. It cannot bypass Aegis/Absorber shields, however.

Mark I Statistics

Level Damage Cycle
1 140 33600 5600 1200
2 155 37200 6200 1329
3 172 41280 6880 1474
4 191 45840 7640 1637
5 212 50880 8480 1817
6 235 56400 9400 2014
7 261 62640 10440 2237
8 290 69600 11600 2486
9 321 77040 12840 2751
10 353 84720 14120 3026
11 388 93120 15520 3326
12 428 102720 17120 3669

  • The damage column shows the damage of each individual liter of fuel (out of 240 liters)

Mark II Statistics

Level Damage Cycle
1 428 102720 17120 3669
2 436 104640 17440 3737
3 444 106560 17760 3806
4 452 108480 18080 3874
5 460 110400 18400 3943
6 468 112320 18720 4011
7 476 114240 19040 4080
8 484 116160 19360 4149
9 492 118080 19680 4217
10 500 120000 20000 4286
11 508 121920 20320 4354
12 516 123840 20640 4423

  • The damage column shows the damage of each individual liter of fuel (out of 240 liters)

Corrosion Damage (Per Second)

Level Mark I Mark II
1 7 ?
2 ? ?
3 ? ?
4 ? ?
5 ? ?
6 12 ?
7 13 ?
8 15 ?
9 ? ?
10 18 ?
11 19 ?
12 ? 27
  • This table shows the corrosion damage (per second for 5 seconds) of each individual liter.


Images may have been resized to fit in the page. Click on an image to view actual size.

Update History

Version Changes
6.8.0 The Ancile can now be mounted on the Ao Jun
6.4.6 Stealth removed during takeoff and landing
6.3.0 Ability duration ↓ 2 sec
Ability damage ↓ 20%
6.2.2 New limited edition skin: Atomic (Operation: Thunderous Roar (Part 2))
6.0.1 Now available for 14,000 gold (can still be produced via Workshop 2.0)
6.0.0 Ability cooldown increased from 20 seconds → 22 seconds
Flight speed decreased by 17%
New skin: Revenger (6th Anniversary)
5.7.2 New skin: Maracatu
Cyber skin now gives +5% bonus durability
New limited edition skin: Fatale (Operation: Dark Nebula)
New skin: Fatale
Deathwing model bonus durability increased from 5% → 10%
5.5.0 Deathwing model gained 5% bonus durability
5.4.0 New limited edition skin: Polar (Operation: Raging Typhoon)
5.3.0 New skin: Cyber
New alternative model: Deathwing Ao Jun (Operation: Gathering Storm)
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶39 days 13 hours
4.7.0 Robot was added to the game



  • The Ao Jun's flamethrower ability and clawed feet are reminiscent of European dragons
  • Ao Jun is named after 敖顺 (pronounced:Ao Shun), the White Dragon, which is the god of the West and the essence of autumn, it controls snow, hail, dew, and ice. It is supposed to be the smallest dragon n the four, but it is actually the most powerful in-game. Its ability has no affiliation at all with the myth, though.
  • There is a glitch were the flamethrower does not end after the ability ends.
  • The Chinese characters 白龙 ("white dragon") are written on the "nose" of the Ao Jun.
  • Ao Jun's color corresponds with its dragon's color.
  • The Deathwing Ao Jun in the first operation, is the only alteration that makes it look more like a real European dragon
  • On Steam, Ao Jun's flamethrower has reduced rate of fire
  • The Paint Job "Maracatu" (one of the three "Carnival Paint Jobs") is named after "Maracatu", a musical rhythm, dance and ritual of religious syncretism originating in the Brazilian state of Pernambuco. There are two types, depending on the "thud" or beat: Maracatu Nação ("nation") and Maracatu Rural.
  • This robot was added on January 29, 2019.
  • Normally, Ao Jun's cannot adjust their flying elevation unless they take off from a much higher ground level. This can be altered when they are affected by Minos and Shell's abilities, depending on their elevation and distance from the Minos, they will either fly downward or upwards continuously (obviously away from the Minos) whenever they start moving. This also applies to Ao Qin, Ao Guang, Nightingale and Hawk due to their flight mechanics being almost identical to one another.
  • A game breaking bug that occurred sometime in the summer of 2020, when the player briefly disconnects then reconnects while the Ao Jun's ability is about to end, it will cause the Ao Jun's ability to remain in its stealth mode after it lands. This phenomenon was nicknamed "The Stealth Walking Ao Jun" by those who encountered it. This bug was also able to be done with other flight capable robots such as Hawk or Nightingale, and was fixed in the following update.
  • Prior to Update 6.8, the Ao Jun could not use the Ancile.