Shocktrain

The Shocktrain is a medium energy weapon. It was released in version 3.3.0.

This energy weapon, upon firing, will unleash all charges that are currently stored in the weapon (a maximum of 5), with damage increasing for more charges being loaded. This mechanism is similar to the Trebuchet, because this weapon can charge while not firing, thus increasing the damage the longer you wait after firing. Also, similar to the Zeus due to requiring a target lock.

The Shocktrain has the unique ability that allows it to hit multiple robots, in succession. When the original target is hit, each robot within 150 meters of the target will also be hit with that same projectile, but with 50% less damage for each subsequent robot.

Due to high burst damage, it makes this weapon very dangerous to robots grouped together, which increases the overall damage of each shot. This, combined with it's short reload time, can put a dent in a group medium or heavy robots.

To purchase the Shocktrain, 10,000 Shocktrain components must be acquired. Then you may trade them in to receive this weapon from your storage, which can be accessed through the Black Market screen.

It isn't uncommon to see 3 of these weapons mounted on the Haechi or Bulgasari. They both can use their dash abilities to get in and out of the range of targets. The Bulgasari has hardpoints positioned high and to one side, allowing it to shoot over and around cover, from up to 500 meters away.

* Damage values for every separate charge.

Trivia

 * This weapon has the longest name with 10 letters.
 * This weapon is also the only weapon in this game that can directly hit other targets.
 * It is also the only weapon with fading damage upon hitting robots.
 * This weapon functions identically to the Trebuchet as it can charge its shots before firing, increasing its damage. However, the Shocktrain only has 5 charges while the Trebuchet has 20.
 * When in battle, the reloading animation appears as if the three prongs are rotating.