Golurk 88's Weapon User Ideas

Fusion
Stats: Level 12 mk1

Hardpoint: Heavy

Type: Special (but damage is reduced by 50% when damaging robots through their energy or physical shields)

Accuracy: Alright (7/10)

Area of Effect: 10 meters

Ability: Can damage robots with energy or physical shields but incoming damage is reduced by 50% when going through their shields

Damage: 5800 (per pulse)

Capacity: 20 Pulses

Range: 350M

Reload: 7 seconds (when cartridge is fully empty)

Overall Unload Time: 10 seconds

Reload System: Fire While Reload

Effective capacity: 25 Pulses (due to Fire while Reloading system)

Role: Brawling, Suppressive Fire

Cost: 750,000 silver

"Before you even see me, you will be covered in explosions and smoke. And when the smoke finally clears, nothing will be left except the shell of what used to be a robot"

Havoc
Stats: Level 12 mk1

Hardpoint: Light

Type: Guided Energy Weapon

Accuracy: Good (9/10)

Area of Effect: None

Ability: Can automatically curve around most obstacles due to its passive tracking system and bypass energy shields. When a robot is hit, any subsequent damage caused by energy weapons within the next 10 seconds is increased by 20%

Capacity: 2 Bursts (each containing 5 guided pulses)

Damage: 4000 (per guided pulse)

Overall Damage: 40,000

Range: 400m

Reload: 8 seconds

Overall unload time: 2 seconds (1 second per burst)

Reload System: Manual

Role: Skirmishing, harassment and suppressive fire

Cost: 5000 WP or 500K silver

GOOD AGAINST (IN ORDER): Carnage, Fujin, Haechi, Ancilot

" You cannot hide, I will always hit you. And then the real fun can begin"

Pyroburst
Stats: Level 12 mk1

Type: Special

Hardpoint: Heavy

Accuracy: Good (7/10)

Area of Effect: 5 meters

ABILITY: Can bypass physical shields. Robots that are hit by this weapon for more than 5 seconds have overheated reactors, dealing an additional 15,000 damage (fixed) to a Heavy Robot, 10,000 damage to a Medium Robot and 5,000 damage to a Light Robot. An additional effect is that this weapon reduces their speed by 5mph for the next 5 seconds regardless of how long the robot has been hit.

CAPACITY: 25 litres of napalm

OVERALL UNLOAD TIME: 12.5 seconds (2 litres per second)

RELOAD SYSTEM: Manual

RELOAD: 10 seconds

OVERALL DAMAGE: 105,000 (excluding special effect damage)

RANGE: 325 meters

ROLE: Brawling

COST: 2000 Gold or 12,500 WP

REQUIRED ACCOUNT LEVEL: Level 25

"Fire has always brought three things: Light, Heat and Destruction. This weapon brings all three...but leaves the unwary behind"

Impulse
Stats: Level 12 mk1

Type: Energy

Hardpoint: Medium

Accuracy: Excellent

Area of Effect: None (no splash damage)

Ability: If the enemy robot is hit 5 times or more, then its ability cannot be used or recharged for 10 seconds. Also bypasses energy shields and Anciles.

Capacity: 8 bursts of blue plasma particles (similar to the Dragoon)

Overall Unload Time: 5 seconds (2 bursts per second, like the Magnum) but accelerated firing to 3 bursts per second if the firing button is held down for more than 2 seconds.

Reload System: Fire While Reloading

Reload: 6 seconds

Overall Damage: 26,000

Damage per Particle: 3250

Range: 600 metres

Role: Suppressive or support mid-range fire

Cost: 6,200 WP or 1000 Gold

Required Account Level: Level 20

"Firing on instinct can prove infinitely dangerous...to both the user and the enemy"