Aphid

= ====''"...High damage, easily fly over low obstacles. Low range (350m.), weak against fast targets..." ~ In-game description.''=====

EE Aphid is a homing missile weapon.

It is a versatile close-range weapon. Like the AT Spiral, the Aphid requires time to lock onto its target. However, once fired, the missiles will automatically home in on their targets, generally guarenteeing a hit. Because the missiles are fired into a ring following a arcing trajectory, they are able to hit a target that is hiding behind cover. Usually about 4-5 of the 8 missiles fired will hit the target.

Once fired, Aphid missiles follow a predictable trajectory. Fast, agile robots (e.g. Gepard) and jumping mechs (e.g. Cossack) in particular can time their movement or jumps to minimize the damage done by an Aphid salvo. The EE Aphid has a hard time hitting fast robots because they will be able to dodge most of the missiles.

EE Aphids are some of the deadliest close-range knifefighting weapons due to their ability to clear cover. In addition, with a relatively fast reload time of 10 seconds, a robot can fire salvos over and over again, gradually weakening the target.

Due to the low-flying of the EE Aphid missiles, it should generally be used on un-covered ground, where the enemy cannot hide.

NOTE: Pixonic announced on its  Facebook page that on Friday, February 13th 2015, the cost of the EE Aphid would be changed from 250,000 silver to 750 gold.

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