Talk:Zeus/@comment-25234309-20171003045101/@comment-25163519-20171007233120

The cost of the robot doesn't matter in higher level play. A maxed out Zeus Fury does 45K damage every 5 seconds. Around 4-5 salvos can kill a Griffin assuming a slight damage bug. 3 salvos can destroy a Lancelot's center shield rendering the Lancelot useless to Plasma Griffins, Ancile Lancelots and Taran Haechis. In top, firepower is everything. A Raijin must go into bastion mode to benefit from the damage boost while the Leo's (Zeus Gekko) firepower is completly pathetic.

The Zeus Fury can take out a robot bent on destroying the Zeus Fury. Any Griffin or Lancelot or even Dashers charging at a Zeus Fury is just suicide.

When you play midrange, which is what Zeus is supposed to be played for, you need firepower, not health. The goal of Zeus is to chip off the enemy's health so that the brawlers on the team can have an advantage over them, thus taking beacons faster and easier. The amount of health is zero concern to midrangers since you're rarely going to be targeted anyways. Speed is only a nessesity of a fragile midranger i.e. the Zeus Carnage and the Russian Griffin.

I currently play in Champion's League. The primary midrangers there are the Zeus Fury and the occasianal Russian Griffin or Bulgarasi / Haechi Scourge.

Take it from that what you will.