Talk:Thunder/@comment-44142244-20200216094320

I recently fought a Author with my two level 10 mk1 thunders on my Raijin. It took like 19 - 21 shots to have broken off his frontal sheilds, and I calculated it good cause I was the only one fighting it, since my teamate was fighting the other Author but he had 2 level 10 mk 1 Glory. In the ending we found out that the glory needed 30 - 32 shots to break the sheild, while the thunder needed less shots. Conclusion was, thunders are great for tankers while glory is only good for holding down fast or dash bots. Also my thunders do great against Ao ming, but has a little hard time with Kid, since those bois have their resistance an it makes it a bit harder for my thunders, but not impossible. The accuracy is a bit different than the chart has it tho, because at 100 m ( due to damage output and range testing) it practically has 90% accuracy while at 75m it has 95 - 97% accuracy and at 60 m it already has 100%. So it beats the glory at sheild breaking, and accuracy. The glory only has higher damage output and a bit faster unload time, but in a gun fight with a robot that has a durable sheild, it would loose.