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“ | Fast and well-armed flying dragon robot. Possesses a defense system and built-in missile launcher
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- — in-game description
<< PREV | 49 | Ao Guang | NEXT >> |
Purchase Information | ![]() | ||||
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In-Game Cost | Real Value ![]() |
Exp Level ![]() | |||
10,000 ![]() 6,500 ![]() |
$65 | 14 | |||
Robot Information | |||||
Class ![]() |
Ability ![]() |
Faction ![]() | |||
![]() Medium |
![]() Dragon Fangs ![]() |
![]() SpaceTech | |||
Base Statistics | |||||
![]() Level |
![]() Durability ![]() |
![]() Speed | |||
1 | 63,200 | 33 kph | |||
Armaments | Standard Paint Jobs | ||||
Hardpoints | 3x Medium | ![]() | |||
Default Weapons | 3× Tulumbas | ||||
Module Slots | Legendary Paint Jobs ![]() | ||||
Active | Yes | ![]() | |||
Passive | 3 | ||||
Other | Legendary Pilots | ||||
Tier ![]() |
III | ![]() | |||
Wiki Class ![]() |
Medium |
Workshop Production Information | |
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1 Day Cost ![]() |
3 Day Cost ![]() |
200,000 | 690,000 |
Components ![]() |
Components ![]() |
80 | 230 |
Introduction
The Ao Guang is a medium robot with 3 Medium hardpoints.
Ability
Ao Guang's ability is Dragon Fangs.
When Dragon Fangs is activated, the robot rises into the air and gains a 40% speed boost (63 km/h at max speed), 80% damage resistance from all weapon types for the duration of the flight, and can damage enemies with a built-in homing missile launcher. The pilot can manually shorten the duration of the flight at any time, which will cause the Ao Guang to land and stop firing its built-in missile launcher.
While in flight the robot hovers and can move horizontally but cannot increase or decrease altitude. It can reach a higher altitude if the ability is activated in a location higher than ground level or uses the Jump Unit Active Module.
The missile launcher functions much like the Hydra, but with a faster rate of fire (4 missiles per second) and less damage per missile. It can fire up to 26 missiles per activation. In order for the missile launcher to be fired, the pilot must have the cross-hairs aimed at the target.
Strategy
The Ao Guang has relatively low hit points (120,000 HP at Mk1 level 12), but this is compensated for by the increased damage resistance from the Dragon Fangs Ability. While using the ability, the Ao Guang has extra firepower, increased damage resistance, and better mobility which makes for a good ambusher and close-in / mid-range support.
Due to Ao Guang's severe lack of HP and long ability recharge time, all combat while the ability is inactive is highly risky as you will almost always take a large amount of damage from any weapon regardless of level. However, during its flight, it is near invincible and can spend the entire flight taking heavy fire and suffering mere thousands of damage. The combination of 80% damage resistance and the agility of a mid-air Ao Guang can minimise the damage you take from the other team.
As such, Ao Guang works best with long-exposure weapons that deal consistent DPS and have a decent amount of range. For example, the Scourge weapons or Pulsar weapons are extremely powerful coupled with the damage resistance and rockets of Ao Guang's ability. This makes Ao Guang very effective against slow, tanky robots which cannot get into cover quickly.
Note: Titan weapons have defense mitigation which can inflict full damage to the Ao Guang while it is in flight.
Threat Measure
When its ability is not activated, Ao Guang is vulnerable. The bot's 3 medium weapons provide significant firepower, and the Ao Guang's homing missile system allows it to hit fast-moving targets. It is a medium thread in mid leagues and low threat in high leagues.
Possible Setups
These setups are recommended for the Ao Guang:
Note: Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.
Close Range (350m or less)
Mid-Range (500-600m)
Upgrade Cost
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Stats
ID | 49 | Ability | Faction | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Tier | 3 | ![]() Dragon Fangs |
![]() SpaceTech | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Class | ![]() Medium | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Wiki Class ![]() |
Medium | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Availability | ![]() | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Built-in Missile Weapons
Can fire up to 26 missiles (two at a time) in an 8 second span, with a 500-meter maximum range. Fires only while flying. Manually aiming (cross-hair on target) is required for missiles to be fired.
Note: Cannot bypass any type of shield.
Mark I Statistics
Level | Damage | Cycle Damage |
Burst DPS |
Cycle DPS |
---|---|---|---|---|
1 | 710 | 18460 | 2308 | 577 |
2 | 780 | 20280 | 2535 | 634 |
3 | 860 | 22360 | 2795 | 699 |
4 | 950 | 24700 | 3088 | 772 |
5 | 1050 | 27300 | 3413 | 853 |
6 | 1150 | 29900 | 3738 | 934 |
7 | 1270 | 33020 | 4128 | 1032 |
8 | 1400 | 36400 | 4550 | 1138 |
9 | 1540 | 40040 | 5005 | 1251 |
10 | 1690 | 43940 | 5493 | 1373 |
11 | 1860 | 48360 | 6045 | 1511 |
12 | 2050 | 53300 | 6663 | 1666 |
- The damage column shows the damage of each individual missile (out of 26 missiles)
Mark II Statistics
Level | Damage | Cycle Damage |
Burst DPS |
Cycle DPS |
---|---|---|---|---|
1 | 2050 | 53300 | 6663 | 1666 |
2 | 2088 | 54288 | 6786 | 1697 |
3 | 2126 | 55276 | 6910 | 1727 |
4 | 2164 | 56264 | 7033 | 1758 |
5 | 2202 | 57252 | 7157 | 1789 |
6 | 2240 | 58240 | 7280 | 1820 |
7 | 2278 | 59228 | 7404 | 1851 |
8 | 2316 | 60216 | 7527 | 1882 |
9 | 2354 | 61204 | 7651 | 1913 |
10 | 2392 | 62192 | 7774 | 1944 |
11 | 2430 | 63180 | 7898 | 1974 |
12 | 2468 | 64168 | 8021 | 2005 |
- The damage column shows the damage of each individual missile (out of 26 missiles)
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Update History
Version | Changes |
---|---|
6.6.0 | Bug fix: No longer fails to accelerate in flight |
5.3.0 | New limited edition skin: Robobot (Operation: Gathering Storm) |
4.8.0 | Total Upgrade Time: 38 days 2 hours 30 minutes⟶30 days 13 hours |
4.7.0 | Robot was added to the game |
Poll
Trivia
- Ao Guang is named after 敖广, the Azure Dragon (or Blue-Green, Chinese: 青龙), which is the god of the East and the essence of spring. It controls rain, flood, tide and thunder. The robot's ability is also like a rain of homing missiles, likely related to the myth.
- Ao Guang's color is the same as its corresponding dragon.
- There is an ongoing bug which all of the dragon bots built in weapons, are still functioning even though the ability already ends.
- There is another bug which makes it so that the first two homing missiles fire to an opponent at any range even if it's out of 500 m range.
- This robot was added on January 29, 2019.