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Ao Jun   Deathwing Ao Jun   ULTIMATE Ao Jun

Components



Massive and tough flying robot dragon with a stealth system. Like any true dragon, it prefers to burn its enemies with fire
— in-game description



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50
Ao Jun
Purchase Information Ao JunInfobox
In-Game Cost Real Value Icn info for user popup Exp Level Icn info for user popup
10,000 Components or
14,000 Gold
$140 16
Robot Information
Class Icn info for user popup Ability Icn info for user popup Faction Icn info for user popup
MediumRobotinfobox
Medium
DragonBreathinfobox
Dragon Breath Icn info for user popup
Spacetechinfobox
SpaceTech
Base Statistics
PilotRankPrivate icon
Level
Shield icon
Durability Icn info for user popup
Speed icon
Speed
1 84,200 33 kph
Armaments Standard Paint Jobs
Hardpoints Heavy Default Fatale Maracatu
Default Weapons Thunder
Module Slots Legendary Paint Jobs Icn info for user popup
Active Yes Cyber Polar Fatale Revenger Atomic
Passive 3
Other Legendary Pilots
Tier Icn info for user popup IV Alika Renner Yang Lee (Ao Jun)
Wiki Class Icn info for user popup Heavy
Potential Role Attacker
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
290,000 950,000
Components Components Components Components
60 170


Introduction[]

The Ao Jun is a medium robot with 2 heavy hardpoints. It is unofficially classified as a heavy robot based on wiki criteria. (3D Ao Jun Model)

Ability[]

The Ao Jun's ability is Dragon Breath.

When Dragon Breath is activated the robot rises into the air for 6 seconds, gains a 111% speed boost (95 km/h at max speed), stealth for the duration of the flight, and can damage enemies with its built-in flamethrower-type weapon (which also possesses a Damage Over Time effect). It is possible for the pilot to manually shorten the duration and land prematurely by pressing the ability button again. Doing so will automatically cancel the flight, the flamethrower, and stealth.

While in flight the robot hovers, and cannot increase or decrease altitude. It can reach a higher altitude if the ability is activated in a location higher than ground level or by using the Jump Unit Active Module.

The flamethrower functions much like the Ember, with a maximum range of 350 meters and the ability to bypass both energy and physical shields, but with the added benefit of providing DOT effect (corrosion damage).

Strategy[]

This robot is considered the best of the three dragon bots, possessing good health, firepower, and speed. All of these qualities, in conjunction with its powerful Dragon Breath ability, mean the Ao Jun is a powerful ambusher that can inflict massive damage in short amounts of time. Other roles include defending/taking vital beacons and areas, supporting teammates or ensuring one’s survival in order to contribute more later on in the battle. Even without its ability the Ao Jun has enough firepower to hold off, cripple, or even destroy "tank" bots such as the Falcon, and can use its speed and agility while in the air to evade bots equipped with Quantum Radar.

Before launching, look for Quantum Radar's eye icon above enemies; if you see it, wait to fly until it stops. While the Ao Jun can't do much about Quantum Radar while in flight and has to use its flight agility to dodge projectiles and return fire, there's no point in taking unnecessary damage when you can avoid it. It's also recommended to take out other Ao Juns with Quantum Radar, as if you don't have it or the Yang Lee pilot you cannot effectively return fire. They pose a greater threat to you than most other bots as they can target you with their powerful built-in flamethrower even while you're in flight. It's also essential to locate a safe landing spot which can provide aquedate cover when your ability is disengaged and when you lose your stealth while landing.

An extremely important factor to take into account is your flight duration, and possibly even more importantly, your stealth duration. Since the Ao Jun doesn't have stealth while taking off and landing, there are two one-second windows to fire at it both before and after flight. Not only that, but if you don't plan your flight duration properly (factor in the Ao Jun's trippy turning speed in flight) then you might land in the open, serving as a sitting duck for enemies to open fire on you with your average firepower and low durability.

Active modules for consideration are Quantum Radar and Shieldbreaker for taking out priority cloaked and shielded robots (however don't bother with the former if your pilot is Yang Lee), Lock-Down Ammo for immobilizing enemies and making them a sitting duck for the Ao Jun's extremely powerful flamethrower, Death Mark to inflict a 20% received damage increase on an enemy, making them even more vulnerable to the Ao Jun's powerful weapons and Repair Unit or Advanced Repair Unit to regenerate any lost HP in flight, ascendance and descendance (however don't bother if you have the Mechanic pilot skill, as the Ao Jun has plenty of time to regenerate health in between flights. Adamant Mechanic is considerable.)

