Talk:Lancelot/@comment-28912339-20171027025606/@comment-27346978-20171027165554

I personally hate Ancilots, but there's a good reason they're a thing. So... yeah:

1:Actual Cost)

An Ancile should take 25 days of completing two quests a day. Less if you account for updates (like the Halloween event now), squadding, gold rewards for being top, or spins. To most higher tier people (I'm talking about the guys who use like, 3 or 4 ancilots), 25 days of light grinding is nothing. Heck, they drop 5 bucks? That's already halfway. 10 bucks? They're basically already there!

2:Countering Counters)

A TT Fury can knock out an Ancile, but that's 107k damage blocked (I think, because Ancile blocks rockets sent simaltaneously). That's 107k damage that's not hitting your Lancelot. On top of this, that's 11 seconds to find cover and recharge your Ancile.

3:Other Forms of Firepower)

A Thunder and Ember are good choices for heavy hardpoints, but the Ember is even more expensive. The Thunder, on the other hand, needs to get within 200 meters in order to deal damage over 5k a burst. An Ancile doesn't. There is not range at which an Ancile is not effective (well, there's under 30m, but noone but a Carnage, Rhino or cocky Dash is gonna get that close).

4:Versatility)

Anciles give Lancelots some breathing room, especially when you consider all the RDB's, DB's, and Dashes running around. The Ancile can block, again, 95K DAMAGE. In a fight these days, 95 thousand HP is a humongous difference. Fights are lost because of only 20 or 30k extra HP. That extra 95K is gonna help tremedously.