Talk:Haechi/@comment-34371710-20180331062044/@comment-28666529-20180405222528

I played a couple games nearly to completion (to the last tile) when they were first introduced to see the cost progression. Every time (and even playing 4-5 moves in) it gives the lower prizes first then midrange then higher.

It does vary slightly within each value range though. In one of the full play throughs I got top level gold before the top level components and the other game gave me top level components before the gold. That second game sucked because I was hoping to recup some of the gold spent, but the final move costs more gold than the reward.

Basically the prizes are weighted and turning over a tile picks a new result on the fly. So it isn't a game of fixed tiles that you have to guess where the best prize is located.