Skill Level

This robot is relatively easy to pilot. With built-in Stealth, overwhelming firepower, good acceleration, and high speed, the robot is a nightmare for most targets. However, caution must still be used when fighting similarly powerful robots, especially in Champion league as once it lands it is extremely vulnerable.

Possible Setups[]

Some effective builds for the Ao Jun are:

Close Range (350m or less)[]

Slot Types Heavy Slot 1
#Slots x2 Name (If applicable)
Setup 1
Ember
Inferno
Setup 2
Redeemer
Plasma Death Button
Setup 3
Bane
Acid Thrower
Setup 4
Devastator
Sonic Shotgun
Setup 5
Hammer
Blast Shotgun
Setup 6
Glacier
Freezing Death Button
Setup 7
Puncher
Roothose
Setup 8
Talon
Rust Rocket Launcher

Mid-Range (500-600m)[]

Slot Types Heavy Slot Name
#Slots x2

Setup 1

Decay
Radioactive Plasma Cannon
Setup 2
Smuta
Homing Machine Gun
Setup 3
Avalanche
Russian Death Button
Setup 4
Viper
Pesticide
Setup 5
Hel
Freezing Energy Arc
Setup 6
Nucleon
Energy Machine Gun

Overview[]

The Ao Jun is a great robot for running hit-and-run ambushes at close range on small groups of enemies. As such, high burst-DPS weapons are recommended for the robot, but sustained-damage weapons with sufficient burst DPS are also featured in these loadouts. Ditto goes for medium-range weapons - whilst unadvised, weapons of this role with sufficient DPS to suit the Ao Jun's role are featured here.

Not Reccommended[]

  • Long-range setups aren’t recommended as the Ao Jun is optimized for knife-fighting. Mid-range setups are acceptable but the Ao Jun’s ability and characteristics mean that it is best used as a knife-fighter with close-range weapons.

Upgrade Cost[]

Tier 4 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 100,000 02:00
3 200,000 05:00
4 400,000 14:00
5 2,000,000 28:00
6 4,000,000 66:00
7 6,000,000 102:00
8 8,000,000 124:00
9 11,000,000 140:00
10 14,000,000 148:00
11 18,000,000 152:00
12 25,000,000 160:00
Total Cost Time [DD:HH:MM]
88,700,000 39:05:00
Tier 4 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 27,000,000 12:00
3 29,000,000 24:00
4 31,000,000 36:00
5 33,000,000 48:00
6 35,000,000 48:00
7 37,000,000 48:00
8 39,000,000 48:00
9 41,000,000 48:00
10 43,000,000 48:00
11 45,000,000 48:00
12 47,000,000 48:00
Total Cost Time [DD:HH:MM]
407,000,000 19:00:00
  • NOTE: base level starts at level 1 cost is
  • MK2 Upgrade cost 500 Gold

Stats[]

Ao Jun
ID 50 Ability Faction
Tier 4
DragonBreathinfobox

Dragon Breath
Spacetech
SpaceTech
Class Light
Medium
Wiki Class Icn info for user popup Heavy
Availability Goldcomponents Workshop/Gold
MK 1 Level MK 2
Durability Speed Durability Speed
84,200 33 1 160,000 48
89,200 35 2 163,000 48
94,600 36 3 166,000 48
100,300 38 4 169,000 48
106,300 39 5 172,000 48
112,700 41 6 175,000 48
119,500 42 7 178,000 48
126,700 44 8 181,000 48
134,300 45 9 184,000 48
142,400 46 10 187,000 48
150,900 47 11 190,000 48
160,000 48 12 193,000 48
MK 3 Level 1 202,700 48

Ability Damage[]

Dragon Breath
ID Robot Type Range Cooldown Duration
14 Ao Jun Energy 350 (AOE: 7) 22 10.5
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval
Rate
of Fire
60 3 5.9 26.6 0.1 10
892
Cycle DPS
3578 20k
Attributes Energy Energy Manual Manual Automatic Automatic Magazine Magazine Area Damage Area damage Damage Over Time DOT
MK 1 Level MK 2
Damage per shot Damage per burst Burst DPS Cycle DPS Damage per shot Damage per burst Burst DPS Cycle DPS
483 28,980 4,912 892 1 1,466 87,975 14,911 2,707
535 32,085 5,438 987 2 1,501 90,045 15,262 2,771
593 35,604 6,035 1,096 3 1,535 92,115 15,613 2,834
659 39,537 6,701 1,217 4 1,570 94,185 15,964 2,898
731 43,884 7,438 1,350 5 1,604 96,255 16,314 2,962
811 48,645 8,245 1,497 6 1,639 98,325 16,665 3,025
900 54,027 9,157 1,662 7 1,673 100,395 17,016 3,089
1,000 60,030 10,175 1,847 8 1,708 102,465 17,367 3,153
1,101 66,033 11,192 2,032 9 1,742 104,535 17,718 3,216
1,211 72,657 12,315 2,236 10 1,777 106,605 18,069 3,280
1,332 79,902 13,543 2,459 11 1,811 108,675 18,419 3,344
1,466 87,975 14,911 2,707 12 1,846 110,745 18,770 3,408
MK 3 Level 1 1,938 116,282 19,709 3,578
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one small burst of the ability.

