Thread:Piisfun/@comment-34462850-20180806064754/@comment-34462850-20180806113140

Yeah, damage-wise I think the Halo and Glory are well balanced (but the obvious problem is the root ability being a bit too powerful, and the root chance being too high), the Corona deals a similar amount of damage to the Storm under 150 meters, which with its ability is way too much.

I definitely intend on keeping my Avenger on my Mercury, as it dramatically outperforms it at 150 meters or higher (not to mention its on its way to being level 10 soon).

With all this being said I think the 50% damage increase for the Thunder is plenty, its just the Avenger is clearly overperforming. As you said there is no way a machine gun should perform almost as well as a shotgun at point blank.

The two differences between a shotgun and machine gun, is that a shotgun is all about burst damage and that a machine gun is more about overall DPS. However there is a RWF mechanic for the shotgun (most FPS games it has a long reload), which also gives it a solid overall DPS, because of this it makes it harder to balance these two types of weapons in how they compare to eachother. The second difference should be that a machine gun is a little more accurate, which they did succeed in that, but they failed in giving the shotgun substanially more damage from 150 meters or lower. The problem is if they do give it substantially more damage its overall DPS will rival that of the machine gun which will make no sense either, because of the RWF deal.

I believe maybe its time for them to get rid of that mechanic for shotguns, so they can increase the damage and accuracy to the point it were it would be overpowered if it was RWF. Just a thought..