Planned Content

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🇨🇴

Ragnarok Squad
All from old Scandinavian and Viking Mythology.

They can all transform themselves in battle in some way.

Fenrir (The Wolf) - currently being tested


Level 8 statistics:
 * Durability: 126,000
 * Speed: 46 km/h - in standard mode/26 km/h - in defensive mode
 * Hardpoints: 2x Medium/1x Heavy
 * Ability: Unnamed
 * Standard Mode
 * Details: Deploys an Aegis shield (40,000 durability) that can block all damage types. While in this mode the Fenrir can only fire its medium weapons.
 * Duration: Infinite
 * Cooldown phase: 1 second
 * Defensive Mode
 * Details: Disables Aegis shield (allows for Aegis shield to regenerate), and actives both 50% damage resistance from all damage types and its heavy weapon mounted on its back becomes usable. While in this mode its speed is greatly reduced (by 20 km/h)
 * Duration: Infinite
 * Cooldown phase: 1 second

Loki (The Trickster/Shapeshifter) - currently being tested


Level 8 statistics:
 * Durability: 115,000
 * Speed: 60 km/h - in standard mode/90 km/h - in recon mode
 * Hardpoints: 3x Light
 * Ability: Unnamed
 * Standard Mode
 * Details: Can fire all weapons while in this mode.
 * Duration: Infinite
 * Cooldown phase: 3 seconds
 * Recon Mode
 * Details: Gains a 50% speed boost and enters stealth mode. While it this mode the Loki cannot fire any of its weapons.
 * Duration: Infinite
 * Cooldown phase: 3 seconds

Tyr (Son of Odin) - currently being tested


Level 8 statistics:
 * Durability: 140,000
 * Speed: 45 km/h - in support mode/35 km/h - in assault mode
 * Hardpoints: 2x Light/2x Medium
 * Ability: Unnamed
 * Support Mode
 * Details: Deploys a repair aura (akin to the Weyland) that can heal itself and allies at a fixed rate (rate unknown) while in the aura. While in this mode the Tyr can only fire its medium weapons.
 * Duration: Infinite
 * Cooldown phase: 1 second
 * Assault Mode
 * Details: Disables its repair aura, and deploys a physical shield (120,000 durability) and activates its light weapons mounted on its back. While in this mode its speed is reduced (by 10 km/h).
 * Duration: Infinite
 * Cooldown phase: 1 second

Igniter (Medium Blaze/Ember)- currently being tested
Compact flamethrower that burns targets with a high-temperature mixture, ignoring both energy and physical shields. As any flamethrower, it's effective mostly against slow target at close range.

Level 8 statistics:


 * Hardpoint type: Medium
 * Damage type: Energy & Explosive
 * Damage: 249 per liter
 * Clip size: 300 liters
 * Range: 350 meters
 * Rate of fire: 30 liters/sec
 * Reload: 5 seconds

Hussar (Medium Marquess/Dragoon) - currently being tested
Automatic energy weapon, perfect for firefights at medium distances. Possesses high accuracy and reloads while firing.

Level 8 statistics:
 * Hardpoint type: Medium
 * Damage type: Energy
 * Damage: 2,250 per charge
 * Clip size: 8 charges
 * Range: 600 meters
 * Rate of fire: 2 charge/sec
 * Reload: 1.5 seconds per charge

Avalanche (Heavy Pin/Tulumbas) - currently being tested


Level 8 statistics:
 * Hardpoint type: Heavy
 * Damage type: Explosive
 * Damage: 1,250 per rocket
 * Clip size: 16 rockets
 * Range: 500 meters
 * Rate of fire: Unknown
 * Reload: 3 second per rocket

Modules
N/a

Maps
N/A

Game Modes
N/A

Other (Technicalities, Stats, Etc.)
N/A

Robot/Equipment Balancing
N/A

Miscellaneous Content

 * Weapons:
 * N/A


 * Other
 * N/A

(Note: This page is updated frequently. Please, take all the information with a grain of salt as some are supported by speculation. All details are highly experimental and may be cancelled or scrapped by Pixonic at any time without notice.)