Thread:Icefirephoenix/@comment-34929636-20180709230202/@comment-34462850-20180710083225

Piisfun soon might try to work on it, as you can see in this thread it is not a simple matter.

Right now, I'm choosing to go with the time it takes to continuously fire a full clip empty. Obviously I realize in most cases a player isn't going to do that, but I don't see a better alternative at the moment. Having it show only the accelerated rate burst dps isn't accurate, as every time you start firing it takes 3 seconds to achieve that speed, so true dps depends on how long you are firing it (at any given time), as the longer you hold it the higher the overall burst dps will be (since the accelerated rate will bring the numbers slowly up).

So the burst dps as it is right now is the highest it is capable of being.