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Gold


…Automatically removes negative effects and provides temporary protection against them… – in-game description



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Purchase Information
In-Game Cost 5,000 Gold
Real Value (USD) Icn info for user popup.png $40
Required Pilot Level Icn info for user popup.png 18
Passive Module
Immunity Duration 5 seconds
Cooldown 45 seconds
Anticontrol.png
Attributes
AffectsSelf icon.png
Temporary icon.png
Affects Self Temporary


Introduction

The Anticontrol is a passive module.

Strategy

This module grants a robot immunity from being locked down (immobilized) or suppressed for 5 seconds after activation, it then enters a cooldown of 45 seconds (at level 1, with one equipped on a robot).

The module passively activates during any instance in which the equipped robot would be either locked down or suppressed by an enemy robot, and then subsequently gains 5 seconds of immunity from both potential de-buffs.The cooldown time is reduced the higher the level of the module, and if the robot is equipped with more than one Anticontrol module, the cooldown number gets even further reduced.

Anticontrol is best played on beacon capper robots like the Kumiho and Strider, or on robots that rely heavily on hitting and running (saboteurs) like Phantom and especially Hellburner. By making use of them, you will not be locked down, thus increasing your chances of getting within range when mounting short-range weapons like Igniter or Rime.

Anticontrol’s unique effect can be enhanced by upgrading (a feature most commanders forget), doing so will increase your duration of immunity and reduce the cooldown. In fact, three Level 4 Anticontrol modules will grant the host permanent immunity to negative effects, giving it a noticeable edge against enemy robots in one-on-one duels.

Anticontrol, as a passive module, cannot be mounted on Titans.

Statistics

Purchase Information

Level Purchase Cost Gold Cooldown Reduction (Seconds) Cooldown Time (Seconds)
1 5,000 5 45

Upgrade Information

Level Cost Silver Time Cooldown Reduction (Seconds) Cooldown Time (Seconds)
2 40,000,000 2 days 7 43
3 40,000,000 2 days 9 41
4 40,000,000 2 days 11 39
5 40,000,000 2 days 13 37
6 40,000,000 2 days 15 35

Update History

Version Changes
5.1.0 Module was added to the game

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