Talk:Nemesis/@comment-35658742-20190310040815

Ya know that nemesis damage ability isn't that weak al level 12 mk2 nemesis has dealt much more damage, as seen in the videos of mani (eg the full stealth vs full tank live stream) in one use it did much more than 50k damage it did half the health of a high level kumiho wich definitely has more than 100k health, so again I think that it deals more damage, but that's just my guess. After checking the page on kumiho, a level 12 mk1 kumiho (hopefully it was around that level cuz its in a fight against champion league players, but whatever) has 150k health. Dealing half of its health or more in one salvo means that around 75k must've gone through. That doesn't sound like the original 50k ish from the level 12 mk2 ability output from the nemesis. However, with damage boosters, it still won't do enough damage to halve a high level kumiho' health. Also, mani was not using damage modules, so either I saw this wrong or the table in this page for its damage output is way off. Adding on to this, the nemesis' shield did not take any damage, so I'm confused with this, since the normal damage without the absorber shield taking max damage is effectively only 50k (seems. A bit fishy🐟). Also btw do damage modules increase the inbuilt weapon's damage?