User blog comment:Defender7881/ Buff/nerf balancing ideas/@comment-30076690-20180516181034/@comment-30076690-20180516181904

also, for physical shields - that's kind of complex because it doesn't always just go through the physical shield (often the blast radius would strike other parts of the bot without going through the shield). So that's a much more complicated problem - and it would be very hard to make it so you don't have, for example, 50% damage to the bot when shooting it in the back, because it happens to have a shield within the blast radius. Maybe just have damage reduce based on range (physical shields cause it to detonate slightly farther from the bot)

However, an addition based on that concept - ancile should block 50% of splash to other bots inside it, or some similar number.