Thread:Icefirephoenix/@comment-26188980-20180628122105/@comment-36001938-20180703042729

Icefirephoenix wrote: It has the same cycle time as the Punisher weapons, the difference being it fires its rounds twice as fast (they did this to make the weapon look more intense when it fires, rather than greatly increasing the damage per bullet).

Doing the math, clip size (440) divided by the unload (15.6 seconds) it comes at around 28 rounds per second. So, how about the numbers from the game files?

According to the game file, all Punisher-type weapons shoot exactly the same: same dispersion, 220 ammo, 10s reload, shot interval: 0.09/0.06 (normal/accelerated). The only exception is that the Avenger fires two particles per shot whereas the other two fire only one particle per shot. (Similar to the shotguns, but here 1 ammo = 2 particles...even though there are three rotating barrel bundels but oh well...!)

Normal fire rate is 0.09s per shot (= 11.11 shots per second), accelerated is 0.06s per shot (=16.67 shots per second). If you can trust the in-game tooltip, which says "22 rounds per second", then 2 particles per shot times 11 shots per second agrees with the tooltip.

Now, with 3 seconds before accelerated mode starts means 33 shots (33.33 rounded down, means 33*0.09 = 2.97s), leaving 187 ammo for accelerated mode 187*0.06 = 11.22 seconds - for a total shooting time of some 14.22 seconds (or perhaps 14.25s if you assume the time between 2.97s and 3.00s to be deadtime). The so-called cycle time is then shooting time + reload, approximately 24.25s

LVL 1, MK1 guns deal the following damage per particle - Avenger: 320, Punisher T: 260, Punisher: 160.

So the Avenger has an average DPS (3s normal, then accelerated) of: (320 dmg/particle * 220 ammo * 2 particles/ammo) = 140800 damage in 14.25s = 9880.7 DPS. What's "burst dps" btw? The first 3s dps?

Cycle DPS is then 140800 damage per ammo clip (DPAC) in 24.25s = 5806.2 DPS

Damage per minute is 60s / 24.25s cycle time * 140800 dmg = 348371.1 DPM

Similarly for the other two weapons (LVL 1, MK1):

Punisher T: DPAC = 70400 dmg, DPS(avg) = 4014, DPS(cycle) = 2358.8, DPM = 174185.6

Punisher: DPAC = 35200 dmg, DPS(avg) = 2470.2, DPS(cycle) = 1451.5, DPM = 87092.8

There are a couple of unknowns, such as how does weapon behave between the shot at 2.97s and when the acceleration kicks in at 3.00s ? What does the dispersion 0.0343 mean (radians? degrees? percent?) and how does this affect the damage when firing at a Raijin vs. a Cossack?