Talk:Module/@comment-38115198-20190501213436/@comment-30076690-20190502032634

I kind of agree with the sentiment - in a battle between brawlers, the few seconds bought by last stand can be enough to take the enemy down to as bad a state as you are in, making it either a toss up or a narrow defeat, or potentially even a victory, in a similar way to how hellburner worked (though not identical). Basically prolonging your life to potentially guarantee at least a near-kill