Spark

US$ "Automatic energy weapon with a medium range. Especially effective at close range: the closer the enemy, the more damage will be dealt"

Introduction
The Spark is a close to mid-range (up to 600 meters, with the effectiveness increasing the closer the target) light energy weapon.

Strategy
This laser weapon is essentially a light version of the Scourge, sharing the same range (600 meters) and damage type, as well as the same cycle time and requiring a target lock. Also, like the Scourge, it deals more damage the closer you are to the target. With this considered, it can be used effectively for mid-range support and brawling.

This weapon fires an electrical arc, somewhat similar to the Gekko's laser beam, however the Spark's beam stays attached to the locked on target, even if the weapon is at an angle (not pointed directly at the target). This makes it an effective counter against robots with the Dash ability, as the only way to avoid it is to find proper cover.

The Spark shares an issue with the Scourge, it has to empty its clip in order to reload, meaning this weapon must be fully discharged while locked onto a target before reloading.

Base Stats

 * This table shows:
 * The damage of each individual charge.
 * The damage is based on a range of 400 meters.


 * This table shows:
 * The damage of 10 charges.
 * The damage is based on a range of 400 meters.

Mark II

 * This table shows:
 * The damage of each individual charge.
 * The damage is based on a range of 400 meters.


 * This table shows:
 * The damage of 10 charges.
 * The damage is based on a range of 400 meters.