Corrosion Damage[]

Dragon Breath DOT Effect
MK 1 Level MK 2
DOT per particle per second Burst DOT damage DOT per particle per second Burst DOT damage
7 6,300 1 21 18,900
8 7,200 2 21 18,900
9 8,100 3 21 18,900
10 9,000 4 22 19,800
11 9,900 5 23 20,700
12 10,800 6 24 21,600
13 11,700 7 24 21,600
15 13,500 8 24 21,600
17 15,300 9 24 21,600
19 17,100 10 25 22,500
20 18,000 11 26 23,400
21 18,900 12 27 24,300
MK 3 Level 1 28 25,200

Gallery[]

Images may have been resized to fit in the page. Click on an image to view actual size.

Update History[]

Version Changes
6.8.0 The Ancile can now be mounted on the Ao Jun
6.4.6 Stealth removed during takeoff and landing
6.3.0 Ability duration ↓ 2 sec
Ability damage ↓ 20%
6.2.2 New limited edition skin: Atomic (Operation: Thunderous Roar (Part 2))
6.0.1 Now available for 14,000 gold (can still be produced via Workshop 2.0)
6.0.0 Ability cooldown increased from 20 seconds → 22 seconds
Flight speed decreased by 17%
New skin: Revenger (6th Anniversary)
5.7.2 New skin: Maracatu
Cyber skin now gives +5% bonus durability
New limited edition skin: Fatale (Operation: Dark Nebula)
New skin: Fatale
Deathwing model bonus durability increased from 5% → 10%
5.5.0 Deathwing model gained 5% bonus durability
5.4.0 New limited edition skin: Polar (Operation: Raging Typhoon)
5.3.0 New skin: Cyber
New alternative model: Deathwing Ao Jun (Operation: Gathering Storm)
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶39 days 13 hours
4.7.0 Robot was added to the game


Trivia[]

  • The Ao Jun's flamethrower ability and clawed feet are reminiscent of European dragons
  • Ao Jun is named after 敖顺 (pronounced:Ao Shun), the White Dragon, which is the god of the West and the essence of autumn, it controls snow, hail, dew, and ice. It is supposed to be the smallest dragon n the four, but it is actually the most powerful in-game. Its ability has no affiliation at all with the myth, though.
  • There is a glitch were the flamethrower does not end after the ability ends.
  • The Chinese characters 白龙 ("white dragon") are written on the "nose" of the Ao Jun.
  • Ao Jun's color corresponds with its dragon's color.
  • The Deathwing Ao Jun in the first operation, is the only alteration that makes it look more like a real European dragon
  • On Steam, Ao Jun's flamethrower has reduced rate of fire
  • The Paint Job "Maracatu" (one of the three "Carnival Paint Jobs") is named after "Maracatu", a musical rhythm, dance and ritual of religious syncretism originating in the Brazilian state of Pernambuco. There are two types, depending on the "thud" or beat: Maracatu Nação ("nation") and Maracatu Rural.
  • This robot was added on January 29, 2019.
  • Normally, Ao Jun's cannot adjust their flying elevation unless they take off from a much higher ground level. This can be altered when they are affected by Minos and Shell's abilities, depending on their elevation and distance from the Minos, they will either fly downward or upwards continuously (obviously away from the Minos) whenever they start moving. This also applies to Ao Qin, Ao Guang, Nightingale and Hawk due to their flight mechanics being almost identical to one another.
  • A game breaking bug that occurred sometime in the summer of 2020, when the player briefly disconnects then reconnects while the Ao Jun's ability is about to end, it will cause the Ao Jun's ability to remain in its stealth mode after it lands. This phenomenon was nicknamed "The Stealth Walking Ao Jun" by those who encountered it. This bug was also able to be done with other flight capable robots such as Hawk or Nightingale, and was fixed in the following update.
  • Prior to Update 6.8, the Ao Jun could not use the Ancile.
  • When equipped with Shieldbreaker and piloted by Yang Lee, the Ao Jun becomes the first robot to be able to act as an 'all-round' counter. As it can target enemies in stealth (when ability is active), as well as bypass energy, Aegis and Absorber shields in any situation.

Navigation[]

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