Updates

Update 2.5
Date: 2017-01-19 (Android) Date: 2017-01-26 (iOS)

What’s new
Lunar New Year event, Jan 27th – Feb 12th Balance improvements: What else: {{GU|2016-12-12 Android – 2016-12-16 iOS|2.4|
 * Battle to collect Coins. Open bigger chests for better prizes
 * Fill the event progress bar to win a guaranteed valuable item
 * Wild Bunch robots available for Coins
 * Ability cooldown reduced and animation time reduced:
 * Jesse
 * Butch
 * Speed increased:
 * Jesse
 * Doc
 * Butch
 * Rogatka
 * Natasha
 * Gareth
 * HP increased:
 * Rogatka
 * Leo
 * Vityaz
 * Fujin shield HP and regen speed increased
 * Gekko damage increased by 15%
 * Ancile regen speed increased
 * Zenit reload time decreased to 22sec
 * Aphid accuracy slightly decreased
 * Orkan reload fixed to begin right after the first shot
 * Robot HP per level growth rate revised (under lvl 12)
 * New skins for:
 * Fury
 * Carnage
 * Fujin
 * Golem
 * Weapon name prefixes removed for convenience
 * Minor bug fixes

Christmas event, Dec 20th – Jan 5th

 * 1) Fight battles to collect special Snowflakes and use them to open chests with valuable prizes
 * 2) Fill the event progress bar to win a guaranteed Golden item
 * 3) Give Snowflakes to your clanmates

New three-robot pack: Wild West
Note: robots can only be purchased with Snowflakes during the Christmas event
 * 1) Jesse (light)
 * 2) Doc (medium)
 * 3) Butch (heavy)

What else
}}
 * 1) Added new paintjobs for Gepard, Boa, Rhino, Lancelot
 * 2) Minor bug fixes
 * 3) Enabled Facebook sharing on the following screens: post-combat, player profile, 3D view (iOS only)
 * 4) Fixed description for several long-range weapons (iOS only)

{{GU|2016-02-10|1.2.3|
 * 1) Create your own clan, invite your friends, appoint officers and lead clan members to ever greater victories!
 * 2) Clan chat: discuss your tactics and strategy with clan members within the game.
 * 3) Clan gifts: send gifts to your clan members and receive bonuses.
 * 4) Clan tags: distinguish clan by their unique tags.

Other changes
}}
 * 1) All players have received unique Pilot IDs making it easier to send clan invites. You can find your ID under Menu.
 * 2) Name length has been restricted to 16 characters.
 * 3) All players get 1 free rename opportunity.

{{GU|2015-07-27|0.9.1|
 * Additional improvements to the game balance.
 * Fixed the incorrect error message after connection drops.
 * Other improvements and fixes.

Weapon changes
Due to the necessity of the additional improvements to the game balance the characteristics of some weapons have been reconsidered: }} {{GU|2015-07-10|0.9.0|
 * 1) Molot: accuracy increased by 11%.
 * 2) Punisher: accuracy increased by 14%.
 * 3) Molot Mk2: accuracy increased by 11%.
 * 4) Punisher Mk2: accuracy increased by 14%.
 * 5) Thunder: accuracy decreased by 29%.
 * 6) Zenit: damage increased by 30%.
 * 7) Gekko: damage decreased by 10%.
 * 8) Zeus: damage decreased by 9%.
 * 9) Noricum: area of damage decreased by 16,5%; blast radius of shells increased by 11%.
 * 10) Tulumbas: shooting speed increased by 50%, reloading time stayed the same.
 * 1) New map Dead City.
 * 2) Daily tasks with Gold rewards.
 * 3) Gold rewards for the winning team reduced.
 * 4) Major changes to game balance.
 * 5) New user interface.
 * 6) New GameCenter achievements.
 * 7) 3D preview of robots.

Weapon changes
Previously, the damage from guns and lasers decreased at longer distances. Now these weapons deal the same damage regardless of the distance to the target. The way Gekko and Zeus deal damage has changed. Now they deal maximum damage regardless of how many lasers are installed on a robot.
 * Damage and distance.
 * Laser guns working principle.
 * Aiming. Aiming distance increased to 1,100m for all robots.

Changes to the balance

 * 1) Thunder: Damage increased by 11.5%.
 * 2) Kang Dae: Damage decreased by 30%.
 * 3) Nashorn: Damage decreased by 20%.
 * 4) Molot: Damage decreased by 17,5%.
 * 5) Punisher: Damage decreased by 24,5%.
 * 6) Molot Mk2: Damage decreased by 36,5%.
 * 7) Punisher Mk2: Damage decreased by 36%.
 * 8) Zenit: Velocity of shells increased by 50%, minimum shooting range decreased from 600m to 500m.
 * 9) Noricum: Damage increased by 40%, Velocity of shells increased by 50%, maximum shooting range increased from 800m tо 900m.

Robot changes
Due to the global game rebalancing the following changes have been made to the robots: The main reason of these changes is the robots’ unusual set of hardpoints and the lack of efficiency comparing to other robots from the same category.
 * 1) Schutze: Armor increased by 20%.
 * 2) Vityaz: Armor increased by 20%.
 * 3) Leo: Armor increased by 20%.
 * 4) Boa: Armor increased by 20%.

Daily tasks
Now you are able to complete daily tasks. The successful accomplishment of each task will bring you some Gold. The prize depends on the task’s difficulty level. Due to the new daily tasks the prizes have been changed for getting the following medals:
 * Medal of Valor 1st Class.
 * Medal of Valor 2st Class.
 * Medal of Valor 3st Class.
 * Medal of Capture.

New map – Dead City
The map was created on an improved game engine Unity 5. The new version helped us add new smoother graphics, make the game more realistic and reconsider some other visual aspects. A lot of attention was paid to the terrain features of the map. Recently we were receiving a lot of requests from you guys to make something less about capturing beacons and more about fighting. This led us to the creation of the first map oriented toward intense fighting.

So the main features of Dead City are:

— Medium size of the map, that allows you to choose from numerous maneuvers. — Symmetrical key points and beacons dislocations, providing you with a plenty of strategies. — A varied landscape of the level. — Equal terms for weapons of any range: sniper perches and shelters where you can hide from snipers, reaching almost any part of the map unnoticed. }}