Talk:Abilities/@comment-27877741-20170417104253/@comment-31538755-20170417142908

If I may interject my expansion on these points:

Not to mention that missile and rocket types don't damage the environment, similar to Point Number Two.

Also, side-running robots like the Gareth don't trip...like at all, similar to Point Number Three. (Except it's not a dash?)

Now for theories:

Point Number Four...well, I don't seem to see intense recoil from energy-based weapons or automatic rifles that much, but the heavies like the Nashorn and Kang Dae do raise the same question mark.

Although, I would like to argue that the robots must have been predesigned and made to absorb and resist the level of recoil, assuming that we follow real life physics.

Think of it like cars, why don't we feel the bumps during a road trip very much? There must be some form of stabilisation within the chassis, robots must have some form similar to a car's chassis to absorb the heavy guns' recoil. (Not 100% sure, I'm not a Physics fan.)

Also, I would like to propose a theory to Point Number One: Are humans still the pilots as of WWR's time period? Or at the very least not genetically altered to survive the harsh conditions of the battlefield, even if inside the bot? One such example of cyborg changes could be g-hardening.

Even if they're not, I assume that only the ones in the Cossack will experience extreme motion sickness, if not the case you stated.

(WWR DOES have a super advanced moon base, three abandoned cities (hopefully Shenzhen is also abandoned), a secret mountain facility testing who-knows-what, a power plant that exploded, a canyon that seemed like it came from Mars...I wouldn't be surprised if the next map had alien cadavers.)