Ericon Finalez's Weapon User Ideas

Executioner
Hardpoint: Heavy

Damage: 350

Level requirement: 18

Weapon type: Kinetic

Reload: 10

Clip size: 250

Smart Reload: False

Lock-on Range: 500

Requires lock-on: False

Effective range: 200

Additional description: The big brother to the Punisher and the Punisher T. A massive minigun mounted to the top of a robot, the Executioner brings a new meaning to the term ‘Leadhose’. After three seconds, an accelerated firing system will engage, allowing more bullets to be shot at your enemies. Not very effective at mid to long range combat.

''A maelstrom of Hellfire and lead, he keeps coming... closer and closer...''

Price: 10000 Executioner Components

Harbinger
Hardpoint type: Heavy

Damage: 10000

Level/league requirement: Level 25 AND Diamond League

Weapon type: Energy

Reload: 20 Seconds

Clip size: 7 Charges

Smart Reload: False

Lock-on Range: 500

Requires lock-on: True

Additional description: As if the Shocktrain weren't powerful enough, now there's a new weapon to rock the WR world. The Harbinger is the answer to people looking for over-the-top power. If you let the Harbinger charge for long enough, seven charges will be ready to be unleashed upon your designated foe. And, those shots will ricochet off the opponent in random directions, so don't stand too close!

Spinning pylons generate electric death; a red beam of misery for those unlucky enough to be caught in the arking blast...

Price: 10000 Harbinger Components

Volt
Hardpoint type: Light

Damage: 500

Level/league requirement: 20

Weapon type: Energy

Reload: 2 seconds

Clip size: 7 Charges

Smart Reload: False

Lock-on Range: 400

Requires lock-on: True

Additional description: To those of you who are thinking; "I wish there was a way to make the Shocktrain weaker," I’ve got the solution to make your dreams come true! Here is my latest and greatest weapon design yet; the Volt! This little Shocktrain is perfect for those who want to see that all-too-familiar red bolt, but don't want people despising them for the rest of their lives. Dealing half the damage, but with the same amount of charges, this weapon encourages people to move the heck out of your way!

It may be small, but enough voltage can kill...

Price: 10000 Volt Components

Tourniquet
Hardpoint: Heavy

Damage: 2780 per missile

Level requirement: 18

Type: Missile

Reload: 10 seconds

Clip size: 8

Smart Reload: False

Range: 600

Requires lock-on: True

Additional description: Tourniquet is a Heavy slot homing missile launcher. A heavy variant of the Spiral, this weapon has perfect synergy with its lighter counterpart, having similar reload and unload times. Works very well with a Hydra as well. Missiles fired from the Tourniquet have an advanced homing system, allowing them to pass over almost all obstacles.

''They say that the old tourniquet was used to stop bleeding of missing limbs... but this stops the life of whomever it meets...''

Price: 10000 Tournaquet Components