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…Fast and well-armed flying dragon robot. Possesses a defense system and built-in missile launcher… – in-game description



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Purchase Information Ao GuangInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components or
7,500 Gold
$60 14
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
MediumRobotinfobox.png
Medium
DragonFangsinfobox.png
Dragon Fangs Icn info for user popup.png
Spacetechinfobox.png
SpaceTech
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 63,200 33 kph
Armaments Standard Paint Jobs
Hardpoints 3x Medium Default
Default Weapons Tulumbas
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes Robobot
Passive 2
Other Legendary Pilots
Tier Icn info for user popup.png III Kang Strong
Wiki Class Icn info for user popup.png Medium
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
200,000 690,000
Components Components Components Components
80 230

Introduction

The Ao Guang is a medium robot with 3 Medium hardpoints.

Ability

Ao Guang's ability is Dragon Fangs.

When Dragon Fangs is activated, the robot rises into the air and gains a 40% speed boost (63 km/h at max speed), 80% damage resistance from all weapon types for the duration of the flight, and can damage enemies with a built-in homing missile launcher. The pilot can manually shorten the duration of the flight at any time, which will cause the Ao Guang to land and stop firing its built-in missile launcher.

While in flight the robot hovers and can move horizonally but cannot increase or decrease altitude. It can reach a higher altitude if the ability is activated in a location higher than ground level or uses the Jump Unit Active Module.

The missile launcher functions much like the Hydra, but with a faster rate of fire (4 missiles per second) and less damage per missile. It can fire up to 26 missiles per activation. In order for the missile launcher to be fired, the pilot must have the cross-hairs aimed at the target.

Strategy

The Ao Guang has relatively low hit points (120,000 HP at Mk1 level 12), but this is compensated for by the increased damage resistance from the Dragon Fangs Ability. While using the ability, the Ao Guang has extra firepower, increased damage resistance, and better mobility which makes for a good ambusher and close-in / mid-range support. 

Ao Guang has limited capabilities as a brawler. While in flight, its damage resistance, triple medium hardpoints and built-in homing missile launcher make it deadly as a skirmisher, but after it lands, it will essentially expose itself to enemy fire with no damage resistance and short-range weapons, so if it's to be played as a brawler, that should be taken into account.

Note: Titan weapons have defense mitigation which can inflict damage to the Ao Guang while it is in flight.


Threat Measure

When its ability is not activated, Ao Guang is vulnerable.  The bot's 3 medium weapons provide significant firepower, and the Ao Guang's homing missile system allows it to hit fast-moving targets. Play with caution in the mid or high leagues, and NEVER engage Titans.


Possible Setups

These setups are recommended for the Ao Guang:

Note: Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.

Close Range (350m or less)

Slot Types  Medium Slot 
#Slots  x3 Name 
Setup 1 
Orkan.png
Death Button
Setup 2 
Taran.png
Plasma Death Button
Setup 3 
Punisher T.png
Leadhose
Setup 4 
Storm.png
Shotgun
Setup 5 
Vortex.png
Nuke


Mid-Range (500-600m)

Slot Types  Medium Slot 
#Slots  x3 Name (If applicable)
Setup 1 
Scourge.png

Lightning Death Button

Setup 2 
Shocktrain.png
Setup 3 
Ion.png
 

Mark I Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
Goldcomponents.png
Cost
1 63,200 33 10,000 Components or 7,500 Gold

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 67,000 35 100,000 2 hours
3 71,000 36 200,000 5 hours
4 75,300 38 400,000 14 hours
5 79,800 39 2,000,000 1 day 4 hours
6 84,600 41 3,000,000 2 days 4 hours
7 89,700 42 4,000,000 2 days 18 hours
8 95,100 44 8,000,000 3 days 18 hours
9 100,800 45 13,000,000 4 days 10 hours
10 106,800 45 25,000,000 4 days 20 hours
11 113,200 45 35,000,000 5 days 4 hours
12 120,000 45 45,000,000 5 days 10 hours
Cost Time
Totals 135,700,000 30 days 13 hours


Mark II Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
Gold-icon.png
Cost
1 120,000 45 500

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 122,200 45 1,000,000 1 day
3 124,400 45 2,000,000 2 days
4 126,600 45 4,000,000 3 days
5 128,800 45 16,000,000 3 days
6 131,000 45 16,000,000 3 days
7 133,200 45 16,000,000 3 days
8 135,400 45 16,000,000 3 days
9 137,600 45 16,000,000 3 days
10 139,800 45 16,000,000 3 days
11 142,000 45 16,000,000 3 days
12 144,200 45 16,000,000 3 days
Cost Time
Totals 135,000,000 30 days


Built-in Missile Weapons

Can fire up to 26 missiles (two at a time) in an 8 second span, with a 500-meter maximum range. Fires only while flying. Manually aiming (cross-hair on target) is required for missiles to be fired.

Note: Cannot bypass any type of shield.

Mark I Statistics

Level Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 710 18460 2308 577
2 780 20280 2535 634
3 860 22360 2795 699
4 950 24700 3088 772
5 1050 27300 3413 853
6 1150 29900 3738 934
7 1270 33020 4128 1032
8 1400 36400 4550 1138
9 1540 40040 5005 1251
10 1690 43940 5493 1373
11 1860 48360 6045 1511
12 2050 53300 6663 1666


  • The damage column shows the damage of each individual missile (out of 26 missiles)

Mark II Statistics

Level Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 2050 53300 6663 1666
2 2088 54288 6786 1697
3 2126 55276 6910 1727
4 2164 56264 7033 1758
5 2202 57252 7157 1789
6 2240 58240 7280 1820
7 2278 59228 7404 1851
8 2316 60216 7527 1882
9 2354 61204 7651 1913
10 2392 62192 7774 1944
11 2430 63180 7898 1974
12 2468 64168 8021 2005


  • The damage column shows the damage of each individual missile (out of 26 missiles)

Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.


See also: Paint Jobs

Update History

Version Changes
5.3.0 New limited edition skin: Robobot (Operation: Gathering Storm)
4.8.0 Total Upgrade Time: 38 days 2 hours 30 minutes⟶30 days 13 hours
4.7.0 Robot was added to the game

Poll


Trivia

  • Ao Guang is named after 敖广, the Azure Dragon (or Blue-Green, Chinese: 青龙), which is the god of the East and the essence of spring. It controls rain, flood, tide and thunder. The robot's ability is also like a rain of homing missiles, likely related to the myth.
  • Ao Guang's color is the same as its corresponding dragon.
  • This robot was added on January 29, 2019.

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