Talk:Trebuchet/@comment-28912339-20171027032936/@comment-28912339-20171028212450

"your post was a rant about snipers, and how not-versatile they were. My opinion was simply that snipers aren't supposed to be versatile."

so? i can change the subject. Also, it is about the original topic, where i state how to correct a problem i think totally plagues the game.

"also, by removing the need to pick a hangar, you're also removing part of the game's strategy. Instead of having to choose 5 bots to be prepared for whatever the match throws at you, now you just scroll through your bots and be like "hmmm... yeah. I don't like their Rhino, I'll pick a DB griffin"."

well i forgot to say that the loadout must be chosen at the beginning of the battle, but ure being severly unidimensional, both teams will obviously throw different bots with different loadouts that arent predictable, ur DB griffin might get owned by another player who counters that loadout or u might simply not have enough time to reach it.

theres NO strategy in being locked with a loadout that way below optimal in a given map.