Talk:Punisher T/@comment-35015268-20180622160248

Question. I know that the wiki has data on dps, cycle damage, and cycle dps, but is it possible to do a "total damage over time" calculation under the assumption that the player does not wait for reload and holds down the red button for the entire time? Like what is the actual damage over 10 seconds for a storm if the player holds down the red button for 10 seconds?

I ask because sometimes I get into firefights where it lasts for more than 5 seconds (like 2 opposing kumihos firing and dashing against each other in a 1 on 1 fight). In this case, both players are not really waiting for reload after finishing their first salvo, they are both just holding down the red button for almost 8 seconds or more (since both are dashes, many rounds will miss so the fight drags out). What would be the total damage in this case over 10 seconds?

Can this be calculated using the existing numbers? Does the cycle dps represent actual dps after depleting the initial salvo and without waiting for reload?