Talk:Rogatka/@comment-31241616-20170206192930/@comment-31091390-20170206213340

it depends on how you play: whether you like being able to jump lots (cossack), deal damage (rogatka), or deal and take damage (griffin)    others, please respond with more help

The ability to jump is limited by a cool down timer that begins from the moment the jump is performed, the cool downs are as follows:

Cossack – 5 seconds     The Cossack spends the majority of the cool down in the air and thus is ready to jump again almost immediately after landing. 1x medium hardpoint

Rogatka – 10 seconds     The Rogatka jumps further so can jump again 5 seconds after landing. 2x medium hardpoint

Griffin – 25 seconds     For the Griffin cool down is considerably longer than the jump time, however the Griffin jumps higher and farther than the Cossack or Rogatka do. 2x medium, 2x light hardpoints