Talk:Fujin/@comment-30676123-20161215043050/@comment-27829019-20161215153544

Both carnages and rajins have their ups and downs. Ill talk about the carnage because I have several and have played all the setups that make sense for it-- Carnage is brittle, plasma rips it up, so range would be okay in silver if there was no other Trebuchet users. However, since Carnage has a penalty, it's incredibly hard to get a carnage into silver and it usually gets Trebbed to death by a decent camper on long range maps such as Yam and Springfield. Tridents work well, as do Zeuses, but since the penalty have lost their use. Tridents are a commonly used WSP strategy in gold, the tridents easily being able to do 1/4-1/2 the HP of the enemy bot, ending it in 2-5 vollys. Staying at this range, however, usually opens you to Trebuchets, GEKKOS, and other nasties, such as the Zeus. Zeus can do half the HP of almost any level carnage, assuming they're decent. Zeus Carnage is simple to completely shut down- Physical shields (especially BritBots, bane of my existance!) not to mention the cost to get 2 zeus on a carnage (3k gold and 13k wsp is a bear, let me tell you!). Thunders are great and all, but a Plasma Leo or BritBot will kill you very Very VERY quickly. Plasma Rhinos and Griffins can be defeated if you're close enough to them and can run in circles around them. Hope this helps!