Talk:Taran/@comment-32796496-20180218081821/@comment-33004869-20180220232634

It is a bug, in my view, at least I see it in Gameroom. You will need another player to confirm/see this, and my clan mates have tested it and confirmed. The Taran (and all auto-reload weapons) display this behaviour once a certain sequence of events trigger it. The trigger is: fire all rounds except one, hit the 'R' key to start a reload, them immediately hold down the left mouse button until reloaded and firing begins.

The rapid fire is NOT noticable to the player doing this, BUT all other players WILL see this. The player who does this will notice that there is significantly greater damage on the initial shots, and almost no damage on the later shots. This is why you must have another player watch you try it.

The reload feature has NOT been announced by Pixonic on any platform, so I guess that technically this is NOT a bug in their eyes, because the reload feature has not been announced and therefore is not really supported with the tech support team...?

I am not using the reload feature for now, A) because I think it is an unfair advantage in some cases, and also because I see another bug... After using the reload feature once, the taran is also often not auto-reloading once empty. There's nothing worse than thinking you are ready to fire again, then noticing your three tarans that show all slots empty 30 seconds after you emptied the last round. In this case, the reload (R) button WILL work, but the weapon will NOT auto-reload anymore.