Talk:Dragoon/@comment-34739213-20180225165815/@comment-34739213-20180304072724

As Alias suggested, I tried the Dragoon in custom games. It fires 1 burst per second for the first 5 seconds, then a burst 2 seconds later, followed by bursts 3 seconds apart. So a Dragoon ends up doing the cycle DPS shown above, but only after 9 bursts, over 16 seconds. In WR, it's rare to be firing for 16 seconds straight. Normally, the shooter or target will move behind cover before then, or the target dies. Every time the Dragoon gets the chance to rest, it goes back to firing bursts closer together, as little as 1 second apart.

The description at the top of this page says "This allows the Dragoon to have a slightly higher overall DPS, when compared to the Zeus." That is true, but only after 9 shots over 16 seconds. Over the first 6 seconds, a level 12 Zeus fires twice, doing 32,844 damage. Over the first 6 seconds, a level 12 Dragoon fires 5 shots, doing 42,500 damage (29.4% more), and is 1 second from doing an additional 8,500 damage. At 7 seconds, it's 55.3% more damage than the Zeus. At 11 seconds, the Zeus has fired a 3rd time, for a total of 49,266 damage, while the Dragoon has fired 7 times for 59,500 (20.7% more). Any time the Dragoon gets to rest, it's shots get closer together when next fired, while the Zeus never exceeds 1 shot every 5 seconds. In a game situation, the Dragoon should greatly outperform a Zeus.