Talk:Orkan/@comment-35115325-20180420181610/@comment-26188980-20180423022738

There are alot of physics problems with this game:


 * A giant hunk of metal being able to walk half as fast as a car


 * The terrain not being affected at all by the giant robots


 * Being able to walk on the edge of a ledge without falling forward


 * The immense G-forces that jumping/dashing puts on the pilot inside


 * The cannons not knocking the bots backwards


 * electrical energy chaining over to another robot over 100m away rather than going straight into the ground which is how lightning works in real life (well, electricity should not do anything to the bots either way)


 * Hydra rockets ignoring thrust physics and doing 110 degree sharp turns around corners

Yes, there are a lot of things in this game that will trigger physicists, but we just have to accept the fact that this is a fictional world with completely different physics to our own