User blog:DeltaHorizon/Tactics for Close Quarters Combat

Message from the Author: Since there doesn't seem to be a blog or page about tactics for piloting mechs, I decided to go make one for reference and advice.



Close Quarters Combat (CQC):
Now close combat seems like a scary thing to many new players and that's okay. Close combat is the basis of the WWR combat strategy, and it is certainly the most effective fighting strategy in this game. Before we enter all the tactical stuff, there is 4 things you need to know for effective close combat:

1. Be couragous

2. Use cover as much as possible

3. Know your mech's strengths and weaknesses

4. CAPTURE BEACONS

Lets move on to the basic stuff shall we?

- Rushing: Rushing is a basic CQC strategy that involves closing the distance between you and your target. When confronted by an attacker, a human's natural instinct is to run or fight. So in most cases, your target will attempt to run and it is important to know that you will have to chase them if you want to keep them in your weapon range. On the other hand, if they also try to rush you, you will have to bet on who has the better weapon. Or you can use the next tactic to get a kill.

- Baiting: Kinda funny I never seen this tactic used alot, but I can assure you it is a great way to make an easy kill. Most CQC loadouts involve the Thunder, however, Thunder isn't very powerful until 250m or less. A great way to effectively use the Thunder is to bait your opponent to chase you, then you hide behind a corner and wait for them to come. Afterwards you can proceed to unload that pelletly goodness that is the Thunder. By using baiting, you can trick your opponents by getting them close enough for a Thunder to do nearly or all max hits. If this tactic doesn't work, it is advised to focus on a different target.

- Corner Peeking: Very simple tactic if you are in a tight situation and there is an unknown enemy behind the corner. Since the game is in 3rd person, it is rather easy to peek behind the corner without having to expose yourself so you can analyze your unknown enemy. It is best to know your mech's strengths and weaknesses so you can decide whenever it is safe enough to challenge that mech behind the corner.

- Corner Shooting: As the title explains, it's just sticking out your side gun away from a corner and then shooting. Good to use if you want to poke at your target before you engage them.

- Circling: Very handy tactic for fast mechs, and a nightmare for large and slow mechs. This is getting very close to your target and then running around in circles while shooting at them. Really effective against heavy mechs as most of them tend to have a slow transverse speed, which means they will have a difficult time trying to chase you while you are circling them. The only risk to this tactic is that you will have to get 75m or less close, and that's dangerous.

- Distractions: WWR is about teamwork, so why not get your team to help you eliminate foes? Distracting is like baiting where you get your enemy to follow you, so you can lead them into a trap. Many times you will find a opponent that's too hard for you to kill, so why don't you get your team to help you? Great strategy when you are being chased by a Rhino and you don't have the splash weapons to kill it; you can try your teammate who is running splash weapons to take them on, you can be the support afterwards.

- Opprotunities: This is the other role for distractions. If you see a teammate distracting a strong enemy, don't ignore it! Try to help unless you are a liability. Taking the opprotunity to help a teammate is very smart and it is better to fight a strong enemy as a team.

- Capturing Beacons: Although this might not relate to CQC, most close combat situations in WWR happens near a beacon. That's because 2 sides are struggling to capture a beacon. REMEMBER TO ALWAYS CAPTURE OR LIBERATE A BEACON. BEACONS ARE THE PRIMARY OBJECTIVE TO WINNING A WWR BATTLE. KILLING ENEMIES IS ONLY A SECONDARY OBJECTIVE. DO WHAT EVER IT TAKES TO HOLD THE BEACONS.

Author's Note: Save plz cause I'll be working on the advanced tactics sometime later in the future. Feel free to read anyhow!