Talk:Planned Content/@comment-35394618-20180825024858/@comment-34462850-20180826122607

Lol, I have noticed that Bang Bang.

They really aren't that OP (I have tested them for quite awhile). Mainly the Invader need it's health reduced a bit, and the other two need their ability coolddown times increased a little.

The Blitz's shield isn't working properly in the test server (the shield doesn't deplete). However, once they get that fixed the shield only has 39,600 hp at level 8. It's not as easy getting up close and personal as it is with the Pursuer, as in the case with the Blitz it usually will only be able to suppress one enemy, meaning if there are multiple enemies surrounding you, you will get wasted. Also, it only has 102k hp at level 8, which means you have to use caution. Using 4 Sparks makes this thing very scary.

The Invader has the least amount of firepower of the three, but makes up for it with it's insane health pool (which I think it does need a lot of health to work effectively, just not as much as it currently has). However, its ability has the longest cooldown and is the trickiest to use effectively, as you have to land near an enemy(s). But if you succeed it is a monster to deal with, especially if it has Gusts or Sparks (even after the suppression ends).

The Rayker (might be my personal favorite) excels as a mid range unit due to its ability having 600 meters range. It's ability is the most frequent (by far) of the three, and has the most range and control. Due to this it can also work with close ranged setups (since the laser is very accurate). However, it lacks the health pool (Invader) and the Aegis shield protection (Blitz), but the trade off is being the most effective suppressor. Dragoon with Sparks is an excellent setup.