Talk:Matchmaking/@comment-31211177-20170202094349/@comment-31127182-20170216094557

"Datameister's suggestion is a valid alternative but it would be incredibly expensive to implement and maintain from a development point of view."

Not true. Quite the opposite actually as it would be extremely simple to implement. All you need to do is to set a transfer value from WSP to silver (let's say 1WSP=5silver) and the same for gold (let's say 1gold=1'000silver) and then every bot would simply have it's value associated. It's not more complex than doing a simple addition for every bot, really.

It could be visible, as the player could then see in what category he would fall, and potentially adapt his hangar depending on the needs.

This is simple, transparent, efficient, and much, much more logic than this stupid idea of using the damage to match players.