Module

Introduction
Modules were a feature released in update 4.6. As of 4.6, there are 7 passive modules (Armor plating, Heavy armor plating, Nuclear reactor, Thermonuclear reactor, Death mark, Last stand, and Battleborn) and 3 active modules (Repair unit, Lock-down ammo, Quantum radar). These modules can be equipped to all bots, except for a few exceptions that cannot equip an active module. Active modules cannot be unequipped, and have no cost. Passive modules have a purchase price and an upgrade price. Passive modules can reach a maximum level of 6 (no mk2). Each bot is by default, equipped with passive modules, and a healing unit if possible. The activation of active modules requires Power cells.