Talk:Noricum/@comment-118.101.106.132-20151109092617

I myself never used this weapon and probably not in the near future. However, I've seen its' uses in battle though. It could shift the tide of battle in unexpected ways. To recap some of my personal encounter at the receiving end...

There was a particular battle in Springfield, where I was assaulting a Destrier and a Cossack guarding beacon D with my trusty ole Rog (Rogotha). We exchanged intense fire, but after some maneuvers, I blew them away. But both of them combined took away about 60% of my health and jump capabilities. One more Destrier was making a beeline for the beacon and I decided I could engage that guy too.

Then out of nowhere, a rain of Noricum came to where I was waiting in ambush. After a cluster of bombs, small part of my Rog's health was gone. No problem, I thought. I can still take on the other bot...

The bot came and I blasted away with my twin Tarans... Unfortunately that guy got Magnum/Pinata and managed to cripple my Rog before I blew him away. Now my Rog has about 3% health, unable to move quickly or jump.

All this while, the blue dominance bar is still stronger but the I have the last blue bot in the battlefield. If I managed to survive just a few seconds more, my team would win. But then the guy with the Noricum keep on raining cluster bombs in my area and finally took my bot out. In the end, the other team won because my team got no more bots left in the field.

Happened to me several times where I was too damaged to run away, I got taken out by the Noricum and/or Zenit, no matter where I try to hide.

So I can say that long range artillery weapons has its place in the battlefield to damage slow moving heavies or take out crippled bots, that could just win the battle for your team... yes artillery operators may not be chasing for beacons, kills or glory, but they can sure soften up difficult targets for you.