Talk:Shocktrain/@comment-37283906-20181202141128/@comment-34929636-20181216180657

There is a place for a chain effect weapon.

But it must be built from the ground up as a group attack support weapon.

The problem with shocktrain, from the very begginig, is that they tried to combine a powerful support weapon ability with a main battle weapon.

Make it deal similar damage to a dragoon, but spread that damage across four players. Make number one take 1/3rd of that damage, and the other three get the rest split equally.

That would leave the not totally powerless in a 1v1, but significantly weakened, and very likely to lose. Same for a 3 vs. 1 disadvantage.

However, for a 3 vs 3, they could do significant damage, and most importantly, rapidly break up clusters of robots, changing the 3v3 into three 1v1 battles.

A minor buff would not raise this weapon to anywhere near the broken levels it was at before, but remove the chain and you get an Ion.