Talk:Natasha/@comment-89.243.23.173-20160409122241/@comment-28314772-20160426230817

So what if it can damage a tiny cossack or stalker, it can't destroy either quickly enough to prevent either bot from beacon capping or getting into cover. Plus, both bots can be destroyed by wanna-be Rambos in mere seconds, while it would take the better part of minute to destroy either with this thing. Any opposition with brains will not be hanging out in the open and gladly allow you to shoot at them. Instead, most players will either move through cover until they are close enough to strike, or exchange fire and probably heavily damage or destroy you.

Any team comprised of these atrocious bots will find itself swept from the field by a much swifter and powerful opposition. The easiest way to win is to cap beacons, and that's out of the question for this bot. Longe range fire support was essentially removed from the metagame by update 0.9.0, and these bots perform miserably at close and medium range simply because they are too slow to keep up with any target except for other Natashas. Put simply, there is no role that this bot performs effectively.