Gust



"Eight on the Beaufort Scale. The enemy had better hold on tight if he wants to stay standing"

Introduction
The Gust is a light kinetic weapon. It was released in version 3.5.0.

Strategy
This shotgun works very similarly to the Storm (medium weapon) and the Thunder (heavy weapon), due to the bullet spread and the reload while firing mechanic. It fires faster than both but with less particles. This makes it a light version of the Storm or Thunder since it acts like them in many ways, and should be played similarly to them. Gust’s texture is similar to the appearance of the texture of the Thunder.

The Gust can take down Ancile shields effectively, due to most (if not all) of the projectiles hitting the Ancile, due to the large size of the shield. It can also destroy Ecu (physical) shields very quickly, due to double damage done to physical shields by kinetic weapons.

Like the other aforementioned shotguns, in order for the Gust to severely damage another robot, you must get close to your opponents. Not much damage will be done beyond 200 meters due to the bullet spread of the gun. However, the Gust can still take down Anciles effectively beyond that range (up to 500 metres). It is recommended to use an Ecu shield or an Ancile shield, or a bot with high speed or health to close the distance.

To purchase the Gust, you must first acquire 10,000 Gust components, and then you may trade them in to acquire this weapon from your storage, which you can access from the Black Market screen.

Some good choices of robots to mount this shotgun on, are the Stalker, Gepard and Leo. The Stalker makes great use of 2 Gusts with it's stealth ability and speed, allowing it to get the most damage out of it by getting close to it's target, while taking little, to no damage, in the process. The Gepard can use this weapon to it's maximum potential for a light robot, having 3 light hardpoints. Finally, the Leo can mount 3 of these, along with a Thunder, as they have great synergy and combined, have devastating firepower at close range, taking out most robots very quickly.

Update History
Update 3.7.0
 * Damage increased by 10%

Note: This table shows the damage from all 4 bullets/particles fired.

