Talk:Maps/@comment-76.2.189.148-20150919070627

I think a big part of why Springfield is more unpredictable and fun is that there are different spawn points. The other maps all start in the same place so the battles happen in the same area at the same range. Imagine if yamantau had spawn points on the pathways between the two sides, it would let us play the same map but with different battles, not just snipe/fight for middle.