Talk:Tempest/@comment-32290294-20170705130538/@comment-5930185-20170705190734

MajrMojo, thanks for the actual damage numbers. But I wonder if there is a typo for the level 10? You reported 7: 770, 8: 850, 9: 930 which all follow the typical ~10% increase in damage per level but 10: 1200 is a surprising 29% bump. Perhaps it is a typo and you meant to write 1020 (which would be ~10% bump)?

Based on the pattern, I'm thinking the full level 12 will end up being 1230 damage per round. By my calculations that will result in a Cycle DPS of 3922 which is ~2.2x more than Molot and ~1.4x more than Molot Mk2 (which is ~1.5x more than Molot).

I did a quick comparison about how the newly possible mid-range gun bots stack up vs each other now that Tempest exists (see chart below). I included the Griffin & GI Patton as well as references to judge the others against. I included not just the total Cycle DPS, but also a Damage value that is "Longevity adjusted" using HP/Sheild. This assumes that a bot with more HP will live propontionaly longer and thus deal out proportionaly more damage.

In comparison to the "baseline" Molot Griffen, we are going to see quite a number of bots that dish out the same or more Cycle DPS with better longevity (Fury, Natasha, Butch, Lancelot aka Lancelot-olot, Leo). Also, Tempest Raijin is potentially interesting with somewhat lower Cycle DPS than Griffin, but a lot more longeity, particularly if not facing rockets in Bastion Mode. On the other hand, Tempest Carnage will probably not be a "thing" as it won't offer anything over a baseline Griffin (less Cycle DPS and worse longevity).