Talk:Butch/@comment-28442805-20190326160650/@comment-35115325-20190403005843

Actually it has something to do with the visual. After the butch switches weapons fpr the first time, it looks fine to the owner but to others it reverts back to its first set of weapons after some time. Making the active weapons appear as hoistered and vise versa. An example is a thunder/zenit Butch, it has its thunders active first and its zenits inactive. But when it switches, and the bug occurs. It looks like nothing has changed except that the zenits fire while hoistered and the thunders that are active don’t fire at all.

Another thing is that whatever projectile fired from the zenit actually still damages the target, even though its firing arc has be altered.

A similar situation appears while using quad Treb, the only difference being is that the hoistered weapons are flipped vertically Down. Making it look like it has all 4 Trebs active and pointing to the front of the robot.