Talk:Hydra/@comment-31212020-20170215141147/@comment-31238837-20170221091547

DPS = damage per second

Cycle = firing time before incurring reload



My understanding is,

given that all shots hit the target:



Cycle damage = damage done before incurring reload

Cycle DPS = cycle damage [divided by] cycle time

<p style="margin:0in0in0.0001pt;"><span style="font-size:10.0pt; font-family:"Helvetica",sans-serif">Burst DPS = damage done in the first second

<p style="font-weight:normal;">

<p style="margin:0in0in0.0001pt;"><span style="font-size:10.0pt;font-family:"Helvetica",sans-serif">These measures are best utilized when taking each other into consideration. For example, level 12 Kang Dae has a high 11,953 burst DPS and cycle damage. However, it fires once, doing 11,953 in that second, and then has 15 second reload time. Thus, 11,953 / 15 = 796.87 which is a low cycle DPS.