Talk:Spectre/@comment-34739213-20180218171211/@comment-34739213-20180225160745

Now that I've played against some Spectres at Champion league level, this bot is even more OP than I'd expected. Adding Descend to the 4 medium weapon slots makes the Spectre's low HP almost meaningless. One player simply hid behind heavy cover, and used Descend to jump straight up, like griffins often do. Descend keeps the Spectre from being targeted while it's in the air, so the player had plenty of time to pick his victim and fire during each jump. 4 Cowardtrains do massive damage, at 500m, and often kill multiple bots on each shot (due to damaged bots getting shocked). I've also seen a 4 Tulumbas Spectre, which can kill most any bot in hiding, at 500m, due to the splash damage. 55kmh speed, plus a faster Descend recharge than on the Inquisitor, give the Spectre even more ways to avoid taking damage.

Just wait until the Mk2 Hydra players get Spectres. Hydras increase the damage range to 600m, and 4 Hydras firing at once will easily kill most bots before they could get close enough to fight back. If they do get close, using Descend gives the player stealth, while jumping to a safe distance from harm. The stealth lasts 4 seconds after landing, and allows continued firing while they can't be targeted.

Even 4 Orkans should work, with Descend letting a Spectre get close, and the damage from 4 Orkans killing all enemy bots near where the Spectre lands. A Spectre could then use it's 55kmh speed to find cover before other enemy bots get close. Trebuchets and Tempests will likely be the main worry for a Spectre pilot.