Talk:Abilities/@comment-31909347-20171118142230/@comment-27346978-20171118210725

Descend's not overpowered, just very nice for combat.

The thing is, Descend has a horrendously long cooldown. 6 seconds is a lot. That could mean life or death.

Because of the cooldown, the Inquisitor is a monster, and then becomes relatively vulnerable.

Notice I said relatively. It is by no means still vulnerable, but if attacked, it has no way to get out of whatever danger faces it.

Jump's a good ability because it allows movement around the map, which is highly sought after.

Descend's basically the more combative jump. Less to get where you need to be, but more so that when you get there, you can stay there.