Talk:Planned Content/@comment-34990745-20180524131516/@comment-34929636-20180524143122

The reason is actually really simple: it is easier to deploy an update through Google Play than it is through the Apple App Store.

Look at Minecraft. Nearly all of the game development and testing happens on the Java edition precisely because it is easier to code and deploy.

Essentially, if there re going to be bugs, and there always are:
 * 1) You want to limit them to one platform to save yourself work.
 * 2) You want that platform to be the easiest one to code and deploy.