Planned Content

Planned Content

Robots The Korean Bots (Beasts of the East or Dash Bots) There are three dash bots planned for an unknown release (estimated to be at the end of summer). The three dash bots are all released under the faction of 'Korea'.

Developers have noted that this is the first batch of robots to have been developed based on beasts of legend (hence, their collective name) rather than being based on existing tanks or planes.

The Kumiho (Light), Haechi (Medium), and Bulgasari (Heavy) are the only bots with the capability to perform the Dash Ability. However, despite their novelty, they were met with violent reactions from most veteran players, seeing them as a threat to end the old Matchmaking system.

The currency is expected to be Gold to purchase this bot. However, no official statement has been released, leading to only speculation presently.

The Executor The Executor was introduced as a multi-ability bot. It was a mix of a Lancelot's firepower and build, a Griffin's jump and build, and a Stalker's stealth.

Like the Dash Bots, criticism flooded the Executor, mostly on its design and, possibly, ability abuse.

The currency for this bot remains unknown. No speculations have been made.

Weapons The Scourge The Scourge is an energy weapon whose design is resembling that of a Gekko. (This requires more information.)

Flamethrower-prototype Currently in planning, this weapon is expected to ignore Anciles and attack bots at close range.

Tempest Although players already have this, it could only be obtained during a contest. It is expected to enter the market sometime August-September. The price remains unknown, although speculations have implied Gold or IP.

Abilities Dash The Dash ability limits itself to the three Korean bots under development. Currently under testing, this ability allows for fast transit, defeating Rush, across large areas. All three bots are able to perform Dash at least twice before a Cooldown begins.

Maps "Ship" (Helicarrier, Carrier, Freighter) A map of relative range. Opportunity for both Sniping and Knifing are present here. Obstacles such as equipment and control towers act as the natural shields on this map.

This map was also notable for having a similar design to the Helicarrier from the Avengers, hence the name "Helicarrier".

The time setting for this map is in perpetual sunset. The first map to be set on such a time of day.

"Crash Site" A map of relative range. Opportunity for Knifing and Assassin roles are common. A massive crashed ship acts as the map and obstacle, notably compared against a certain ship in the Star Wars franchise.

The time setting for this map is similar to Powerplant's current time, which is around daytime to noon.

"Valley" (Ruins, Ancient Temple) A map of tiny distance. Opportunity for Knifing is optimal here. Snipers have some high grounds scattered to snipe from. Temples and Rock outcroppings are the notable blockades here. The map has a tunnel near the Center, allowing bots to hide from missile strikes.

The time setting for this map is similar to Shenzhen's time. Which is between noon and evening.

"Rome" (Gladiator City) A map of relative to large distance. Opportunity is at its peak for all roles here. A series of buildings scattered across a city, with a Colosseum at its Center. The buildings and the Colosseum act as the natural blockades in this map.

The time setting for this map is similar to Springfield's dusk, which gives off a feeling of gloom. Like Yamantau and Springfield, the Center is always a heated location, with bots often meeting their demise here.

Others (Technicalities, Stats, Etc.) Customisable UI Due to some complaints of a bland UI or a hard to read UI, Pixonic plans to release a customisable UI for players to adjust it to suit their needs. Release date is expected to be during late August.

Custom Battles For those itching for a one-on-one, the Custom Battle would allow players to create rooms and play against friends or duel against rivals. Release date is expected to be during late August.

Permanent Beacon Rush Presently as of 3.0.1 (iOS) and (add Android data here please), Beacon Rush was soft-released for 10 days. It would most likely be reinstated later on as a permanent game mode.

Increased Shield Damage 200% increased damage to shields from composite (bullet-based) weapons. It is unknown if the Tempest is counted under this technicality. The Thunder is not included in this buff.

Increased Damage The Raijin, when in Bastion Mode, will receive an increased 150% damage with its weapons. Its release date is currently unknown.

(Note: This page is under heavy development, so please contribute to this page. Also, take all the information with a grain of salt as some are supported by speculation. All details are highly experimental and may be cancelled or scrapped by Pixonic at anytime.)